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Server Security Risks


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9 replies to this topic

#1

Krunchyman
  • Location: Rocking it old-school with the space-trading game ELITE.
  • Minecraft: Krunchyman

Posted 17 April 2011 - 06:43 PM

Are there any security risks involved with hosting a Minecraft server? And how much bandwidth will it take up and stuff like that?

The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.


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#2

Yourdogsdead

Posted 17 April 2011 - 06:57 PM

I would assume that whenever you allow people to connect to your machine like with a server, you increase your risk of being infected/hacked/destroyed. I haven't had any problems with mine, and I haven't seen anything on the forums about it so I would assume your're safe if you take the proper precautions. Forward only the ports you need, don't disable all your firewalls, try not to use a dmz.


Just a guess though.

#3

HonestFlames
  • Minecraft: HonestFlames

Posted 17 April 2011 - 07:29 PM

Minimal risk. 0.25Mb/s per player.

#4

Krunchyman
  • Location: Rocking it old-school with the space-trading game ELITE.
  • Minecraft: Krunchyman

Posted 17 April 2011 - 08:11 PM

HonestFlames said:

Minimal risk. 0.25Mb/s per player.

So that's hardly anything, nothing noticeable on the bandwidth.

The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.


Posted Image


#5

TheHamer

Posted 17 April 2011 - 08:15 PM

Krunchyman said:

HonestFlames said:

Minimal risk. 0.25Mb/s per player.

So that's hardly anything, nothing noticeable on the bandwidth.

Barely, If you have a ton of people playing.. then yes. If its only like 3 or 4, nothing noticeable

#6

Krunchyman
  • Location: Rocking it old-school with the space-trading game ELITE.
  • Minecraft: Krunchyman

Posted 17 April 2011 - 09:33 PM

TheHamer said:

Krunchyman said:

HonestFlames said:

Minimal risk. 0.25Mb/s per player.

So that's hardly anything, nothing noticeable on the bandwidth.

Barely, If you have a ton of people playing.. then yes. If its only like 3 or 4, nothing noticeable

I plan to have 5 to 10 people on the server.

The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.


Posted Image


#7

D3matt
    D3matt

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Posted 17 April 2011 - 09:34 PM

Keeping in mind I think 0.25Mbs is a worst case estimation. Before I moved to a better host I had 12 players on a 2Mbs line without much lag.

#8

Krunchyman
  • Location: Rocking it old-school with the space-trading game ELITE.
  • Minecraft: Krunchyman

Posted 17 April 2011 - 09:38 PM

We're using charter, average internet speed. Four computers on the network.

The iteration of these lines brings gold;
The framing of this circle on the ground
Brings whirlwinds, tempests, thunder and lightning.


Posted Image


#9

PhonicUK
    PhonicUK

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Posted 17 April 2011 - 09:41 PM

http://CanIHostAMinecraftServer.com

McMyAdmin WebUI for MC Servers (Windows, Linux, Mac OS)  Website - Wiki - Thread - Server List
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http://CanIHostAMinecraftServer.com


#10

RubieScoobs

Posted 15 May 2011 - 10:22 AM

If I have my server whitelisted, will this reduce the risk of people getting into my network?

Thanks!
:iapprove: