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[32x - 128x] ☠ vonDoomCraft ☠ [Mar 30: Updates and stuff!]

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#1

Emperor Doom
  • Location: Doomstadt, Latveria
  • Minecraft: MisterTrioxin
  • Xbox:EMPER0R DOOM

Posted 16 April 2011 - 04:03 PM

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POPULAR

טℴℵƊℴℴℳ said:


News   •Images   •Previews   •To Do   •Banners   •Donations  
Downloads   •Mod Textures   •Installation  



OPTIFINE REQUIRED
FOR ADVANCED FEATURES!


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March 30, 2014

טℴℵƊℴℴℳ said:

For the time being, all further updates & downloads can be found here:

Posted ImageNews & Updates
Posted ImageDownloads 1
Posted ImageDownloads 2


Real life's being a pain in the ass, so I haven't had much chance to get anything done with the pack in what seems like forever! Luckily, Zomb's taken up the mantle and continuing to develop vDC in my absence! He's got my full support, so please let him know what a swell guy he is!
~Doom




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• START WITH A FRESH MINECRAFT JAR!
•••Download & Install Optifine HD
•••Download vonDoomCraft and place it in your resourcepacks folder.
•••In Game, go to the Video Options and set Clouds to Fast.
•Toy with the various video options if your game runs too slowly.





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Posted Image128x TEXTURE PACK:

★MEDIAFIRE DOWNLOAD
★DROPBOX DOWNLOAD
★GAMEBANANA DOWNLOAD




Posted Image64x & 32x TEXTURE PACK: by Zomb69

★DROPBOX DOWNLOAD




Posted ImageHD MOBS ONLY:

★MEDIAFIRE DOWNLOAD
★DROPBOX DOWNLOAD




Posted ImageD.I.Y. ALTERNATE TEXTURES:

★MEDIAFIRE DOWNLOAD
★DROPBOX DOWNLOAD




Posted ImagePRE-MADE ALTERNATE TEXTURES: by Zomb69

★DROPBOX DOWNLOAD




Posted Image★POCKET EDITION: by Zomb69

FORUM THREAD



Posted ImageSTEAM BROWSER SKIN: by Zomb69

★GAMEBANANA DOWNLOAD






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By default, vDC already includes texture support for:
Elemental Creepers, Pet Bat, Minions, Herobrine, and Rei's minimap!

Additionally, here are some awesome fan-made mod support textures:



Posted ImageGLSL Shaders w/ Bump & Reflective Maps (DOWNLOAD) (by 'zomb69')
Posted ImagevDC: Blood Rain/Water & Better Skies (DOWNLOAD) (by 'zomb69')
Posted ImageMine & Blade: Battlegear (DOWNLOAD)(IMAGES) (by 'zomb69')
Posted ImageBetter Than Wolves (DOWNLOAD & IMAGES) (by 'Ph1il93')
Posted ImageElemental Creepers (DOWNLOAD) (by 'Matt-J-222')
Posted ImageThe Mining Mod (DOWNLOAD) (by 'Matt-J-222')
Posted ImageBalkon's Weaponmod (DOWNLOAD) (by 'Ph1il93')
Posted ImageDamage Indicators (DOWNLOAD) (by 'druha')
Posted ImageIron Chests Mod (DOWNLOAD) (by 'Ph1il93')
Posted ImageExtra Biomes XL (DOWNLOAD) (by 'Ph1il93')
Posted ImageDragon Mounts (DOWNLOAD) (by 'zomb69')
Posted ImageEnhanced Books (DOWNLOAD) (by 'Gmork')
Posted ImageExtrabiomesXL (DOWNLOAD) (by 'druha')
Posted ImageWildcaves 3 (DOWNLOAD) (by 'druha')
Posted ImageMystcraft (DOWNLOAD) (by 'Ph1il93')





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MORE PREVIEWS:
Spoiler:






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• Activator Rail
• Quartz Blocks
• Clay Blocks
• Haybale
• Ender Dragon
• Friendly mobs
• Snowfall
• Horses
• Saddle
• Explosions
• Vignette
• Glyphs
• Various icons and misc textures
•  Redo Gold & Diamond tools



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[URL=http://www.minecraftforum.net/topic/264712-vDC][IMG]http://i1323.photobucket.com/albums/u598/MisterTrioxin/vDC%20Crap/bannertombs.png[/IMG][/URL]
MORE BANNERS:
Spoiler:




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טℴℵƊℴℴℳ said:

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In all honesty, I'm by no means a rich person. And almost every moment I'm not at work is spent working on vonDoomCraft. There's also not a single texture in here so far that took less than 3 hours to create.
I hope it shows; As artistically vonDoomCraft is the largest art project I've ever worked on, and has become somewhat of my Magnum Opus! At this point, I believe I've spent more time actually creating textures for Minecraft than I have actually playing Minecraft.

While I'd never go so far as to say that people need to pay me for my work on vDC, obviously any and all donations are greatly appreciated! Be they $2 or $20,000.

And believe me, I  understand that times are tough.
So if you wish to help support vDC non-monetarily, really all you have to do is spread the word a bit! Tell your friends who play Minecraft about vDC, maybe wear a signature.
There's plenty of ways to help out, and I'd like to thank everyone out there already doing such!


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TERMS AND CONDITIONS
Spoiler:

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#2

Lilyo
    Lilyo

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Posted 16 April 2011 - 04:06 PM

Wow, that looks beyond amazing :P
I didn't even know you could use the secondary head layer for the mob skins.
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#3

Syncronyze

Posted 16 April 2011 - 04:16 PM

:D It's awesome!

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#4

Lukemac
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Posted 16 April 2011 - 04:34 PM

Beyond amazing! +1 to you.
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#5

noz3r0
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Posted 16 April 2011 - 04:35 PM

You are Epic Win.
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#6

core_pink

Posted 16 April 2011 - 04:46 PM

Now that's a lot more detail than the one I use...

#7

koenverd1000
  • Minecraft: koenverd1000

Posted 16 April 2011 - 05:34 PM

They look amazing. I am sorry for you, but you are not the first person wo used the double-box head for the zombie. The zombie from cutecraft already has this too. And I love how that looks

#8

Emperor Doom
  • Location: Doomstadt, Latveria
  • Minecraft: MisterTrioxin
  • Xbox:EMPER0R DOOM

Posted 16 April 2011 - 07:55 PM

Thanks guys.

I just became aware of the upcoming 1.5 update and how it'll add Zombie Pigmen to the non-Nether world, so I think I'll make them into mutated pig-men (think john Carpenter's the Thing). Whenever I do them, I'll throw in matching a matching Pig skin; though it may be a while before I do other animal mobs.

As far as the Skeletons go though, I have no idea what I'll make them into. I'm thinking possibly Frankenstein's monsters; but then the bow might be a little goofy.
Maybe Mexican Day of the Dead styled skeletons...?

koenverd1000 said:

The zombie from cutecraft already has this too. And I love how that looks
Ah, okedokes. Honestly, I figured someone had to have noticed that they use head transparency, but I hadn't come across that pack (or any others that may use it).

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#9

jdwarfer
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Posted 16 April 2011 - 08:15 PM

Amazing skins ! great work !

#10

Draktonius853

Posted 16 April 2011 - 08:32 PM

that zombie is BOSS!!!!!

#11

CoolDownPills
  • Location: In The Nether
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Posted 16 April 2011 - 08:47 PM

Skins are mind-blowing! Can you please make a  mind-blowing texture pack to go with this? =D
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#12

TheArcher

Posted 16 April 2011 - 09:40 PM

This looks great, I'm thinking of making a suggestion of integrating it into Minecraft 4Kids. However, the texture pack is 128x128. Do you think you could make textures similar to the ones in the thread in double the resolution? If not, a simple bicubic resize and sharpening would be adequate.

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#13

Grugsy
    Grugsy

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Posted 16 April 2011 - 09:44 PM

TheArcher said:

This looks great, I'm thinking of making a suggestion of integrating it into Minecraft 4Kids. However, the texture pack is 128x128. Do you think you could make textures similar to the ones in the thread in double the resolution? If not, a simple bicubic resize and sharpening would be adequate.

remember minecraft4kids was made to not be scary for little kids

edit: and these are awesome!
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#14

Emperor Doom
  • Location: Doomstadt, Latveria
  • Minecraft: MisterTrioxin
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Posted 16 April 2011 - 11:07 PM

TheArcher said:

This looks great, I'm thinking of making a suggestion of integrating it into Minecraft 4Kids. However, the texture pack is 128x128. Do you think you could make textures similar to the ones in the thread in double the resolution? If not, a simple bicubic resize and sharpening would be adequate.
Actually, the skins themselves should be suitable for anything 64x and above.
Minecraft4kids' ( a great pack) Creeper texture is 256x128. Looking through a bunch of other 128x packs, the highest monster texture resolution I'm seeing is 512x256 (World of Warcraft texture pack).

My textures are currently 1024x512 for the Creeper and Zombie.
The Slime I'm working on, however, is only 640x320 to keep it lagfree.

Here's a slightly outdated screenshot:
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Also, when I do release these, my installation instructions will mainly be how to install these into your current skinpack; so you can plop these into Minecraft4Kids or whatever you want.

CoolDownPills said:

Skins are mind-blowing! Can you please make a  mind-blowing texture pack to go with this? =D
I'll eventually release my personal texture pack when I'm I'm happy with it. It's made from pieces of Minecraft4kids, WoW, a few HD Zelda packs, and custom stuff. Every block's been edited though.

Sometime down the road, I'd also like to make my own items. But I'd need to buy a scanner first so I can hand draw them and not have it take weeks.

Before any of that stuff though, I want to finish this up and make some HD Master Chief skins.
I've already made myself a custom Halo health/ammo bars, hud, menu, pumpkin blur, and normal resolution player skin, so I can them throw them all into a sort of halo mini-pack when it's done.
(of course, I'll have to change the skins and hud elements from my personal pink to halo hud blue first)

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#15

brw2kx
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Posted 16 April 2011 - 11:19 PM

very nice skins!
What texture pack are you using in those first few screenshots?

#16

Lilyo
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Posted 16 April 2011 - 11:20 PM

Maybe make the outlines a bit thiner or add some smaller, more detailed ones on the slimes? They look great so far tho.
You should totally make a terrain file as well haha. I'd love to see what you'd do with it.
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#17

Emperor Doom
  • Location: Doomstadt, Latveria
  • Minecraft: MisterTrioxin
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Posted 17 April 2011 - 06:00 AM

Lilyo said:

Maybe make the outlines a bit thiner or add some smaller, more detailed ones on the slimes? They look great so far tho.
I'll definitely add more small details to the Slimes, as well as some more shading. I might make the current lines thinner, depending on how it looks once the new details are put in.
They already better transparency than in the screenshot above; and their eyes & mouth openings are darkened so the brain showing through doesn't look so bright.

Hopefully, I can finish up the Slimes, do some slight touch ups on the Zombie, fix up the OP in this thread, and have the first download up by either tomorrow or Monday!

Lilyo said:

You should totally make a terrain file as well haha. I'd love to see what you'd do with it.
Right now I don't have any plans to do a full hand drawn terrain pack. Personally, I've always liked the contrast of having heavily-cartoony characters on slightly realistic backgrounds, so my terrain textures are mainly from stuff like Minecraft4kids and WindWaker.  Kind of gives it that Flintstones feel, with the hand painted backgrounds...
I think if I was to draw a terrain texture like these characters are done, the game would probably look entirely too busy.


On another note, this pack will eventually include all the mobs (not just monster); And with the first release looming, I'm going to name this pack "vonDoomCraft: HD Mobs"! So be aware that the thread title will change! I'll try and make the thread title stand out a bit, as the search option's gone.

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#18

rssuper
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Posted 17 April 2011 - 07:39 AM

Idea:

Skeletons can be broken robots/cyborgs with wires sticking out.
Yours epicly,
                 ~Joel

#19

Codemanjap

Posted 17 April 2011 - 05:26 PM

Personally, I think you should keep skeletons as skeletons due to the fact sound effects will no longer make any sense when you attack them. You could make the zombie pigmen different since there are already zombies. You could make them demons or something along those lines.

#20

Shoeberrypie
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Posted 17 April 2011 - 06:24 PM

I LOVE IT! Have a sandwich.

:|:  :|:  :soil:
:Pig:  :Iron:  :Pig:
:D  :Iron:  :Iron:
:Iron:  :Iron:  :Iron:
My Planet Minecraft Skin Gallery! Other stuff can be found on the Skindex under "shoeberrypie"
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