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Cactus usage. (Edible Cacti)


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16 replies to this topic

#1

Rook98
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Posted 25 August 2010 - 08:59 PM

My idea is simple...

Edible cacti.

Cactus in real life have water stored in them, and most of them are edible. That means that in Minecraft we could make it so you could craft edible cactus.  This would make cactus farming more useful.

So basically to craft edible cacti you would have to craft a sword and a cactus together, and you would get tiny bits of edible cactus that could be stacked.

Now the fact that they can be stacked will also result in them restoring small amounts of health, I propose it healing half of a heart for each edible cacti consumed.

Depending on what type of sword you are using to craft the edible cacti will affect the quantity of cacti received.

Here's some pictures I made to help you better understand how this works.

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Wooden swords will give you 2 edible cacti.

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Stone swords would give you 6 edible cacti.

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Gold swords would give you 16 edible cacti.

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Iron swords would give you 32 edible cacti.

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Diamond swords would give you 64 edible cacti. (You would probably do this if your sword was about to break.)
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This idea would help optimize the inventory space used to store food, while helping you better survive.

If you support this idea and/or have any other suggestions to help make this idea better, please let me know in a reply below.
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#2

virulentRant
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Posted 25 August 2010 - 09:02 PM

How about instead of that crafting recipe that makes no sense it could be changed so that if you dig at cacti with a sword it gives you these cacti bits? Like how snow works now.

Posted ImagePosted Image


#3

Kryscent

Posted 25 August 2010 - 09:08 PM

You also get cacti that are really toxic. Like, a drop of sap from the cactus will cause extreme blistering and chemical burns. And there's cactus-derived payote, a famous hullucinagen. Just so long as we're drawing RL parralels here...

I'd like a stackable comsumable, and some recipie involving cactus, but I'm not sure this is the way to go.

#4

Rook98
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Posted 25 August 2010 - 09:53 PM

virulentRant said:

How about instead of that crafting recipe that makes no sense it could be changed so that if you dig at cacti with a sword it gives you these cacti bits? Like how snow works now.

Walking mutant plants that explode when a threat is near makes no sense.  :D

but it does make sense if you think about it, you cut the cactus into edible bits so you don't eat the spikes and other bad parts.

Just cutting cactus with a sword could work but then you could end up not having any cacti left to plant.  

I believe that using higher level material swords to get a higher quantity of food in a crafting grid is a more organized approach.

Kryscent said:

You also get cacti that are really toxic. Like, a drop of sap from the cactus will cause extreme blistering and chemical burns. And there's cactus-derived payote, a famous hullucinagen. Just so long as we're drawing RL parralels here...

I'd like a stackable comsumable, and some recipie involving cactus, but I'm not sure this is the way to go.

Well I wasn't focused so much on making it exactly like RL, I was just trying to get people thinking that cactus could be used in this manner.

When I farm for cactus I just have loads of it. It multiplies from 1 to 100 faster than I can say supercalifragilisticexpialidocious (I can't even say that.). So giving it a usage would be helpful.

The main reason I wanted this was for stack-able food, as you said it might not be the best way to go, but I felt it was the best approach.


Thanks for the replies guys, Keep em' coming!
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#5

Noshire
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Posted 25 August 2010 - 10:21 PM

I like the basic idea, but as someone else already mentioned, those cacti bits should be obtainable on-world, rather than by crafting. Even if there was a special new station-like block that was dedicated to turning stuff into food it would be better than the sword recipe. Imagine crafting a diamond sword with 1 use left and one piece of cactus together and getting 32 hearts in one single stack - a bit OP, one might think.

Plus, I guess we're at a point where Notch should either implement quarter hearts or add some other stat that can be influenced by food. There's no real point in adding more recipes at the moment because all possible heart regeneration ratios are pretty much covered by now.

#6

fin1002
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Posted 25 August 2010 - 10:24 PM

This is interesting...
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#7

Kryscent

Posted 25 August 2010 - 10:27 PM

I was just sayin'. I too have stacks of cactus block hanging around. I was thinking about tequila.

#8

virulentRant
  • Location: Strawberry Fields

Posted 25 August 2010 - 10:40 PM

Rook98 said:

virulentRant said:

How about instead of that crafting recipe that makes no sense it could be changed so that if you dig at cacti with a sword it gives you these cacti bits? Like how snow works now.

Walking mutant plants that explode when a threat is near makes no sense.  :SSSS:
Logical sense is different than reality.

I.E. it could be a living fungus that explodes to reproduce.
It could be a construct that was once used as slave labor but rebelled by exploding.

It doesn't make sense that you'd lose the sword in this process of crafting.
Where does it go? Did you just make sword coated cactus bits?

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#9

noppa354

Posted 25 August 2010 - 10:42 PM

notch should add a feature that makes crafting recipes only use some items on the grid up, and leave the others. that will make this make sense, and make many other recipes possible, like lava furnaces made with a lava bucket and a furnace recipe

#10

Rook98
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Posted 26 August 2010 - 12:51 AM

noppa354 said:

notch should add a feature that makes crafting recipes only use some items on the grid up, and leave the others. that will make this make sense, and make many other recipes possible, like lava furnaces made with a lava bucket and a furnace recipe

That sounds like a great idea, Notch should definitely add that.

Thanks for the reply.
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#11

Alowne
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Posted 26 August 2010 - 02:43 AM

They should add a receipe that when you have a cactus you can collect the little spike on it then add them on  a fence to hurt the enemy that pass on or jump over it , it would be the basic recipe
Then the higher one , is with steel , gold etc , all those more valuable minerals  would make better spikes

Let me know what you think of that :D



Sorry for my bad english :S

#12

Chadsweb
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Posted 26 August 2010 - 03:46 AM

I've always thought of something like an extra flower/fruit looking thing that would grow off the side of cacti (and act like torches do, basically) that would just be broken into a prickly pear or something like that

#13

LtPepper
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Posted 26 August 2010 - 04:06 AM

Very simple solution:

When you chop a cacti down with an axe, you get edible cacti bits.

Makes more sense than a sword because a sword is used for attacking  where as an axe (in minecraft) is used for chopping plant matter and obtaining resources.
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#14

muncher21
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Posted 26 August 2010 - 04:53 AM

I thought there are no stacking health regen items?

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#15

LtPepper
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Posted 26 August 2010 - 05:40 AM

mucnehr21 said:

I thought there are no stacking health regen items?
Yes that too, no stacking food, unless you have to cook them before eating.
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#16

godbisset
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Posted 26 August 2010 - 08:03 AM

I like it but gold should only give 2, so it would be a bit less extream
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#17

airfart
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Posted 28 February 2011 - 12:02 AM

um I know its obvious but why not use the little spikes on the cactus to make arrows...