[1.5.1] FiniteLiquid v5.92 [experimental Forge version][stable ModLoader version]
#21
Posted 13 April 2011 - 11:54 AM
#22
Posted 13 April 2011 - 12:09 PM
how about connecting the pumps to redstone circuits to activate it that way too?
you can make traps with this!
do the pumps work with normal water and lava?
can someone help me and tell me how to get that .gif animation in my sig? im having problems with it.
#23
Posted 13 April 2011 - 12:52 PM
#24
Posted 13 April 2011 - 01:06 PM




#25
Posted 13 April 2011 - 01:11 PM
Jamy1016 said:
#26
Posted 13 April 2011 - 01:43 PM
But i can't download it.
Plz make a mirror for download & instruction.
#28
Posted 13 April 2011 - 01:51 PM
I immediately wonder how it would react if you replaced the ocean with your finite liquid...
Is it true you can't place blocks into it? First thing that comes to mind is to make blocks displacement the liquid, but I imagine that would be rather difficult considering how it replaces water and lava blocks...
One last thing, will you be adding slopes to the liquid blocks like water and lava have? Or flowing animations?
#30
Posted 13 April 2011 - 02:01 PM
I've tried using it but, it crashed.
Mods loaded: 12 ModLoader Beta 1.4_01 mod_Bait BMods loaded: 1 ModLoader Beta 1.4_01 Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. If you wish to report this, please copy this entire text and email it to support@mojang.com. Please include a description of what you did when the error occured. --- BEGIN ERROR REPORT 8c864d2d -------- Generated 4/13/11 8:12 AM Minecraft: Minecraft Beta 1.4_01 OS: Windows XP (x86) version 5.1 Java: 1.6.0_24, Sun Microsystems Inc. VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc. LWJGL: 2.4.2 OpenGL: GeForce 6800 XT/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation java.util.zip.ZipException: invalid entry CRC (expected 0x0 but got 0xd28aa1b5) at java.util.zip.ZipInputStream.read(Unknown Source) at java.util.zip.ZipInputStream.closeEntry(Unknown Source) at java.util.zip.ZipInputStream.getNextEntry(Unknown Source) at ModLoader.readFromClassPath(ModLoader.java:881) at ModLoader.init(ModLoader.java:687) at ModLoader.AddAllRenderers(ModLoader.java:83) at ps.Does anyone know what I did wrong?(ps.java:58) at ps. (ps.java:9) at net.minecraft.client.Minecraft.a(SourceFile:277) at net.minecraft.client.Minecraft.run(SourceFile:638) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 9453d4b9 ----------
#32
Posted 13 April 2011 - 04:04 PM
#33
Posted 13 April 2011 - 04:07 PM
you are now officially the best modder around.
Could you make a version that makes ALL the water behave like this? Or is there a reason you cant?
#34
Posted 13 April 2011 - 04:12 PM

AngelCraft 64 Texture Pack v2.0.2 (Beta 1.8.1)


Nerd, geek, server admin, guy wearing a rainbow skin (with an office suit of epicness)? That's me.
Swingerzetta said:
Doomthief said:
2. Build a bridge
3. Get over it
#35
Posted 13 April 2011 - 04:16 PM
#36
Posted 13 April 2011 - 04:49 PM
It doesn't replace normal water.
[quote name="yhoyhoj"]Finally relesead !
Good job !
10 diamonds
And why not add wood pipe ?
With a length limit (not more 10 wood pipe, for example).
And sorry for my bad English.[/quote]
Thanks! And I'll consider adding wood, but it doesn't seem to be necessary.
[quote name="KamikazeReaper"]Looks kinda buggy but I will definently keep my eye on this![/quote]
Yeah, I still have a few bugs to fix. But it should be working pretty well.
[quote name="Shigan"]I tweeted this to Notch, hopefully he will take a look at this. This deserves recognition.[/quote]
That would be really cool if he does. You might not know this, but I'm a big fan.
[quote name="Quarg"]fantastic! only one issue, you can't place blocks in the fluid.[/quote]
Yeppp. I fixed this bug, but it requires a change to the world.java file. Which would probably conflict with a ton of stuff. I'm pretty sure there's a bug in the function that checks it.
[quote name="Shigan"]As he posted, [quote name='"djoslin"]lakes of a more turqoise shade will spawn at random[/quote] which means that your seas will be fine. Lakes will randomly spawn with the new water that is finite' date=' or you could use an inventory editor to gain blocks of the finite liquid for your projects[/quote']
Truth!
[quote name="Quarg"]could you make it so that you can pump finite water from normal water?[/quote]
That doesn't make much sense. It would just flow forever. (If you want it to flow forever, place some of the new liquid on top of diamond blocks. Shhh it's a secret).
[quote name="Rubs10"]Amazing. I hope a way is discovered to replace the game's water with this, it would make Minecraft even more amazing.[/quote]
Replacing all the water would cause insane amounts of lag. I'll try it one day for science though.
[quote name="opoisgod"]thats really nice!
how about connecting the pumps to redstone circuits to activate it that way too?
you can make traps with this!
do the pumps work with normal water and lava?[/quote]
It already works like that!
[quote name="Jamy1016"]Would love to use this but it clashes with industrialcrafts mining pipe -sigh- any chance you could fix this?[/quote]
I'll look into merging stuff after the 1.5 update.
[quote name="AugustBebel"]This mod is Awesome!
But i can't download it.
Plz make a mirror for download & instruction.[/quote]
Why not?
And install like every other mod. *.class files and /imgz/ folder go in minecraft.jar
[quote name="Timbor"]oh jesus.
you are now officially the best modder around.
Could you make a version that makes ALL the water behave like this? Or is there a reason you cant?[/quote]
Woo! I did it. Read above.
#37
Posted 13 April 2011 - 05:00 PM
#38
Posted 13 April 2011 - 05:04 PM
I suggest you remove notch ponds if you haven't already and replace them with finite water. So now the only infinite source is the sea, and lets just pretend there's some melting ice somewhere out there
#39
Posted 13 April 2011 - 05:12 PM
Keep some water source in the generation but eventually turns into finite water in a bucket.
For have some waterfall or other things with water.
I hope you understood my last sentences, they are particularly "strange"(and this one too, i think).
Continue your very good work, you revolutionize Minecraft.
#40
Posted 13 April 2011 - 05:13 PM











