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Return to spawn key


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15 replies to this topic

#1

00Lucan00
  • Location: Land of Roads and Storms
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Posted 22 August 2010 - 04:03 PM

Sometimes, you get lost. I do. Once, I got lost after finding a dungeon - every step I took afterwards lead me further from my minecraft home. I had lots of good stuff I'd hate to lose. What shall we do? bring back the return to spawn key - when we press is, we are sent to the spawn without losing our stuff. Just like in creative, but it could be used for our mc alpha.
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Sheip said:

Yes. Fucking is normal , your parents do it all the time.

And thats part of the update.

makersmark said:

The interent: Where men are men, women are men and kids are FBI agents

MrNomNoms said:

Ragezors said:

No, you sheep murderer.

I prefer the term,

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#2

Jampp
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Posted 22 August 2010 - 04:32 PM

No. This would make game too easy.
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#3

Dramaticpuppy
  • Location: Jylland, Denmark

Posted 22 August 2010 - 04:43 PM

Bad, bad, bad idea.
In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move.

#4

fantafuzz
  • Location: Trondheim, Norway
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Posted 22 August 2010 - 04:51 PM

Takes out some of the challenge, as you could go anywhere you wanted without any risk of being lost

jon99977 said:

Herobrine does not exist. He is not in the code anywhere, there is not a faintest mention of a mob like this. Herobrine does not exist. All encounters are´╗┐ hoaxed and are clearly hoaxed. Some are good hoaxes, but still fake.

#5

Axmann
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Posted 15 May 2011 - 01:25 AM

Jampp said:

No. This would make game too easy.
He said make it an option. If you don't want to use the option, that would be your choice.

Not everyone likes games to be hard, and perhaps people enjoy the game being easier?

This is not a matter of principle. It is a videogame. Making a "return to spawn" option would be a good idea.

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#6

JebusChrist666
  • Location: Chillin with my dad. (In heaven)
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Posted 15 May 2011 - 01:27 AM

Axmann said:

Jampp said:

No. This would make game too easy.
He said make it an option. If you don't want to use the option, that would be your choice.

Not everyone likes games to be hard, and perhaps people enjoy the game being easier?

This is not a matter of principle. It is a videogame. Making a "return to spawn" option would be a good idea.
Don't necropost. I hate necrophilia so much.
As we sin, so do we suffer.

#7

Cobalt32
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Posted 15 May 2011 - 01:28 AM

What if this was done with a single-use item made from a rare material/difficult crafting process?

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#8

JebusChrist666
  • Location: Chillin with my dad. (In heaven)
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Posted 15 May 2011 - 01:29 AM

Cobalt32 said:

What if this was done with a single-use item made from a rare material/difficult crafting process?
Read my above post.
As we sin, so do we suffer.

#9

iDauceer
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Posted 15 May 2011 - 01:30 AM

What's the use of a compass, I imagine?
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#10

Badprenup
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Posted 15 May 2011 - 01:32 AM

Removed for irrelevance.
Looks like my free time is going to be divided equally between Minecraft suggestions and Starbound suggestions from now on.

#11

JebusChrist666
  • Location: Chillin with my dad. (In heaven)
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Posted 15 May 2011 - 01:34 AM

Badprenup said:

This is what I don't get about some of the people on here. If an idea has been said, people just say, "GTFO noob, use search and read the stickies." If they search for an idea, find one and bump it people say, "GTFO noob, don't necrobump."
Because there's a point at which an idea is not on the first page but isn't old enough for it to count as necroposting. Also, read the date of this post.
As we sin, so do we suffer.

#12

PugRme
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Posted 15 May 2011 - 01:38 AM

Axmann said:

Jampp said:

No. This would make game too easy.
He said make it an option. If you don't want to use the option, that would be your choice.

Not everyone likes games to be hard, and perhaps people enjoy the game being easier?

This is not a matter of principle. It is a videogame. Making a "return to spawn" option would be a good idea.

Why does thing people don't like have to be an option? Sound and graphic quality are options, not game chnagers.
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                                            Yes, I had to keep Twilight Sparkle. c:


#13

Badprenup
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Posted 15 May 2011 - 01:45 AM

Removed for irrelevance.
Looks like my free time is going to be divided equally between Minecraft suggestions and Starbound suggestions from now on.

#14

llama66613
  • Location: Your Face
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Posted 15 May 2011 - 01:47 AM

Badprenup said:

I know it's old as hell but there isn't a defined rule on necrobumping (according to Wolfram's Read Before Posting thread) and it says don't post a redundant thread and use search. There also is not a defined limit on how long it's been since an idea was posted before a new thread on it can be made. Meaning no rules were broken by bumping this, and it was actually following the rules by searching and not posting an idea twice. We need defined rules, not just general guidelines.

I have brought that up with a moderator and he said that he saw my point, and would mull it over and discuss it with some other moderators. I'm gonna go check up on that because we could definitely use some actual rules instead of just the arbitrary, easily worked around or ignored rules we have now.

Read Before Posting said:

Bump Threads - Do not bump your own threads to get more replies or older threads that have dropped off unless there is significant new information to add. Necrothreadia is preventable disease: let the dead lie.

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#15

Badprenup
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Posted 15 May 2011 - 01:52 AM

My mistake, I just saw that. I must have glossed over it by mistake. I'm going to edit my post and would like for you to do the same if you don't mind, no need for people reading the quote and discussing something already resolved.
Looks like my free time is going to be divided equally between Minecraft suggestions and Starbound suggestions from now on.

#16

JebusChrist666
  • Location: Chillin with my dad. (In heaven)
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Posted 15 May 2011 - 01:52 AM

So that's the definition. I was justified in calling it necroposting! Power to Jebus!
As we sin, so do we suffer.