[1.5.2] OptiFine HD D3 (FPS Boost, HD Textures, AA, AF and much more)
#26041
Posted 01 December 2012 - 10:55 PM
Minecraft username: fluffyman24
#26042
Posted 02 December 2012 - 12:39 AM
#26043
Posted 02 December 2012 - 12:52 AM
TheFlyingNinjaCows, on 01 December 2012 - 10:55 PM, said:
Minecraft username: fluffyman24
taterman88, on 01 December 2012 - 10:06 PM, said:
...
Again the problem is snow grass and mycelium that grows over the sides of a block and sideways logs. i know you have to be busy so just whenever you get a chance thanx again.
#26044
Posted 02 December 2012 - 01:23 AM
#26045
Posted 02 December 2012 - 02:12 AM
Heres some screenshots.

The grass isnt recognizing its connected so it treats it like a single block of grass.

Same thing with the snow and mycelium.

As you can see the cell shaded outline is visible on the top of the log but not the side.The logs work when upright but when you lay it sideways it doesnt connect at all to anything it just uses the texture in the terrain.png. I appreciate your time.
#26046
Posted 02 December 2012 - 02:46 AM
kingkaider, on 01 December 2012 - 03:47 PM, said:
Source: frequent reporter of dodgy ads.
My current flagship project: X-Ray Mod (always up-to-date!)
"The lazier you become, the less you are able to complete. Never let
#26047
Posted 02 December 2012 - 06:23 AM
#26048
Posted 02 December 2012 - 07:23 AM
ChromaShadows, on 01 December 2012 - 08:30 PM, said:
Chroma this isnt directed to you so dont stress, I hope the fact that sp614x posted that he does do research into what people post on here and that does appear to be a massive bug as such is reason enough for people to realise that he, like most other mod creators, do read their threads. Just because they dont reply to every post in it right away or at all does not mean they are not there doing things with their mod. Please people dont forget they are doing this for nothing except for the fun of the game for others and themselves.
WolfLord77, on 02 December 2012 - 01:23 AM, said:
Ive never had an issue with Millenaire and OptiFine ever. what other mods are you using at the same time?
#26049
Posted 02 December 2012 - 08:16 AM
The Performance and Chunk loading are awesome again!
Thanks!
#26050
Posted 02 December 2012 - 09:38 AM
2 legged cow!
Optifine D4 1.4.5
Forge .410
#26051
Posted 02 December 2012 - 10:10 AM
taterman88, on 02 December 2012 - 02:12 AM, said:
Heres some screenshots.
...
The grass isnt recognizing its connected so it treats it like a single block of grass.
...
Same thing with the snow and mycelium.
...
As you can see the cell shaded outline is visible on the top of the log but not the side.The logs work when upright but when you lay it sideways it doesnt connect at all to anything it just uses the texture in the terrain.png. I appreciate your time.
The top layer of most worlds is usually grass/snow so it will have some noticeable effect on the performance.
#26052
Posted 02 December 2012 - 04:17 PM
Activate cape for minecraft username: (case-sensitive)
#26053
Posted 02 December 2012 - 04:43 PM
Crash Report:
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 12/2/12 10:31 AM
Description: Rendering screen
java.lang.IllegalArgumentException
at java.nio.Buffer.limit(Unknown Source)
at bap.generateMipMaps(RenderEngine.java:2360)
at bap.a(RenderEngine.java:535)
at bap.b(RenderEngine.java:1017)
at bef.a(SourceFile:146)
at aug.a(GuiSlot.java:249)
at bee.a(SourceFile:106)
at bac.b(EntityRenderer.java:1147)
at net.minecraft.client.Minecraft.J(Minecraft.java:888)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.Buffer.limit(Unknown Source)
at bap.generateMipMaps(RenderEngine.java:2360)
at bap.a(RenderEngine.java:535)
at bap.b(RenderEngine.java:1017)
at bef.a(SourceFile:146)
at aug.a(GuiSlot.java:249)
at bee.a(SourceFile:106)
-- Screen render details --
Details:
Screen name: bee
Mouse location: Scaled: (211, 52). Absolute: (423, 374)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bac.b(EntityRenderer.java:1147)
at net.minecraft.client.Minecraft.J(Minecraft.java:888)
at net.minecraft.client.Minecraft.run(Minecraft.java:783)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_03, Oracle Corporation
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 464531112 bytes (443 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xmx1024M -Xms512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.395 Optifine OptiFine_1.4.5_HD_U_D3 27 mods loaded, 27 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MC-Coremod [Mine & Blade: Coremod] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MaB-Commander [Mine & Blade: Commander] ([1.4.4-1.4.5] Mine & Blade-Commander - alpha 6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
UpdateManager_TheWhiteWolves [Mod Update Manager] ([1.4.4-1.4.5] Mine & Blade-Commander - alpha 6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.4]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Backpack [Backpack] (backpack-1.5.4-1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_BackTools [mod_BackTools] (BackTools1.4.4v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ChatBubbles [mod_ChatBubbles] (ChatBubbles144d_4185077.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EurysCore [Eurys Mod Core] (EurysModCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GraviGun [GraviGun] (GravityGun1.4.5v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.45-1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LittleBlocksMod [Little Blocks] (LittleBlocksMod_2.0-Beta.04.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_Gibbing [mod_Gibbing] (MobAmputation1.4.4v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_Gibs [mod_Gibs] (MobDismemberment1.4.4v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PetBat [Pet Bat] (PetBat_1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AS_Ruins [Ruins Spawning System] (Ruins_1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ZanMinimap [mod_ZanMinimap] (ZansMinimap1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_MorePlayerModels [mod_MorePlayerModels] (MorePlayerModels_1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6250 Graphics GL version 4.1.10429 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Mods: Zan's Minimap
Update Checker Mod
Ruins
Pet Bat
More Player Models
Mob Dismemberment
Mob Amputation
Little Blocks Mod
Inv Tweaks
Gravity Gun
Eury's Core Mod
Chat Bubbles Mod
Back Tools Mod
Back Pack Mod
Mine and Blade: Commander
Mine and Blade-Coremod 1.0
Rei's Minimap
Dynamic Lights
Minecraft Forge
Optifine_1.4.5_HD_U_D3
#26054
Posted 02 December 2012 - 04:44 PM
#26056
Posted 02 December 2012 - 04:58 PM
Cloaked9000, on 02 December 2012 - 04:17 PM, said:
Activate cape for minecraft username: (case-sensitive)
#26057
Posted 02 December 2012 - 05:07 PM
#26058
Posted 02 December 2012 - 05:20 PM
#26059
Posted 02 December 2012 - 05:20 PM
#26060
Posted 02 December 2012 - 06:30 PM
Faller1803, on 02 December 2012 - 05:20 PM, said:












