All mods below require Minecraft Forge and must be copied to the mods folder in your minecraft directory. Source code and documentation is available on github.
Core
Required for most of my mods.
Download (client-only for HUD -- server and client for other mods) 20140228-r1 for 1.6.4
Extras
Various colored versions of minecraft blocks, including stairs and slabs. Clear and tinted glass and glass panes, including horizontal glass panes. Artificial grass and vines for the perfect color no matter what biome you live in. Colored lamps and flowers. Chroma Infuser to dye blocks. Ender Cube to teleport players and entities. Recipes to craft hard to obtain or unobtainable vanilla blocks. See video below.
Download (client and server) 20140302-r1 for 1.6.4
very nice mod, i got crash when braking tiled dirt while having flower seeds planted on it.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 3/2/14 6:11 AM
Description: Exception while updating neighbours
java.lang.NullPointerException
at com.qzx.au.extras.BlockFlowerSeed.func_71854_d(BlockFlowerSeed.java:122)
at com.qzx.au.extras.BlockFlowerSeed.checkFlowerChange(BlockFlowerSeed.java:112)
at com.qzx.au.extras.BlockFlowerSeed.func_71863_a(BlockFlowerSeed.java:90)
at net.minecraft.world.World.func_72821_m(World.java:845)
at net.minecraft.world.World.func_72898_h(World.java:789)
at net.minecraft.world.World.func_72851_f(World.java:741)
at net.minecraft.world.World.func_72832_d(World.java:573)
at net.minecraft.world.World.func_94571_i(World.java:688)
at net.minecraft.block.Block.removeBlockByPlayer(Block.java:1662)
at net.minecraft.item.ItemInWorldManager.func_73079_d(ItemInWorldManager.java:277)
at net.minecraft.item.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:311)
at net.minecraft.item.ItemInWorldManager.func_73074_a(ItemInWorldManager.java:172)
at net.minecraft.network.NetServerHandler.func_72510_a(NetServerHandler.java:493)
at net.minecraft.network.packet.Packet14BlockDig.func_73279_a(SourceFile:46)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.qzx.au.extras.BlockFlowerSeed.func_71854_d(BlockFlowerSeed.java:122)
at com.qzx.au.extras.BlockFlowerSeed.checkFlowerChange(BlockFlowerSeed.java:112)
at com.qzx.au.extras.BlockFlowerSeed.func_71863_a(BlockFlowerSeed.java:90)
-- Block being updated --
Details:
Source block type: ID #60 (tile.farmland // net.minecraft.block.BlockFarmland)
Block type: ID #3178 (tile.au.colorFlowerSeed // com.qzx.au.extras.BlockFlowerSeed)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-321,63,478), Chunk: (at 15,3,14 in -21,29; contains blocks -336,0,464 to -321,255,479), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Stacktrace:
at net.minecraft.world.World.func_72821_m(World.java:845)
at net.minecraft.world.World.func_72898_h(World.java:789)
at net.minecraft.world.World.func_72851_f(World.java:741)
at net.minecraft.world.World.func_72832_d(World.java:573)
at net.minecraft.world.World.func_94571_i(World.java:688)
at net.minecraft.block.Block.removeBlockByPlayer(Block.java:1662)
at net.minecraft.item.ItemInWorldManager.func_73079_d(ItemInWorldManager.java:277)
at net.minecraft.item.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:311)
at net.minecraft.item.ItemInWorldManager.func_73074_a(ItemInWorldManager.java:172)
at net.minecraft.network.NetServerHandler.func_72510_a(NetServerHandler.java:493)
at net.minecraft.network.packet.Packet14BlockDig.func_73279_a(SourceFile:46)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetServerHandler@b5f09c
Stacktrace:
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
also would be nice if colored grass had a bit more color in depth, for example if i color it red to be actually red (or red-green-ish). and same for vines.
very nice mod, i got crash when braking tiled dirt while having flower seeds planted on it.
also would be nice if colored grass had a bit more color in depth, for example if i color it red to be actually red (or red-green-ish). and same for vines.
Thank you for the crash report. A fixed version is up.
I used the same 7-8 colors that vanilla biomes use and then added variants of those colors to be used with them (stripes). I then tried to map each one to the most logical color. I'm open to color changes as long as they don't involve direct mappings to the 16 Minecraft colors, which no one would actually use. The current colors allow various shades of green lawns in deserts or striped lawns. I might also add blending between neighboring artificial blocks, to reduce the hard edges between stripes and allow non-blocky splotches.
Thank you for the crash report. A fixed version is up.
I used the same 7-8 colors that vanilla biomes use and then added variants of those colors to be used with them (stripes). I then tried to map each one to the most logical color. I'm open to color changes as long as they don't involve direct mappings to the 16 Minecraft colors, which no one would actually use. The current colors allow various shades of green lawns in deserts or striped lawns. I might also add blending between neighboring artificial blocks, to reduce the hard edges between stripes and allow non-blocky splotches.
Core
Required for most of my mods.
Download (client-only for HUD -- server and client for other mods)
20140228-r1 for 1.6.4
Extras
Various colored versions of minecraft blocks, including stairs and slabs. Clear and tinted glass and glass panes, including horizontal glass panes. Artificial grass and vines for the perfect color no matter what biome you live in. Colored lamps and flowers. Chroma Infuser to dye blocks. Ender Cube to teleport players and entities. Recipes to craft hard to obtain or unobtainable vanilla blocks. See video below.
Download (client and server)
20140302-r1 for 1.6.4
info - known issues - changes
All mods are licensed under the Creative Commons and may be included in modpacks.
// Oh - I know what I did wrong!
Time: 3/2/14 6:11 AM
Description: Exception while updating neighbours
java.lang.NullPointerException
at com.qzx.au.extras.BlockFlowerSeed.func_71854_d(BlockFlowerSeed.java:122)
at com.qzx.au.extras.BlockFlowerSeed.checkFlowerChange(BlockFlowerSeed.java:112)
at com.qzx.au.extras.BlockFlowerSeed.func_71863_a(BlockFlowerSeed.java:90)
at net.minecraft.world.World.func_72821_m(World.java:845)
at net.minecraft.world.World.func_72898_h(World.java:789)
at net.minecraft.world.World.func_72851_f(World.java:741)
at net.minecraft.world.World.func_72832_d(World.java:573)
at net.minecraft.world.World.func_94571_i(World.java:688)
at net.minecraft.block.Block.removeBlockByPlayer(Block.java:1662)
at net.minecraft.item.ItemInWorldManager.func_73079_d(ItemInWorldManager.java:277)
at net.minecraft.item.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:311)
at net.minecraft.item.ItemInWorldManager.func_73074_a(ItemInWorldManager.java:172)
at net.minecraft.network.NetServerHandler.func_72510_a(NetServerHandler.java:493)
at net.minecraft.network.packet.Packet14BlockDig.func_73279_a(SourceFile:46)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at com.qzx.au.extras.BlockFlowerSeed.func_71854_d(BlockFlowerSeed.java:122)
at com.qzx.au.extras.BlockFlowerSeed.checkFlowerChange(BlockFlowerSeed.java:112)
at com.qzx.au.extras.BlockFlowerSeed.func_71863_a(BlockFlowerSeed.java:90)
-- Block being updated --
Details:
Source block type: ID #60 (tile.farmland // net.minecraft.block.BlockFarmland)
Block type: ID #3178 (tile.au.colorFlowerSeed // com.qzx.au.extras.BlockFlowerSeed)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-321,63,478), Chunk: (at 15,3,14 in -21,29; contains blocks -336,0,464 to -321,255,479), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Stacktrace:
at net.minecraft.world.World.func_72821_m(World.java:845)
at net.minecraft.world.World.func_72898_h(World.java:789)
at net.minecraft.world.World.func_72851_f(World.java:741)
at net.minecraft.world.World.func_72832_d(World.java:573)
at net.minecraft.world.World.func_94571_i(World.java:688)
at net.minecraft.block.Block.removeBlockByPlayer(Block.java:1662)
at net.minecraft.item.ItemInWorldManager.func_73079_d(ItemInWorldManager.java:277)
at net.minecraft.item.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:311)
at net.minecraft.item.ItemInWorldManager.func_73074_a(ItemInWorldManager.java:172)
at net.minecraft.network.NetServerHandler.func_72510_a(NetServerHandler.java:493)
at net.minecraft.network.packet.Packet14BlockDig.func_73279_a(SourceFile:46)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetServerHandler@b5f09c
Stacktrace:
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:691)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 86899640 bytes (82 MB) / 408870912 bytes (389 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 4612 (258272 bytes; 0 MB) allocated, 4334 (242704 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 Optifine OptiFine_1.6.4_HD_D1 33 mods loaded, 33 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterSprinting{v11} [Better Sprinting (core)] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.2} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MouseTweaks{2.3.4 (for Minecraft 1.6.4)} [Mouse Tweaks] ([1.6.4] Mouse Tweaks 2.3.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LumberJack{1.6.4b} [LumberJack] ([1.6.4][c][forge]LumberJack.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
au_core{164-20140228-r1} [§8Altered Unification §3CORE] (au_core-164-20140228-r1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
au_extras{164-20140228-r1} [§8Altered Unification §3EXTRAS] (au_extras-164-20140228-r1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Autoutils{1.0.1} [Autoutils] (autoutils-1.6.4-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.22.25} [Backpack] (backpack-1.22.25-1.6.x.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Chisel{1.5.0} [Chisel] (chisel-1.6.4-1.5.0fix.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
colourfulPortalsMod{1.3.2} [Colourful Portals Mod] (ColourfulPortals_v.1.3.2_for_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{1.16.5b} [Enchanting Plus] (EnchantingPlus-1.16.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtradimensionalItemStorage{1.0.0} [Extradimensional Item Storage] (ExtradimensionalItemStorage.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extrastonesmod{0.5.0} [Extra Stones Mod] (ExtraStones_FutureBlocks_0.7.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.0.3a} [Extra Utilities] (extrautils-1.0.3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.4.1.671} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.671.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.1.1a} [JABBA] (JABBA_1.1.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
lights{0.1 Alpha} [Lights] (Lights_1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
magicalcrops{3.2.1} [Magical Crops] (magical_crops_1.6.4_3.2.0_BETA_15a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
standardcrops{1.1.0} [Magical Crops - Crops & Food] (magical_crops_1.6.4_3.2.0_BETA_15a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.2} [OpenMods] (OpenModsLib-0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.2.5} [OpenBlocks] (OpenBlocks-1.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PaintedStone{Beacon} [Painted Stone] (PaintedStone_1.6.X_v2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RandomThings{1.8.9} [Random Things] (Random Things v. 1.8.9 [MC 1.6.4].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ShowDurability2{1.2.8} [ShowDurability2] (ShowDurability2-1.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SS2{2 (build 2)} [Soul Shards 2] (SoulShards-2.0.15-universal-srg.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.6.X_1.5.3dev} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.3d3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{1.20.3} [The Twilight Forest] (twilightforest-1.20.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine
Profiler Position: N/A (disabled)
Vec3 Pool Size: 4000 (224000 bytes; 0 MB) allocated, 3640 (203840 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['cincar'/168, l='Creative', x=-322.00, y=63.00, z=479.27]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Thank you for the crash report. A fixed version is up.
I used the same 7-8 colors that vanilla biomes use and then added variants of those colors to be used with them (stripes). I then tried to map each one to the most logical color. I'm open to color changes as long as they don't involve direct mappings to the 16 Minecraft colors, which no one would actually use. The current colors allow various shades of green lawns in deserts or striped lawns. I might also add blending between neighboring artificial blocks, to reduce the hard edges between stripes and allow non-blocky splotches.
ok then cool