Download: http://peripheralarb...zardMountain.py (latest version, 4)
Download the interface module: http://peripheralarb.../mcInterface.py (latest version, 6)
Perfect for moving your pretty house out of reach of the creepers

Thanks to God for landscapes, mountains, and clouds. Please let me know if there are other features you'd like or various changes or additions.
Instructions:
1. You must have Python (3.x) installed, go get it if you don't http://www.python.org/download/.
2. Save (or copy) the script and interface module to the folder where your maps are (usually .../.minecraft/saves).
3. Open the script with a text editor.
4. Change the settings at the top of the file to your liking (the file includes extensive instructions). Save it.
5. Make a backup of your world (just in case!)
6. Double click the script (for debugging open it in IDLE). Wait for it to finish (can take a while for very large mountains).
* The script does not do lighting updates. Optional: update the lighting in your favorite level editor.
7. If you had loaded the file since you started Minecraft, restart Minecraft. This prevents caching errors which could corrupt the save file!
8. Load up the map in Minecraft and and enjoy!
This script is more clever than it looks. I've spent some time developing a surface following structure that travels more slowly up and down hills, so the shape of the mountain will follow the shape of the land. I really miss the old "floating" type terrain, and this has kind of the same feel to it. It also updates the lighting, except for the zone under the mountain.
NOTE: If you want to use this script inside MCEdit, you now can! Download the MCEdit filter along with the script and the interface module (top) and place them all in the "MCEdit\MCEditData\filters" folder. You can then use WizardMountain as a filter with an interactive GUI! No more editing the script to change settings!












