My Building Package for Millenaire:
Seldrons Millenaire Building Pack
Download Seldrons Millenaire Buildings
I would appreciate feedback on problems or sucessfull finished buildings -> use PM of this Forum.
Version History:
0.3 - "City Garden", contents:
- Maison du Gouverneur / House of the Governor (24x34) + 2 around
- parc municipal / city garden (29x29) + 2 around
0.2 - "stable Mansion", contents:
- Maison du Gouverneur / House of the Governor (24x34) + 2 around
0.1 - "early Beta", contents:
- Maison du Gouverneur / House of the Governor (24x34) + 2 around
Explanation: Maison du gouverneur / House of the Governor
This house is meant to be the players home for this village.
It starts with a small tent and a very small underground "hole" with space for 2 chests.
It ends as a huge mansion with a lookout tower, small balconies and a large underground basement for storage.
End Stage
This is how the building looks when its finished all its upgrading stages.
Tent Stage
The building starts as a small tent with a small underground storage.
Just place 2 chests on the slots available marked with dirt.
They will stay savely during all upgrades and will form part of the huge storage basement when the building after all upgrades.
It will take a while to build even if it doesn't need much materials.
The settlers will have to place a lot of underground dirt as a base for the later building.
Has a high priority to get the player a save storage place early on.
Small Dirt House Stage
The building expands into a small dirt home with a wooden roof.
Very cheap update and fast to build.
Has a high priority to get you out of this wet tent into a dry place.
Expanded Basement Stage
The building upgrades with a wooden floor, cobblestone wallbase and glass windows.
As a preparation for the next upgrade the basement is expanded giving the player 20+ chest slots.
Needs a lot of Cobblestone and quite a while to build. Be prepared to wait.
Has a medium to high priority to get the player even more storage place but not to override more important buildings for your village.
Expanded House Stage
The building upgrades to a much larger 1 floor building.
Be sure to not place anythink directly at a wall or right before a wall as it will be destroyed during the next upgrade.
Needs a lot of Cobblestone, glas, wood and quite a while to build. Be prepared to wait.
Has a medium priority to get the player a more suitable house.
Fancy House Stage
The building uprades its design to a fency building adopting DWs building style.
Consists of depth windows, window bords, wool wall inlays and smooth stone wall edges.
The building starts to look very high rise.
Doesn't need very much materials. Mostly stone. It takes a while to build due to the size of the building.
Has a low to medium priority to get the player a more suitable house without blocking other important buildings.
Tower House Stage
The building uprades it's back part with a nice lookout tower, huge backside window and small balconies.
The building starts to look worthy of a governor.
Needs medium amount of materials.
Has a very low priority.
Explanation: parc municipal / city garden
This "building" is a large park meant to be placed in large villages/cities.
Its 29 by 29 with 2 spaces around, which takes a lot of space.
The material costs are massive.
It Takes medium time to build.
It has a very low priority (1) to be build nearly at last.
I suggest adjusting the priority within its txt file yourself and adding "never=citygarden" line to all your village types where you don't want this garden.
I'm allowing it only in my central hub city, like my capital.
Small Bugs with flowing water due to NPCs.
Remove the 4 Water slots high in the center and replace them (just bring an empty bucket).
This will start the water flowing in the spring.
Next to come:
- large monument
- PM me your idea