I hate having to work on this after EACH update.
I installed everything anew again - including Java - but still nothing works. Over a million sold betas and still there´s not enough money to create more comfortable and stable updates?
As I said, I reinstalled Minecraft and Java and downloaded the new patcher. Result:
MCPatcher version is 2.0.0-beta2
OS: Windows 7 6.1 x86
JVM: Sun Microsystems Inc. 1.6.0_24 (32 bit)
Minecraft version is 1.4 (md5 71e64b61175b371ed148b385f2d14ebf)
Analyzing C:\Users\xxx\AppData\Roaming\.minecraft\bin\minecraft-1.4.jar (715 files)
ai.class matches TextureFX.class
a matches onTick
aj.class matches Compass.class
bo.class matches StillLava.class
ez.class matches GLAllocation.class
b matches createDirectByteBuffer
f.class matches TexturePackBase.class
a matches getInputStream
gh.class matches Portal.class
gm.class matches ColorizerGrass.class
gr.class matches FlowLava.class
gw.class matches TexturePackList.class
hn.class matches ColorizerFoliage.class
ho.class matches RenderEngine.class
ir.class matches Watch.class
is.class matches GameSettings.class
lr.class matches FlowWater.class
me.class matches TexturePackDefault.class
nt.class matches ItemRenderer.class
os.class matches Fire.class
ox.class matches FontRenderer.class
ox.class matches FontRenderer.class
font registers = 5, 6
ru.class matches StillWater.class
net/minecraft/client/Minecraft.class matches Minecraft.class
Analyzing C:\Users\xxx\AppData\Roaming\.minecraft\bin\minecraft-1.4.jar (second pass)
RenderEngine (ho.class)
field e matches imageData
field f matches textureList
method a matches registerTextureFX
method b matches refreshTextures
method a matches readTextureImage
TextureFX (ai.class)
field a matches imageData
field b matches tileNumber
field d matches field_1130_d
field e matches tileSize
field f matches tileImage
Compass (aj.class)
Fire (os.class)
StillLava (bo.class)
FlowLava (gr.class)
StillWater (ru.class)
FlowWater (lr.class)
ItemRenderer (nt.class)
Watch (ir.class)
Portal (gh.class)
Minecraft (net/minecraft/client/Minecraft.class)
field C matches texturePackList
field o matches renderEngine
field y matches gameSettings
field p matches fontRenderer
GLAllocation (ez.class)
TexturePackList (gw.class)
field a matches selectedTexturePack
field c matches defaultTexturePack
field e matches minecraft
TexturePackBase (f.class)
TexturePackDefault (me.class)
FontRenderer (ox.class)
GameSettings (is.class)
ColorizerFoliage (hn.class)
field a matches colorBuffer
ColorizerGrass (gm.class)
field a matches colorBuffer
FontRenderer (ox.class)
2 available mods:
[YES] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256.
[YES] HD Font 1.0 - Provides support for higher resolution fonts.
Patching...
applying TextureFX patch to ai.class for mod HD Textures
array size 1024 -> int_numBytes @5
applying Compass patch to aj.class for mod HD Textures
7.5D -> double_compassCenterMin a@464
7.5D -> double_compassCenterMin a@675
8.5D -> double_compassCenterMax a@447
8.5D -> double_compassCenterMax a@658
array size 256 -> int_numPixels @12
* 16 -> int_size @48
* 16 -> int_size @60
* 16 -> int_size a@487
* 16 -> int_size a@699
while i < 256 -> int_numPixels a@3
-4 -> int_compassCrossMin a@437
if i > 4 -> int_compassCrossMax a@444
-8 -> int_compassNeedleMin a@651
if i > 16 -> int_compassNeedleMax a@658
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) @70
applying GetResource patch to aj.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) @30
applying StillLava patch to bo.class for mod HD Textures
array size 256 -> int_numPixels @11
array size 256 -> int_numPixels @20
array size 256 -> int_numPixels @29
array size 256 -> int_numPixels @38
while i < 256 -> int_numPixels a@367
while i < 16 -> int_size a@3
while i < 16 -> int_size a@12
& 15 -> int_sizeMinus1 a@89
& 15 -> int_sizeMinus1 a@100
& 15 -> int_sizeMinus1 a@155
& 15 -> int_sizeMinus1 a@162
& 15 -> int_sizeMinus1 a@178
& 15 -> int_sizeMinus1 a@185
& 15 -> int_sizeMinus1 a@202
& 15 -> int_sizeMinus1 a@209
& 15 -> int_sizeMinus1 a@226
& 15 -> int_sizeMinus1 a@233
* 16 -> int_size a@115
* 16 -> int_size a@141
* 16 -> int_size a@168
* 16 -> int_size a@192
* 16 -> int_size a@217
* 16 -> int_size a@242
* 16 -> int_size a@263
* 16 -> int_size a@276
* 16 -> int_size a@293
* 16 -> int_size a@310
* 16 -> int_size a@323
* 16 -> int_size a@350
applying GetResource patch to ev.class for mod HD Textures
applying GLAllocation patch to ez.class for mod HD Textures
applying TexturePackBase patch to f.class for mod HD Textures
applying Portal patch to gh.class for mod HD Textures
16.0F -> float_size @98
16.0F -> float_size @112
while i < 16 -> int_size @50
while i < 16 -> int_size @61
array size 32x1024 -> int_numBytes @16
* 16 -> int_size @335
* 8 -> int_sizeHalf @81
* 8 -> int_sizeHalf @90
while i < 256 -> int_numPixels a@26
applying GetResource patch to gm.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) @7
applying ColorizerGrass patch to gm.class for mod HD Textures
make field colorBuffer public
applying FlowLava patch to gr.class for mod HD Textures
array size 256 -> int_numPixels @13
array size 256 -> int_numPixels @22
array size 256 -> int_numPixels @31
array size 256 -> int_numPixels @40
while i < 256 -> int_numPixels a@377
while i < 16 -> int_size a@13
while i < 16 -> int_size a@22
& 255 -> int_numPixelsMinus1 a@400
& 15 -> int_sizeMinus1 a@99
& 15 -> int_sizeMinus1 a@110
& 15 -> int_sizeMinus1 a@165
& 15 -> int_sizeMinus1 a@172
& 15 -> int_sizeMinus1 a@188
& 15 -> int_sizeMinus1 a@195
& 15 -> int_sizeMinus1 a@212
& 15 -> int_sizeMinus1 a@219
& 15 -> int_sizeMinus1 a@236
& 15 -> int_sizeMinus1 a@243
* 16 -> int_size a@125
* 16 -> int_size a@151
* 16 -> int_size a@178
* 16 -> int_size a@202
* 16 -> int_size a@227
* 16 -> int_size a@252
* 16 -> int_size a@273
* 16 -> int_size a@286
* 16 -> int_size a@303
* 16 -> int_size a@320
* 16 -> int_size a@333
* 16 -> int_size a@360
* 16 -> int_size a@418
applying TexturePackList patch to gw.class for mod HD Textures
TexturePackList.setTileSize(selectedTexturePack) on texture pack change a@54
applying GetResource patch to hn.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) @7
applying ColorizerFoliage patch to hn.class for mod HD Textures
make field colorBuffer public
applying RenderEngine patch to ho.class for mod HD Textures
(i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size a@116
(i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size a@133
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a@147
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a@534
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a@71
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a@111
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a@153
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b@160
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b@197
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b@231
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b@246
1048576 -> int_glBufferSize @35
insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5
applying Watch patch to ir.class for mod HD Textures
16.0D -> double_size a@332
16.0D -> double_size a@354
15.0D -> double_sizeMinus1 a@286
15.0D -> double_sizeMinus1 a@303
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) @77
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) @109
array size 256 -> int_numPixels @12
array size 256 -> int_numPixels @21
* 16 -> int_size @57
* 16 -> int_size @69
* 16 -> int_size a@371
while i < 256 -> int_numPixels a@194
& 15 -> int_sizeMinus1 a@363
& 15 -> int_sizeMinus1 a@369
% 16 -> int_size a@282
/ 16 -> int_size a@300
applying GetResource patch to ir.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) @39
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) @97
applying GameSettings patch to is.class for mod HD Textures
applying FlowWater patch to lr.class for mod HD Textures
array size 256 -> int_numPixels @13
array size 256 -> int_numPixels @22
array size 256 -> int_numPixels @31
array size 256 -> int_numPixels @40
while i < 256 -> int_numPixels a@260
while i < 16 -> int_size a@13
while i < 16 -> int_size a@22
while i < 16 -> int_size a@121
while i < 16 -> int_size a@130
& 255 -> int_numPixelsMinus1 a@283
& 15 -> int_sizeMinus1 a@42
& 15 -> int_sizeMinus1 a@50
* 16 -> int_size a@65
* 16 -> int_size a@85
* 16 -> int_size a@100
* 16 -> int_size a@147
* 16 -> int_size a@160
* 16 -> int_size a@177
* 16 -> int_size a@194
* 16 -> int_size a@207
* 16 -> int_size a@234
* 16 -> int_size a@290
applying TexturePackDefault patch to me.class for mod HD Textures
applying GetResource patch to me.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) @22
applying ItemRenderer patch to nt.class for mod HD Textures
tool pixel top a@729
16.0F -> float_size a@442
16.0F -> float_size a@572
16.0F -> float_size a@705
16.0F -> float_size a@842
while i < 16 -> int_size a@434
while i < 16 -> int_size a@565
while i < 16 -> int_size a@699
while i < 16 -> int_size a@837
0.001953125F -> float_texNudge a@459
0.001953125F -> float_texNudge a@591
0.001953125F -> float_texNudge a@727
0.001953125F -> float_texNudge a@866
applying Fire patch to os.class for mod HD Textures
1.06F -> float_flameNudge a@143
array size 320 -> int_flameArraySize @16
array size 320 -> int_flameArraySize @25
while i < 256 -> int_numPixels a@227
while i < 20 -> int_flameHeight a@11
while i < 20 -> int_flameHeight a@92
while i < 16 -> int_size a@3
while i < 16 -> int_size a@86
* 16 -> int_size a@32
* 16 -> int_size a@111
* 16 -> int_size a@141
* 16 -> int_size a@168
% 20 -> int_flameHeight a@29
if i < 19 -> int_flameHeightMinus1 a@158
applying FontRenderer patch to ox.class for mod HD Textures
insert method initialize ()V stack size 11, local vars 18
applying GetResource patch to ox.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) @28
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) initialize@28
applying FontRenderer patch to ox.class for mod HD Font
font width 7 -> i / 16 - 1 @119
font width 7 -> i / 16 - 1 initialize@119
font width 8 -> i / 16 @135
font width 8 -> i / 16 @154
font width 8 -> i / 16 @169
font width 8 -> i / 16 initialize@135
font width 8 -> i / 16 initialize@154
font width 8 -> i / 16 initialize@169
font whitespace width 2 -> i / 64 @232
font whitespace width 2 -> i / 64 initialize@232
font charWidth computation: j + 2 -> (128 * j + 256) / i @245
font charWidth computation: j + 2 -> (128 * j + 256) / i initialize@245
applying GetResource patch to qu.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) @66
applying GetResource patch to rr.class for mod HD Textures
applying StillWater patch to ru.class for mod HD Textures
array size 256 -> int_numPixels @11
array size 256 -> int_numPixels @20
array size 256 -> int_numPixels @29
array size 256 -> int_numPixels @38
while i < 256 -> int_numPixels a@262
while i < 16 -> int_size a@13
while i < 16 -> int_size a@22
while i < 16 -> int_size a@123
while i < 16 -> int_size a@132
& 15 -> int_sizeMinus1 a@45
& 15 -> int_sizeMinus1 a@52
* 16 -> int_size a@67
* 16 -> int_size a@87
* 16 -> int_size a@102
* 16 -> int_size a@149
* 16 -> int_size a@162
* 16 -> int_size a@179
* 16 -> int_size a@196
* 16 -> int_size a@209
* 16 -> int_size a@236
applying Minecraft patch to net/minecraft/client/Minecraft.class for mod HD Textures
TextureUtils.setMinecraft(this) on startup a@220
TextureUtils.setTileSize(), renderEngine.setTileSize() on startup a@240
remove registerTextureFX call a@425
remove registerTextureFX call a@436
remove registerTextureFX call a@447
remove registerTextureFX call a@461
remove registerTextureFX call a@476
remove registerTextureFX call a@491
remove registerTextureFX call a@505
remove registerTextureFX call a@519
remove registerTextureFX call a@534
adding com/pclewis/mcpatcher/MCPatcherUtils.class
adding TileSize.class for HD Textures
adding TextureUtils.class for HD Textures
method signature ()LTexturePackBase; -> ()Lf;
method signature (LTexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> (Lf;Ljava/lang/String;)Ljava/io/InputStream;
method signature (LTexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> (Lf;Ljava/lang/String;)Ljava/awt/image/BufferedImage;
method signature (LTexturePackBase;)I -> (Lf;)I
method signature (LTexturePackBase;Ljava/lang/String;)Z -> (Lf;Ljava/lang/String;)Z
method signature (LMinecraft;)V -> (Lnet/minecraft/client/Minecraft;)V
method signature ()LMinecraft; -> ()Lnet/minecraft/client/Minecraft;
field signature LMinecraft; -> Lnet/minecraft/client/Minecraft;
field signature LTexturePackBase; -> Lf;
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; setFontRenderer@8
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; setFontRenderer@14
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; setFontRenderer@22
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; refreshTextureFX@276
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; refreshTextureFX@293
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; getSelectedTexturePack@0
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; getSelectedTexturePack@10
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; getSelectedTexturePack@23
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; setMinecraft@1
field ref TextureUtils.minecraft LMinecraft; -> TextureUtils.minecraft Lnet/minecraft/client/Minecraft; getMinecraft@0
field ref Minecraft.fontRenderer LFontRenderer; -> net.minecraft.client.Minecraft.p Lox; setFontRenderer@11
field ref Minecraft.gameSettings LGameSettings; -> net.minecraft.client.Minecraft.y Lis; setFontRenderer@17
field ref Minecraft.renderEngine LRenderEngine; -> net.minecraft.client.Minecraft.o Lho; setFontRenderer@25
method ref FontRenderer.initialize (LGameSettings;Ljava/lang/String;LRenderEngine;)V -> ox.initialize (Lis;Ljava/lang/String;Lho;)V setFontRenderer@28
method ref StillLava. ()V -> bo. ()V refreshTextureFX@96
method ref FlowLava. ()V -> gr. ()V refreshTextureFX@110
method ref StillWater. ()V -> ru. ()V refreshTextureFX@195
method ref FlowWater. ()V -> lr. ()V refreshTextureFX@209
method ref Portal. ()V -> gh. ()V refreshTextureFX@262
method ref Compass. (LMinecraft;)V -> aj. (Lnet/minecraft/client/Minecraft;)V refreshTextureFX@279
method ref Watch. (LMinecraft;)V -> ir. (Lnet/minecraft/client/Minecraft;)V refreshTextureFX@296
method ref Fire. (I)V -> os. (I)V refreshTextureFX@311
method ref Fire. (I)V -> os. (I)V refreshTextureFX@326
method ref TextureFX.onTick ()V -> ai.a ()V refreshTextureFX@362
field ref ColorizerFoliage.colorBuffer [I -> hn.a [I refreshTextureFX@368
field ref ColorizerGrass.colorBuffer [I -> gm.a [I refreshTextureFX@376
field ref Minecraft.texturePackList LTexturePackList; -> net.minecraft.client.Minecraft.C Lgw; getSelectedTexturePack@13
field ref Minecraft.texturePackList LTexturePackList; -> net.minecraft.client.Minecraft.C Lgw; getSelectedTexturePack@26
field ref TexturePackList.selectedTexturePack LTexturePackBase; -> gw.a Lf; getSelectedTexturePack@29
method ref TexturePackBase.getInputStream (Ljava/lang/String;)Ljava/io/InputStream; -> f.a (Ljava/lang/String;)Ljava/io/InputStream; getResourceAsStream@8
method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; getResourceAsStream@0
method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; getResourceAsBufferedImage@0
method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; getTileSize@0
method ref TextureUtils.getSelectedTexturePack ()LTexturePackBase; -> TextureUtils.getSelectedTexturePack ()Lf; hasResource@0
method ref TextureUtils.getResourceAsStream (LTexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> TextureUtils.getResourceAsStream (Lf;Ljava/lang/String;)Ljava/io/InputStream; getResourceAsStream@4
method ref TextureUtils.getResourceAsStream (LTexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> TextureUtils.getResourceAsStream (Lf;Ljava/lang/String;)Ljava/io/InputStream; getResourceAsBufferedImage@34
method ref TextureUtils.getResourceAsStream (LTexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> TextureUtils.getResourceAsStream (Lf;Ljava/lang/String;)Ljava/io/InputStream; hasResource@2
field ref TextureUtils.lastTexturePack LTexturePackBase; -> TextureUtils.lastTexturePack Lf; getResourceAsBufferedImage@5
field ref TextureUtils.lastTexturePack LTexturePackBase; -> TextureUtils.lastTexturePack Lf; getResourceAsBufferedImage@124
field ref TextureUtils.lastTexturePack LTexturePackBase; -> TextureUtils.lastTexturePack Lf; getResourceAsBufferedImage@275
field ref TextureUtils.lastTexturePack LTexturePackBase; -> TextureUtils.lastTexturePack Lf; @31
method ref TextureUtils.getResourceAsBufferedImage (LTexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> TextureUtils.getResourceAsBufferedImage (Lf;Ljava/lang/String;)Ljava/awt/image/BufferedImage; getResourceAsBufferedImage@4
method ref TextureUtils.getResourceAsBufferedImage (LTexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> TextureUtils.getResourceAsBufferedImage (Lf;Ljava/lang/String;)Ljava/awt/image/BufferedImage; getTileSize@6
method ref TextureUtils.getTileSize (LTexturePackBase;)I -> TextureUtils.getTileSize (Lf;)I getTileSize@3
method ref TextureUtils.hasResource (LTexturePackBase;Ljava/lang/String;)Z -> TextureUtils.hasResource (Lf;Ljava/lang/String;)Z hasResource@4
string replace StillLava -> bo @2205
string replace StillWater -> ru @2384
string replace Portal -> gh @2484
string replace TextureFX -> ai @2766
string replace FlowWater -> lr @2405
string replace Watch -> ir @2577
string replace Fire -> os @2598
string replace Compass -> aj @2503
string replace FlowLava -> gr @2231
string replace TexturePackDefault -> me @3375
adding CustomAnimation.class for HD Textures
method onTick -> a
method ref TextureFX. (I)V -> ai. (I)V @2
field ref CustomAnimation.tileNumber I -> CustomAnimation.b I @22
field ref CustomAnimation.tileNumber I -> CustomAnimation.b I @89
field ref CustomAnimation.tileImage I -> CustomAnimation.f I @27
field ref CustomAnimation.tileSize I -> CustomAnimation.e I @32
field ref CustomAnimation.imageData [B -> CustomAnimation.a [B @78
field ref CustomAnimation.imageData [B -> CustomAnimation.a [B @219
field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@49
field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@130
field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@158
field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@163
field ref CustomAnimation.imageData [B -> CustomAnimation.a [B a@191
string replace Minecraft -> net.minecraft.client.Minecraft @1177
string replace TextureFX -> ai @32
Done!
Launching C:\Users\xxx\AppData\Roaming\.minecraft\bin\minecraft.jar
java -cp C:\Users\xxx\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\xxx\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\xxx\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\xxx\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\xxx\AppData\Roaming\.minecraft\bin/natives -Xmx1024M -Xms512M net.minecraft.client.Minecraft
144 recipes
opened /pack.png 128x128 from default texture pack
clearing texture cache (1 items)
opened /terrain.png 4096x4096 from custom texture pack
changing skin to Minecraft Enhanced 256 textures.zip
setting tile size to 256 (was 16)
GL buffer size is 67108864
refreshTextureFX()
new CustomAnimation lava_still, buffer size=262144, tileNumber=237
opened /custom_lava_still.png 128x5248 from custom texture pack
resizing to 256x10496
new CustomAnimation lava_flowing, buffer size=262144, tileNumber=238
opened /custom_lava_flowing.png 128x5376 from custom texture pack
resizing to 256x10752
new CustomAnimation water_still, buffer size=262144, tileNumber=205
opened /custom_water_still.png 128x5120 from custom texture pack
resizing to 256x10240
new CustomAnimation water_flowing, buffer size=262144, tileNumber=206
opened /custom_water_flowing.png 128x5376 from custom texture pack
resizing to 256x10752
new CustomAnimation portal, buffer size=262144, tileNumber=14
opened /custom_portal.png 128x5248 from custom texture pack
resizing to 256x10496
opened /gui/items.png 4096x4096 from custom texture pack
opened /gui/items.png 4096x4096 from cache
opened /misc/dial.png 256x256 from custom texture pack
opened /misc/foliagecolor.png 256x256 from custom texture pack
opened /misc/foliagecolor.png 256x256 from cache
opened /misc/grasscolor.png 256x256 from custom texture pack
opened /misc/grasscolor.png 256x256 from cache
opened /font/default.png 512x512 from custom texture pack
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x69b0de3a, pid=1064, tid=4784
#
# JRE version: 6.0_24-b07
# Java VM: Java HotSpot(TM) Client VM (19.1-b02 mixed mode windows-x86 )
# Problematic frame:
# C [atioglxx.dll+0xadde3a]
#
# An error report file with more information is saved as:
# C:\Users\xxx\AppData\Roaming\.minecraft\hs_err_pid1064.log
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
Minecraft exited with status 1
Any ideas? Thx for help in advance.
[EDIT] I ran the patcher again and now it works - I don´t know why but it does. [/EDIT]
Infidelio