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Data Tags?

data tags mine craft minecraft help

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4 replies to this topic

#1

Tuggers03

Posted 16 January 2014 - 06:46 PM

Hey Guys,
Tuggers03 Here,
I am a bit of a noob with data tags and I was wondering if someone could help me with them.

First of all, Is there a list of data tags? Such as the "InGround" tag or other ones.

Secondly, I would like to know what the data tag is to change the power of a TnT explosion to harm mobs/players but not harm the environment. (If possible)

I think those are my only questions for now.
Thanks for reading and have a great day!
~Tuggers03

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#2

The_Dulin

Posted 17 January 2014 - 01:32 AM

here This may help http://minecraft.gam...om/Chunk_format
also

Skylinerw has a bunch of tips on the forum if you look them up!



#3

Skylinerw
    Skylinerw

    Sectional Moderator

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Posted 17 January 2014 - 03:08 AM

View PostTuggers03, on 16 January 2014 - 06:46 PM, said:

Hey Guys,
Tuggers03 Here,
I am a bit of a noob with data tags and I was wondering if someone could help me with them.

First of all, Is there a list of data tags? Such as the "InGround" tag or other ones.

Secondly, I would like to know what the data tag is to change the power of a TnT explosion to harm mobs/players but not harm the environment. (If possible)

I think those are my only questions for now.
Thanks for reading and have a great day!
~Tuggers03

The_Dulin has pasted the link containing all entity NBT tags, which includes your PrimedTnt. Here's a list for all items/player tags: http://minecraft.gam...ayer.dat_format

Unfortunately PrimedTnt cannot have its explosion modified, as its only available tag is "Fuse", which determines how long before it explodes. There is no way to shut off environmental damage for TNT either, which is extremely unfortunate. You can resort to using "Fireball" entities, which can have their damage turned off with the 'mobGriefing' gamerule and have their explosion radius modified. Only issue is there is no way to prevent fire from being created unless the explosion radius is set to 0 (which deals minimal damage to entities).

#4

The_Dulin

Posted 17 January 2014 - 04:32 AM

View PostSkylinerw, on 17 January 2014 - 03:08 AM, said:

The_Dulin has pasted the link containing all entity NBT tags, which includes your PrimedTnt. Here's a list for all items/player tags: http://minecraft.gam...ayer.dat_format

Unfortunately PrimedTnt cannot have its explosion modified, as its only available tag is "Fuse", which determines how long before it explodes. There is no way to shut off environmental damage for TNT either, which is extremely unfortunate. You can resort to using "Fireball" entities, which can have their damage turned off with the 'mobGriefing' gamerule and have their explosion radius modified. Only issue is there is no way to prevent fire from being created unless the explosion radius is set to 0 (which deals minimal damage to entities).

See... Total pro!

#5

Tuggers03

Posted 17 January 2014 - 07:09 PM

View PostSkylinerw, on 17 January 2014 - 03:08 AM, said:

The_Dulin has pasted the link containing all entity NBT tags, which includes your PrimedTnt. Here's a list for all items/player tags: http://minecraft.gam...ayer.dat_format

Unfortunately PrimedTnt cannot have its explosion modified, as its only available tag is "Fuse", which determines how long before it explodes. There is no way to shut off environmental damage for TNT either, which is extremely unfortunate. You can resort to using "Fireball" entities, which can have their damage turned off with the 'mobGriefing' gamerule and have their explosion radius modified. Only issue is there is no way to prevent fire from being created unless the explosion radius is set to 0 (which deals minimal damage to entities).
Ok. Thank you. :)