Mysterious lag problem! (Read before posting about lag!)
Posted 23 June 2012 - 12:07 AM
Posted 07 July 2012 - 08:20 PM
So far in Release 1.2.5 (both client and server) Java 6u33, it is lagging hard only when it is obviously loading new chunks.
Update 1: I made this post while in the initial hunger period (i.e.: my character found no edible animals in his bizarre spot of swamp next to biome), so I busted some grass and planted a garden next to the nearest water. Then I realized, hey, I can hydrate it by /toggledownfall in the server console. After that, I realized that since the garden was next to water, it made no difference. I suspect this lag is Java 7 related, so I am going to try Java 7 again. When I was playing the Classic 0.30 applet while waiting for Paypal to get their zits sorted out w.r.t. my bank account (which took so long, the transaction went off my recent activity list before it was done!) I had a very different problem: clicks would randomly trigger the game menu (i.e. Esc).
Update 1b: I found a new (to me) bug where when switching from other apps (i.e. my browser in which I am typing this post) to the Minecraft client, it doesn't redraw the game windows innards, which I successfully worked around by resizing the window. I think this happened to me in SSP, but I killed it because I thought it had crashed. I can't repeat it consistently, so I'll pay attention for it in SSP and see if it works the same way.
Edited by featherwinglove, 07 July 2012 - 08:43 PM.
Posted 07 July 2012 - 08:58 PM
Optifine turned out to be a flat-out disaster for me. My results were about the worst possible: Slight improvements in performance for the first few minutes and then after a few hours, I was lagging so hard, I could no longer play, even with graphics settings tuned worse-than-vanilla. I had to kill it, there was no other option left. This was on SSP; I didn't have the chance to try it SMP.
Posted 11 August 2012 - 03:05 PM
After rreading the comments and those from another thread I've noticed TWO things that people have tried and claimed to have resolved the issues.
1) Log in to Minecraft, then a server, on another computer.
2) Turn OFF the new 'snooping' feature.
With both of these things Im getting the feeling that the reason why only a small % of people are haveing these issues when playing SMP is from their IP vs the Minecraft Login Server which is why I feel its the 'snooping' feature.
Please try these two and report back here, thanks.
1. This lag problem is for all servers, but may only affect some people.
2. This lag problem ISN'T caused by the server or the client.
3. It seems to be computer, not user, specific.
4. Sometimes it happens, sometimes it doesn't.
Posted 12 January 2013 - 10:28 AM
Posted 25 January 2013 - 03:35 PM
I've tried playing from another computer and experienced the same symptoms, and also turned off the snooper but that didn't help. This problem existed long before the snooper was implemented, and nothing in the setting affects it.
Something interesting I found: apparently this problem isn't for *all* servers. There was one server (which is now gone unfortunately) where I didn't experience this problem almost at all, except when a mob or a player took damage. I don't know why that was or how to find another such server. I think it had to do with the hosting company - something like redstone hosting - because the server moved several times but kept the hosting company; when it was changed the problem worsened.
Posted 31 January 2013 - 06:03 PM