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[1.2.5] Balkon's WeaponMod v8.6

mod weapon weaponmod 1.2.5

4790 replies to this topic

#1

  • Location: The Netherlands
  • Minecraft: BalkondeurAlpha

Posted 17 March 2011 - 06:46 PM

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POPULAR

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Throw a spear in a zombie's head!
Cut a skeleton in half with your brand new halberd!
Shoot some slimes in pieces with an old musket!
And more!


This mod adds some new weapons to minecraft.
I hope you all like it!

Index
You can follow me on Twitter, if you like: twitter.com/Ckadge

Downloads
Client
WeaponMod v8.6 (Adf.ly)

Server
WeaponMod v8.6 Server (Adf.ly)

Bukkit version
Ported by Gamephantom.

Preset Properties Pack

HD Textures
Fixed by Reppu.

Risugami's ModLoader:
http://www.minecraft...et/topic/75440-

Minecraft Forge:
http://www.mod-build...orge-downloads/

Read this before you post a question
Before you post, make sure you read the whole topic carefully.
For common problems, check the troubleshooting section.
If you get an error screen, please post the appeared error.
Ideas, videos and other support are always welcome.

Weapons
Material weapons
Spoiler

Throwable weapons
Spoiler

Shooting weapons
Spoiler

Other weapons
Spoiler

Miscellaneous
Spoiler

Textures
I've included HD textures (32x32) with the mod . I've used parts of the JohnSmith(v7) texture pack and the Gerudoku texture pack. They are optional and easy to install.

This deserves some attention.
I am talking about the textures in the style of JJJas0n's FancyCraft, maybe by JJJas0n himself.
Check these, only you watching the images makes me happy!
http://www.planetmin...-weapon-mod-hd/

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xaivern has made weapon textures in the style of his own texture pack. This is his forum topic: http://www.minecraft...t/topic/150705-

Datashocker created textures in the style of the Last-Days texture pack.
You can download them here: http://www.mediafire...1pq46rj69k3jkim

There are also HD textures in the style of the Faithful32 texture pack, made by CrazyErik.
Go to the forum page or direct-download them here: http://dl.dropbox.co...2_WeaponMod.zip
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There are also two Painterly texture sets.
Try the Painterly textures by bremmelgod,
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or the textures by danden. With an update.
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Isabella Texture Pack is also supported, with these textures:
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Another supported texture pack is the Quandary texture pack, made by cstb!
Here!
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And last but not least is the jolicraft texturepack supported, textures made by BrightsideRy!
Download here!
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Maps
Important note to mapmakers: If you want to make sure users of the map can use the weapons, use custom item IDs and include the properties file you used in the download.

lolo500 used the mod in his Flatham map!
Check it out here:
http://www.minecraft.../topic/655335-/

The Imperial Island Map and the Fort Justified Multiplayer Map are maps made by fusey 4556.

The following map is made by Cide36987:
http://www.mediafire...72rti5wihna1w66

Credits
  • Reppu has applied some fixes to the HD textures.
  • Gamephantom has ported the server mod to Bukkit.
  • HunterTTP is making an auto-installer.
  • mDiyo improved the warhammer textures.
  • Bremmelgod made the previous HD firerod texture, and keeps his painterly textures updated!
  • MinerDM made the new firerod textures.
  • krnlyng ported the SMP version to Bukkit.
  • sismk made the crossbow and bolt textures.
  • milly_rainbow made the HD halberd textures, in the style of JohnSmith.
  • CrazyErik made the awesome 32x32 textures in the style of the Faithful32 texture pack.
  • He also made the normal dynamite texture!
  • danden made the other Painterly textures.
  • BrightsideRy made the jolicraft textures.
  • fusey4556 made the Imperial Island map.
Videos
I did another interview with BeardedManitee, the video quality is waaay better.
This is part 1:

Part 2:


An interactive video made by schemex, including installation instructions.


A nice video showing the multiplayer by Colatoad.


If someone has more ideas or other support, I would love to see!

Banners
If you really like the mod and want to support it, paste this code in your signature:
[url=http://www.minecraftforum.net/viewtopic.php?f=1032&t=229041][img]http://i.imgur.com/SmEPt.png[/img][/url]
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Or this:
[url=http://www.minecraftforum.net/viewtopic.php?f=1032&t=229041][img]http://i.imgur.com/Ru1C9.png[/img][/url]
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Or maybe you like this one:
[url=http://www.minecraftforum.net/viewtopic.php?f=1032&t=229041][img]http://i.imgur.com/5J591.png[/img][/url]
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Installation
Client
  • Backup your minecraft.jar.
  • Requires Risugami's ModLoader and Minecraft Forge, so first install those.
  • Copy all the files in the Files for mods folder folder, to the .minecraft/mods/ folder.
    This includes the zip with the class files and the properties file. (Do not unpack the zip or move the files inside the zip.)
  • Enjoy!

Server
  • Backup your minecraft_server.jar.
  • Requires and Minecraft Forge, so first install that one.
  • Copy all the files in the Files for mods folder folder, to the <server dir>/mods/ folder.
    This includes the zip with the class files and the properties file.
  • Edit the properties file, give each item and entity a different ID. Send the properties file to all your clients.
  • Enjoy the massive destruction on your server!

Bukkit
  • First, you have to download an MCPC Bukkit from https://github.com/M...ukkit/downloads
  • Put the downloaded file into your server folder or create a new.
  • Start the bukkit server and shut it down.
  • Now there's a "mods" folder in the server folder.
  • Put the bukkit version of the mod into the mods folder.
  • Start the bukkit server and shut itdown, again.
  • Go into the mods folder.
  • There is a new folder named "weaponmod", go into it.
  • There is a weaponmod.properties file, edit it or replace it with one from the properties pack.
    (It must match with the weaponmod.properties in your client!)
Installation videos
You can check out the video by schemex.

Troubleshooting
Spoiler

Changelog
Spoiler

Bugs and Todo
Spoiler

Old versions


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#2

Posted 17 March 2011 - 07:11 PM

Looks Interesting! downloading now :Lava:
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#3

Posted 17 March 2011 - 07:20 PM

looks awesome!
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#4

  • Location: In yo house, stealin yo bagels.

Posted 17 March 2011 - 07:26 PM

Looks awesome! I love that the musket can have a blade on it. Very nice.

But could you possibly make it so that the spear can hit enemies from a bit farther away than a sword? Just a suggestion.

#5

  • Location: The Netherlands
  • Minecraft: BalkondeurAlpha

Posted 17 March 2011 - 07:28 PM

MaceInTheFace said:

Looks awesome! I love that the musket can have a blade on it. Very nice.

But could you possibly make it so that the spear can hit enemies from a bit farther away than a sword? Just a suggestion.

Good idea, going to think about it!
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#6

Posted 17 March 2011 - 08:27 PM

Would have been nice to ask, but as this looks like a pretty good mod, you may use my bullet sprite.
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#7

  • Location: The Netherlands
  • Minecraft: BalkondeurAlpha

Posted 17 March 2011 - 08:40 PM

jamioflan said:

Would have been nice to ask, but as this looks like a pretty good mod, you may use my bullet sprite.
I'm very sorry, didn't think about asking you. I first had a texture, but yours was much better. May I ask you how you made your textures? I still need a HD texture for a bullet, so I'm going to make that one on my own.
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#8

    skyfrk

    Stone Miner

  • Members
  • 86 posts

Posted 17 March 2011 - 08:54 PM

Very nice.

Does the Bayonet loses durability as you use it for melee?

#9

  • Location: In yo house, stealin yo bagels.

Posted 17 March 2011 - 08:58 PM

skyfrk said:

Very nice.

Does the Bayonet loses durability as you use it for melee?
Yep.

#10

Posted 17 March 2011 - 09:04 PM

didnt muskets have round bullets and gunpowder behind it? and it took a while to reload.

#11

Posted 17 March 2011 - 09:08 PM

BlackAngel said:

didnt muskets have round bullets and gunpowder behind it? and it took a while to reload.

yes! but shh!

i mean....theres zombies in this world? why not have fast reloading musket rounds? hehehe
There are 10 kinds of people in this world; those that understand binary and those that don't.
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#12

  • Location: The Netherlands
  • Minecraft: BalkondeurAlpha

Posted 17 March 2011 - 09:11 PM

BlackAngel said:

didnt muskets have round bullets and gunpowder behind it? and it took a while to reload.
Yeah, you're right that muskets have round bullets, will work that out! And I will think about the reload thing.
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#13

  • Location: Behind you...
  • Minecraft: merknabox

Posted 17 March 2011 - 10:28 PM

its a very interesting idea. why not make the recipe for the rounds...


:: = musket ball
::
:SSSS: where sheep = paper
= musket round

Rounds used to be a paper shell filled with gunpowder and a musket ball on top of the powder
and if you want to make it complected add a ramrod.
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#14

  • Location: In yo house, stealin yo bagels.

Posted 17 March 2011 - 11:02 PM

If lots of people want the realistic muskets, than you, Balkon, might want to take a look at the Ye Olde Minegunner and SDK's Guns Mod mods.

#15

    DanCraft

    Lapis Lazuli Collector

  • Members
  • 1010 posts

Posted 18 March 2011 - 12:14 AM

I love this, its my new favorite mod

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#16

    Runyet

    Tree Puncher

  • Members
  • 16 posts

Posted 18 March 2011 - 01:14 AM

does this work on mulitiplayer one of my friends sent it to me and it be cool to add tp the server

#17

  • Location: The Netherlands
  • Minecraft: BalkondeurAlpha

Posted 18 March 2011 - 07:27 AM

Runyet said:

does this work on mulitiplayer one of my friends sent it to me and it be cool to add tp the server
I will make this mod compatible with SMP, but not yet. I first want to improve it much more.
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#18

  • Location: The Netherlands
  • Minecraft: BalkondeurAlpha

Posted 18 March 2011 - 07:31 AM

Yesterday I came up with an idea (before looking at Ye Olde Minegunner.) To reload the musket by putting a musket and a bullet together in the crafting field. What do you guys think about that? It will take longer before you can shoot again, depending on your mouse skills.
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#19

Posted 18 March 2011 - 10:52 AM

These are GREAT! I can't wait to start a new "NO INVEDIT" game with these to help me out in the beginning.

My FAVORITE is the Musket- which is more like the M1 rifle! I have Minegunner and thats great for short range- dispatching curious sheep etc. PLEASE don't change the Musket- except maybe the name since it's not Musket-y. If you get grief about it's lack of historical accuracy as a musket, just give it a makeover:
http://en.wikipedia.org/wiki/M1_Garand
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#20

  • Location: The Netherlands
  • Minecraft: BalkondeurAlpha

Posted 18 March 2011 - 04:43 PM

Notorious said:

These are GREAT! I can't wait to start a new "NO INVEDIT" game with these to help me out in the beginning.

My FAVORITE is the Musket- which is more like the M1 rifle! I have Minegunner and thats great for short range- dispatching curious sheep etc. PLEASE don't change the Musket- except maybe the name since it's not Musket-y. If you get grief about it's lack of historical accuracy as a musket, just give it a makeover:
http://en.wikipedia.org/wiki/M1_Garand
It was the intention to make a musket, so I'm not going to change the name, I'm going to change the use of the current musket, so it will become more "musket-y".
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