Internal exception: io.netty.handler.timeout.readTimeoutexception
Posted 07 November 2013 - 10:06 PM
Oops... I accidentally posted the this on the wrong section... I don't use a modded client sorry. Hope a mod could replace it because I don't know how to delete the post >_<
Posted 08 November 2013 - 03:41 PM
Posted 09 November 2013 - 08:54 PM
But to me in doesnt see like anything wrong. Besides I still can't login on the server and 9 people are on apparently... Can anyone help me?
Posted 10 November 2013 - 12:28 AM
Posted 10 November 2013 - 12:31 AM
Posted 10 November 2013 - 01:38 PM
Posted 10 November 2013 - 09:18 PM
Posted 11 November 2013 - 07:03 PM
Posted 30 November 2013 - 09:38 PM
Posted 06 December 2013 - 02:35 PM
In order to fix this problem, the Owner of the server or whoever has the console must restart the server. After proceeded, the server should run fine.
Posted 06 December 2013 - 04:29 PM
I have pretty slow net connection right now and obviously Minecraft is dependant upon two way data transfer; player interactions and world interacting with the player. With this in mind I decided to tinker with my mtu rate.
Throwing this into my command prompt seems to have fixed the issue:
anything between 400 - 500 is good for gaming and if you want to start downloading things like music and films you will want to swap that to 1500.
If this confuses you have a little google session "netsh interface ipv4 set subinterface game lag"
Hope that helps someone.
Posted 10 December 2013 - 11:06 PM
Posted 13 December 2013 - 09:18 PM
Posted 16 December 2013 - 01:09 AM
Posted 16 December 2013 - 06:42 PM
Posted 17 December 2013 - 12:30 PM