Leadcraft, on 15 November 2013 - 02:07 PM, said:
How tough is the Water Guardian? The Compendium recommends level 10 and I'm lvl19...
Dunno about the other guardians, but my server fought a couple of water guardians, and it seemed pretty easy. We had one level 17 and two level 1s. We were using a server with other mods on it.
Because this is the second time people have asked about the water guardian in the past three pages or so, I'll offer my best recollection of my experience, but it might be slightly inaccurate. (There was lots of confusion and shouting involved, and what I remember seeing may not accurately reflect what actually happened.)
One person was armed with an ars magica spellbook with a fire-bolt kinda spell and some healing spells, and wore diamond armor (save for a TC4 Thaumostatic harness in the chest slot - comparable to leather armor but lets you fly.)
I was armed with a Thaumcraft wand (shot out a zappy-stunlocking ray) and wearing diamond chest and legs, but boots of the traveller (essentially permanent haste II but only as protective as leather) and bibliocraft glasses (Forgot to take them off.)
The last person was armed with a Tinker's Construct shortbow, and wearing full diamond armor.
We all had diamond-strength swords as backup weapons.
We created a 40x40 arena made of metal blocks (we have waay too many ingots on that server) and summoned the water elemental in the middle.
I opened by blasting it with my wand as soon as the thing appeared. Stunlocking it seemed to be pretty effective, but the thing hardly took any damage. My companions hadn't seem my wand in person, and they avoided attacking the water guardian out of fear of being hit by stray lightning blasts. It didn't retaliate; it was stuck in its pain state. After focusing on it with my wand for a good 30 seconds or so, I ran out of charge on my wand, and it was still at a little more than half health. It then started unleashing the fury at us, and screaming ensued. (I get the feeling if my companions had less trepidation, they could have hacked it to bits with a sword as I was keeping it stunned.)
The guardian proceeded to pretty much exclusively focus on our AM mage character. Our archer and AM mage played keep-away trying to avoid its rapid spinny attack thing, and did so pretty successfully. Our AM mage complained that often he got hurt for no apparent reason. Turns out the guardian was shooting bubbles or something at us, but they were about the same color as the sky at that time of day, so we didn't see them. (Our arena was about 40 blocks above the surface of the water, so all we could see past the platform was sky.)
It seemed as though projectiles didn't always affect it, both from the spells and the arrows. My wand got through consistently, but did very little damage, and I had run out of mana. Eventually, once it was at about 1/4th health, I got bored of hanging back with no mana, so I ran in and chopped it with my Manillyn TC sword. After taking a pretty decent hit or two, it died.
After that, we decided to try it again, but with no ranged attacks. Again, it focused essentially exclusively on our AM mage, and he nearly died. He ended up having to fly straight up with his Thaumostatic Harness (which he hadn't used last battle) at half a heart and strafe around in the air dodging bubbles. When that happened, I ran up and hacked it in the back with the sword, taking very little damage in the process, because it was still so focused on the AM mage above it.
As fragmented as these two anecdotes are, this would be my summary advice:
- Have diamond armor. The only person who took significant damage was the guy without the diamond chestplate, who nearly died.
- Take it down in a group. It tends to overfocus on one character, leaving openings for others to attack it.
- If you have mods that provide access to stunlocking mechanisms (like a Shock focus from TC4) that seems to be a tactic so good it borders on cheating. (But then, merging mods together introduces all sorts of exploits; I certainly don't blame Mithion for this.)
- Have a decent sword. Melee attacks hurt because of its spinny thing, but both times we took it down, the swords seemed to deal more damage more reliably than the projectiles.
Hope that helps, and anybody more educated than I can correct any mis-observations! If we fight the next guardian, we'll let you know how it goes!