Here is my last mod : Pokeball !
Just to show how the Pokeball works.
An other video here, thanks to IBAGIDii / ThatsABadBadKitteh .
(Only works with coal, not with charcoal)
Version : 1.1
Author : Apox159
Additional Mods required:
-Modloader : <!-- l --><a class="postlink-local" href="http://www.minecraft...t=80246</a><!-- l -->
Used BlockID : none
Used ItemID : 1159
Original Minecraft classes modified : none
This mod add 1 new Item to the game.
-Recipe : <!-- m -->http://img217.images... ... cipe14.png<!-- m -->
-Comment: This is a pokeball, you can catch, store and fight(Hostile+ground only) with any mobs in the game !(works with Humans+ and maybe other mods !)
The recipe looks a bit expensive but you will never lose a pokeball (Except if you throw it in lava... )
There may be some bugs.
If you want you can leave comments and suggestions :
<!-- l --><a class="postlink-local" href="http://www.minecraft...=196429</a><!-- l -->
Put all .class files + pokeball.png in the Minecraft.jar (Don't forget to install Modloader)
- [*:z1n0ddeu]Mobs become passive when released.(partially done, need more tests !)
[*:z1n0ddeu]Create a new Item(Poke flute ?Thanks herculeswill22 for this suggestion) to control Mobs with basics orders(go there, attack him, come back to your ball);
[*:z1n0ddeu]Health management ! You will only catch a mob if he is under a certain amount of life. And you'll have to heal your Mobs (certainly with an object where to put the ball).When your mob dies he come back to you in his ball.You will not be able to release him if you didn't heal him.
[*:z1n0ddeu]Show the name of the Mob, and his health when selected.
[*:z1n0ddeu]I will try to find a way to make your mobs immune to the sun.(I didn't look at all at these possibility to be honest)
...Certainly forgot some and you can give me ideas as usual.
Have fun with this mod !
I have done a big part of what I said in my last post but it's a bit buggy and the save system is not finished.
I will certainly add some additional features like nameplates.