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[1.5.2-1.7.x] MrMeep_x3's Shaders - The Cat's Shaderpack!

shaders minecraft mods 1.6.2 1.5.2 1.6.4 glsl 1.7.2 1.7.4

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512 replies to this topic

#1

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 06 August 2013 - 10:45 AM

MrMeep_x3's Shaders v04.0 RC4

DeDelner helped me a lot with this shaderpack. Without him, my shaderpack wouldn't look like as good as it looks now.
Link to his Shaderpack: http://www.minecraft...date-is-coming/

The Shader is based on Chocapic13's Shaderpack!
His WIP folder:
http://www.mediafire...scf/WIP_shaders

Scroll down for Downloads Posted Image

You need to install the GLSL Shaders first, this is not a mod. Only a Shaderpack!


Sonic Ether's Unbelievable Shaders: http://www.minecraft...sl-shaders-mod/

GLSL Shaders updated by Karyonix:http://www.minecraft...ed-by-karyonix/

Original GLSL Shaders by Daxnitro:http://www.minecraft...adows-and-more/


ScreenShots:

v01.0
Spoiler:

v02.0 RC2
Spoiler:

v02.0 RC3:
Spoiler:

v02.0 Release:
Spoiler:

v03.0 RC1:
Spoiler:

v03.0 RC5:
Spoiler:

v03.0 Release:
Spoiler:

v04.0 RC1:
Spoiler:

v04.0 RC2 (Extreme):
Spoiler:

v04.0 RC3:
Spoiler:

v04.0 RC4
Spoiler:

Releases:
Spoiler:


Credits:

Daxnitro - Creating the GLSL Shaders for Minecraft.
Sonic Ether - The creater of SEUS.
Karyonix - Updating the GLSL Shaders, listing my Shaders in his thread.
Chocapic13 - The Base of this Shaderpack.

DeDelner - Fixed the DoF, added Godrays and much more. He also fixed many bugs.
Sildur - Helping with me with some other little things in the shaders.
Darkmoonwolf11(YouTube) - Making the awesome Doge Banner.
Le_Wild - ''The Cat's Shaderpack'' idea.
SuporeMaster - Helping me with the screenshots and the banner.
You Guys - for downloading and playing with my shaders.


Istallation (1.7.2): Video by Keralis



I maybe will post news on my YouTube Channel! http://www.youtube.com/user/MrMeep27


Information(s): This Shader is developed on a nVidia GeForce GTX 680. Sorry if there are Bugs for AMD!

No, this shader is not based on SEUS Posted Image!


(FOR v01.0) If you want more Shadow - Distance, go into composite.fsh and change in Line 8''05.0'' to ''50.0''! (The shadow of your character looks a bit strange if you do this.)

(FOR v02.0 RC3 - v02.0 Release) If the Max. Bloom version is too bright for you just use the Low Bloom/No Bloom version!

(FOR v03.0 RC1 +) You can edit the bloom much more easy now. Just change in final.fsh in line 23 the number behind
''#define BLOOM_AMOUNT''. For example change 6 to 2.

Note: The links to v03.0 RC2 - RC4 will be posted on Page 9-10. They don't have the ''instgram look'' and they are not really finished.

If you have questions, just post a comment or send me a pm! Posted Image


Downloads:

v04.0 RC4
v04.0 RC4 Lite

Older Versions:

///v04.0 RC3///
v04.0 RC3
v04.0 RC3 No Godrays

///v04.0 RC2///
v04.0 RC2 Extreme
v04.0 RC2 Ultra
v04.0 RC2 Default
v04.0 RC2 Lite
v04.0 RC2 Super Lite

///v04.0 RC1///
v04.0 RC1

///v01.0 Release///
v01.0 Godrays
v01.0 No Godrays
v01.0 Waving Grass, Leaves and Wheat
v01.0 No Godrays - No Shadows

///v02.0 RC2///
v02.0 RC2
v02.0 RC2 No Godrays

///v02.0 RC3///
v02.0 RC3
v02.0 RC3 No Bloom

///v02.0 Release///
v02.0 Max. Bloom
v02.0 Low Bloom
v02.0 No Bloom
v02.0 Basic Look

///v03.0 RC1///
v03.0 RC1
v03.0 RC1 Texture - Pack Water
v03.0 RC1 Basic Look
v03.0 RC1 Basic Look Texture - Pack Water

///v03.0 RC5///
v03.0 RC5
v03.0 RC5 DoF

///v03.0 Release///
v03.0 Release
v03.0 Release DoF

Edited by MrMeep_x3, 02 March 2014 - 11:20 AM.

Posted Image

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#2

SuporeMaster
  • Location: The Netherlands
  • Minecraft: SuporeMaster
  • Xbox:nope.avi

Posted 06 August 2013 - 10:52 AM

Gonna download it as soon as I get on my pc! :3
Posted Image
Most people think the cake is a lie. Without cake my life has no meaning. My life has a meaning. Therefore the cake is true.
Spoiler: Help w/ shaders

#3

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 06 August 2013 - 11:03 AM

View PostSuporeMaster, on 06 August 2013 - 10:52 AM, said:

Gonna download it as soon as I get on my pc! :3
yey :3 do not expect too much from this shader :P
Posted Image

#4

Aiozz
    Aiozz

    Out of the Water

  • Members
  • 4 posts

Posted 06 August 2013 - 09:42 PM

It's a very nice shader and i love it, thank you!!
Posted Image

#5

SurvivePlay

Posted 07 August 2013 - 12:37 PM

Looks Awesome!
I might use this shaderpack in my Let'sPlay

#6

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 07 August 2013 - 12:38 PM

View PostSurvivePlay, on 07 August 2013 - 12:37 PM, said:

Looks Awesome!
I might use this shaderpack in my Let'sPlay
thanks dude :3 :)
Posted Image

#7

TeleMinecrafter
  • Location: Look behind you :)
  • Minecraft: hadgamebutlostit

Posted 07 August 2013 - 12:41 PM

It looks awesome!

If this works, may I have your permission to use your shaders for my YouTube videos I am planning to make?
Posted Image

#8

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 07 August 2013 - 01:00 PM

View PostTeleMinecrafter, on 07 August 2013 - 12:41 PM, said:

It looks awesome!

If this works, may I have your permission to use your shaders for my YouTube videos I am planning to make?
yes! If you put the link from this thread in the description :)
Posted Image

#9

TeleMinecrafter
  • Location: Look behind you :)
  • Minecraft: hadgamebutlostit

Posted 07 August 2013 - 02:09 PM

View PostMrMeep_x3, on 07 August 2013 - 01:00 PM, said:

yes! If you put the link from this thread in the description Posted Image
Well, guess what? Your shaderpack doesn't work. Everything looks like default Minecraft.

Here is a list of mods I have,

Smart Moving
Player API
Biomes O' Plenty
Better World Generation 4
Extra Biomes XL
Shaders Mod
Forge

Version: 1.6.2

Computer: Mac OS X

Does this have any support for Mac?

Plz fix it... if u want your shaderpack to appear in my vids...
Posted Image

#10

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 07 August 2013 - 02:59 PM

View PostTeleMinecrafter, on 07 August 2013 - 02:09 PM, said:


Well, guess what? Your shaderpack doesn't work. Everything looks like default Minecraft.

Here is a list of mods I have,

Smart Moving
Player API
Biomes O' Plenty
Better World Generation 4
Extra Biomes XL
Shaders Mod
Forge

Version: 1.6.2

Computer: Mac OS X

Does this have any support for Mac?

Plz fix it... if u want your shaderpack to appear in my vids...
Does the chat says something like invald program final? I think it's just too much for your grahpics card. I mean biomes o plenty and the shaders mod o_o. I can not help you with that, i think you shall ask it on sonic ethers facebook page :) or are all othe shaders working for you? Please reply! :)
Posted Image

#11

TeleMinecrafter
  • Location: Look behind you :)
  • Minecraft: hadgamebutlostit

Posted 07 August 2013 - 05:37 PM

View PostMrMeep_x3, on 07 August 2013 - 02:59 PM, said:

Does the chat says something like invald program final? I think it's just too much for your grahpics card. I mean biomes o plenty and the shaders mod o_o. I can not help you with that, i think you shall ask it on sonic ethers facebook page Posted Image or are all othe shaders working for you? Please reply! Posted Image
MOST shaderpacks are working for me.

And the chat didn't say anything about your shaderpack; no errors, no invalid programs, it's as if whatever does make this work is so lazy that it hates doing anything. Not even saying anything in the chat.
Posted Image

#12

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 07 August 2013 - 06:59 PM

View PostTeleMinecrafter, on 07 August 2013 - 05:37 PM, said:

MOST shaderpacks are working for me.

And the chat didn't say anything about your shaderpack; no errors, no invalid programs, it's as if whatever does make this work is so lazy that it hates doing anything. Not even saying anything in the chat.
Try to disable features in final.fsh, to disable a feature type // before a #. For example: //#define BLOOM
Posted Image

#13

TeleMinecrafter
  • Location: Look behind you :)
  • Minecraft: hadgamebutlostit

Posted 07 August 2013 - 07:25 PM

View PostMrMeep_x3, on 07 August 2013 - 06:59 PM, said:

Try to disable features in final.fsh, to disable a feature type // before a #. For example: //#define BLOOM

No effect
Posted Image

#14

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 07 August 2013 - 07:31 PM

View PostTeleMinecrafter, on 07 August 2013 - 07:25 PM, said:

No effect
Dang it. Did you try RC2 and RC1?
Posted Image

#15

TeleMinecrafter
  • Location: Look behind you :)
  • Minecraft: hadgamebutlostit

Posted 07 August 2013 - 07:43 PM

AH HAH!! I GOT IT!!!

You made a mistake in making a shaderpack:

What you are SUPPOSED to do:

Have all files into the "shaders" folder, compress the folder into a .zip file, then rename it to what you want your shaderpack to be called. THERE! Just trust me.

That is what I did.

Unfortunetly, now I have to deal with THIS stupid effect. Nuthin' in the chat box:


Posted Image
Posted Image

#16

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 07 August 2013 - 09:04 PM

View PostTeleMinecrafter, on 07 August 2013 - 07:43 PM, said:

AH HAH!! I GOT IT!!!

You made a mistake in making a shaderpack:

What you are SUPPOSED to do:

Have all files into the "shaders" folder, compress the folder into a .zip file, then rename it to what you want your shaderpack to be called. THERE! Just trust me.

That is what I did.

Unfortunetly, now I have to deal with THIS stupid effect. Nuthin' in the chat box:


Posted Image
xD Yey :3

View PostTeleMinecrafter, on 07 August 2013 - 07:43 PM, said:

AH HAH!! I GOT IT!!!

You made a mistake in making a shaderpack:

What you are SUPPOSED to do:

Have all files into the "shaders" folder, compress the folder into a .zip file, then rename it to what you want your shaderpack to be called. THERE! Just trust me.

That is what I did.

Unfortunetly, now I have to deal with THIS stupid effect. Nuthin' in the chat box:


Posted Image
I will edit the downloas links, thanks for the information :)
Posted Image

#17

TeleMinecrafter
  • Location: Look behind you :)
  • Minecraft: hadgamebutlostit

Posted 09 August 2013 - 02:21 PM

Ok, this is very weird.

This is what the shaderpack does to me. The thing that is missing are the shadows.

RC1:

Posted Image



And here is the problem in RC2:

Posted Image
Posted Image

#18

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 09 August 2013 - 02:40 PM

View PostTeleMinecrafter, on 09 August 2013 - 02:21 PM, said:

Ok, this is very weird.

This is what the shaderpack does to me. The thing that is missing are the shadows.

RC1:

Posted Image



And here is the problem in RC2:

Posted Image
How much FPS do you get? I think it's because your mac now.. However, try to disable features again, if nothing happens i can't help you. Sorry :/ !
Posted Image

#19

MrMeep_x3
  • Location: My Home :3
  • Minecraft: iTouch27
  • Xbox:Nope :/

Posted 09 August 2013 - 07:05 PM

View PostTeleMinecrafter, on 09 August 2013 - 02:21 PM, said:

Ok, this is very weird.

This is what the shaderpack does to me. The thing that is missing are the shadows.

RC1:

Posted Image



And here is the problem in RC2:

Posted Image
Found a fix! Go into the composite.fsh and disable SSAO :)
Posted Image

#20

creeper_8888
  • Location: Belgium
  • Minecraft: SunflowerGlen

Posted 09 August 2013 - 07:24 PM

---- Minecraft Crash Report ----
// Shall we play a game?

Time: 9-8-13 21:23
Description: Unexpected error

java.lang.NoSuchMethodError: net.minecraft.client.renderer.Tessellator.setRenderingChunk(Z)V
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:237)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1558)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1165)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1017)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:237)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1558)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1165)

-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Runz__'/367, l='MpServer', x=-198,50, y=67,62, z=260,50]]
Chunk stats: MultiplayerChunkCache: 9
Level seed: 0
Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-200,64,256), Chunk: (at 8,4,0 in -13,16; contains blocks -208,0,256 to -193,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 1 game time, 1 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [EntityClientPlayerMP['Runz__'/367, l='MpServer', x=-198,50, y=67,62, z=260,50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.6.0_21, Sun Microsystems Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
Memory: 199772544 bytes (190 MB) / 575602688 bytes (548 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 4 (224 bytes; 0 MB) allocated, 3 (168 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 1, tcache: 120, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.19.789 Minecraft Forge 9.10.0.789 Optifine OptiFine_1.6.2_HD_U_A4 23 mods loaded, 23 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.19.789} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.789} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
shadersmod{1.0.0.0} [GLSL Shaders Mod] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TooManyItems{1.6.2} [TooManyItems] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BeerMod{0.4} [BeerMod] (BeerMod_1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterGrassAndLeavesMod{1.6.2.E} [Better Grass & Leaves Mod] (BetterGrassAndLeavesMod[v1.6.2.E].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{0.6.0} [Biomes O' Plenty] (Biomes-O-Plenty-0.6.0-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BWG4{1.1.3} [Better World Generation 4] (BWG4_V113.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DungeonPack{1.6.2 v2} [DungeonPack] (DungeonPack 1.6.2 v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FarmCraftory{1.5.2} [FarmCraftory] (FarmCraftory_MC1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FruitCraftory{1.6.1} [FruitCraftory] (FruitCraftory_MC1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
golemworld{@VERSION@} [Golem World] (GolemWorld.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mca{3.4.4} [Minecraft Comes Alive] (MCA v3.4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mofoods{1.3} [Mo' Foods Plus] (MoFoods_1.3.3-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreExplosives{Release 3.7 for Minecraft 1.6.2} [More Explosives] (MoreExplosivesModRelease3.7forMinecraft1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.10.6.00} [Mystcraft] (mystcraft-uni-1.6.2-0.10.6.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
camping{1.0.2e} [The Camping Mod] (TheCampingMod_1.0.2e.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UndergroundBiomes{0.4.2a} [Underground Biomes] (UndergroundBiomes 1.6.x - 0.4.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MSC{1.6.2.0} [Mob Spawn Controls] (Forge_MobSpawnControlsv1.6.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.0.789
LWJGL: 2.9.0
OpenGL: ATI Radeon HD 5670 GL version 4.0.9901 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: Nederlands (Nederland)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 31 (1736 bytes; 0 MB) allocated, 21 (1176 bytes; 0 MB) used
Posted Image