He tests his own maps to an extent, of course, but the other beta testers vary. It depends on the map, BD2 and Waking Up were open beta, but usually the testers are Youtubers Vechs has known for a while (Pause, Zisteau, Joe Hills, Amlup, Cleo, etc.) and a few other mappers and people who've been in this thread for a while who aren't Youtubers.
OK, the guy doesn't understand how TNT works in peaceful, but... this one is worth watching.
I almost wish it would just launch you that far into the air on normal difficulty, the death would be more hilarious. But the trap itself is still an excellent idea.
The Glass Houses are ridiculous regardless, with the entity lag, and it's very hard to get through without getting pelted with lag. Unless they changed how paintings worked.
Somehow, IDK how, but intel integrated graphics seem to handle tons of entities fine, while high-ends don't. I find that very amusing. Example: Frozen Venom(I had zero lag there), and the Glass House place(same).
mostly it was "Vahks do dis!" "When weel Pan-fee-on be dunn hybra-muffin?" "OH LAWDY INVISIBLE CREEPER!" "Rsy struume" "fwap'a durp" "!!!!!!!!!11!!!!!1!!!!"
And that pretty much sums up the last 36 pages or so. Also Vahkz being evil and Combak (i think it was Combak) forgetting to make his 1000th post long.
Don't forget my 1000th post. :C
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CTM maps beaten: Sea of Flame II, Infernal Sky II, Kaizo Caverns, Black Desert, Legendary, Nightmare Realm, Sunburn Islands, Spellbound Caves, Lethamyr, Waking Up
IRRC Rosie is beta-testing IM actually. Vechs on one of her art streams said that he wanted different playstyles from his beta testers, and that Rosie represents the Derp playstyle.
IRRC Rosie is beta-testing IM actually. Vechs on one of her art streams said that he wanted different playstyles from his beta testers, and that Rosie represents the Derp playstyle.
That must've been recently then. When Rosie posted here on the forums she said she was going to LP Inferno Mines, but she was gonna do it after it was open to the public. But hey, what do i know, I'm probably wrong.
That must've been recently then. When Rosie posted here on the forums she said she was going to LP Inferno Mines, but she was gonna do it after it was open to the public. But hey, what do i know, I'm probably wrong.
Well LPing it after it comes out =/= not beta testing it. When I eventually get around to making maps myself, I'd very much rather beta information stay within a closed beta group, because I'd rather not people see a beta for my map and think that is how the map is going to be, when in reality it is still a WIP and lots of things could change.
Well LPing it after it comes out =/= not beta testing it. When I eventually get around to making maps myself, I'd very much rather beta information stay within a closed beta group, because I'd rather not people see a beta for my map and think that is how the map is going to be, when in reality it is still a WIP and lots of things could change.
Different map makers have different styles. I think that Vechs doesn't care if people LP the betas of his map though.
Also that little dancing dinosaur avatar is so cute. :3
CTM maps beaten: Sea of Flame II, Infernal Sky II, Kaizo Caverns, Black Desert, Legendary, Nightmare Realm, Sunburn Islands, Spellbound Caves, Lethamyr, Waking Up
Also, to Hy-bran muffin (grain humor), about when do you think the beta testers will be done and the official map will be released? Please don't say "When it's done", even if you have almost no idea just try to make an estimate. (inb4 Hybran says "Between 1 day and 1 century" or "When it's done")
So your sense of humor goes against the grain? Rye like that.
mostly it was "Vahks do dis!" "When weel Pan-fee-on be dunn hybra-muffin?" "OH LAWDY INVISIBLE CREEPER!" "Rsy struume" "fwap'a durp" "!!!!!!!!!11!!!!!1!!!!"
And that pretty much sums up the last 36 pages or so. Also Vahkz being evil and Combak (i think it was Combak) forgetting to make his 1000th post long.
Yeah... Remind me to try to fix the Alpha download, 'kay?
Grave of the Dragon at Kaizo Caverns was supposed to be THAT easy?
It took me about 3 minutes to make a cobblestone bridge and take the wool. .-.
It was harder. But Vechs probably didn't think of Water Buckets (Kaizo is one of his first maps...) and the map was made before brewing. It is way too easy.
There's a cavern that leads off of the diamond room to the red wool area. It's not very obvious, so look closely.
That's where the fun really begins!
This will tell you how to do it.
It's actually not that hard, you just need fire resist, and the ghasts will be easy. Just water down from the ceiling (that's what I did), find the wool, and get out. As long as you have fire resist, it's easy.
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It was harder. But Vechs probably didn't think of Water Buckets (Kaizo is one of his first maps...) and the map was made before brewing. It is way too easy.
Funny cause I'm beating this map in B1.7.3 so I have no brewing either.
Thanks people talking about red wool, but I got it by myself, died only one time! (then I just jumped to chest and run away back to diamond cave). (And thanks to people suggesting me fire resist in 1.7.3 ._.'')
FINALLY.
Monument is little broken because of surprise creeper explosion, but I finished it.
Statistics? Naah, Minecraft deletes them every my change to 1.7.3. But i got my own statistics.
My first wool was black (so easy though) and my last was Magenta (i needed video to find it).
Hardest ones? Red and cyan (with diamond armor...).
Easiest ones? Black and green.
What map i should take now? I'll propably play on 1.7.3 version again (propably!). Don't suggest Waking Up because i already tried it (ragequit at start area ._.'').
He tests his own maps to an extent, of course, but the other beta testers vary. It depends on the map, BD2 and Waking Up were open beta, but usually the testers are Youtubers Vechs has known for a while (Pause, Zisteau, Joe Hills, Amlup, Cleo, etc.) and a few other mappers and people who've been in this thread for a while who aren't Youtubers.
I almost wish it would just launch you that far into the air on normal difficulty, the death would be more hilarious. But the trap itself is still an excellent idea.
CTM maps beaten: Sea of Flame II, Infernal Sky II, Kaizo Caverns, Black Desert, Legendary, Nightmare Realm, Sunburn Islands, Spellbound Caves, Lethamyr, Waking Up
Last I heard, the IM Beta testers were Zisteau, Rosie, Amlup, and Dinnerbunny. And, of course, Vechs himself.
I fail even more and you get to watch
That must've been recently then. When Rosie posted here on the forums she said she was going to LP Inferno Mines, but she was gonna do it after it was open to the public. But hey, what do i know, I'm probably wrong.
Well LPing it after it comes out =/= not beta testing it. When I eventually get around to making maps myself, I'd very much rather beta information stay within a closed beta group, because I'd rather not people see a beta for my map and think that is how the map is going to be, when in reality it is still a WIP and lots of things could change.
Different map makers have different styles. I think that Vechs doesn't care if people LP the betas of his map though.
Also that little dancing dinosaur avatar is so cute. :3
In particular: http://playstarbound.com/welcome-to-the-official-starbound-forums/
CTM maps beaten: Sea of Flame II, Infernal Sky II, Kaizo Caverns, Black Desert, Legendary, Nightmare Realm, Sunburn Islands, Spellbound Caves, Lethamyr, Waking Up
O LAWD! DAT LIZURD! *squee squee, spazz spazz*
Seriously though that little bouncy lizard was too adorable to not kidnap and now I've just kind of gotten used to it.
Well, I heard one that AMLP should use for sure.
At least for one episode.
First thought:
(Caution: Uncensored version. Couldn't find a censored one)
Like a boss!
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So your sense of humor goes against the grain? Rye like that.
*IKnowIHaveAGIFForThatSomewhere.gif*
*IDon'tKnowWhatIExpected.jpg*
Yeah... Remind me to try to fix the Alpha download, 'kay?
*YouMustBeNewHere.jpg*
You just lost the game.
It took me about 3 minutes to make a cobblestone bridge and take the wool. .-.
There's a cavern that leads off of the diamond room to the red wool area. It's not very obvious, so look closely.
It was harder. But Vechs probably didn't think of Water Buckets (Kaizo is one of his first maps...) and the map was made before brewing. It is way too easy.
Anyway,how long will it be until Super Hostile 100?
It comes out tomorrow. It's made especially for you! <3
http://www.youtube.com/user/halfpixel274
That's where the fun really begins!
This will tell you how to do it.
Funny cause I'm beating this map in B1.7.3 so I have no brewing either.
Thanks people talking about red wool, but I got it by myself, died only one time! (then I just jumped to chest and run away back to diamond cave).
(And thanks to people suggesting me fire resist in 1.7.3 ._.'')
FINALLY.
Monument is little broken because of surprise creeper explosion, but I finished it.
Statistics? Naah, Minecraft deletes them every my change to 1.7.3. But i got my own statistics.
My first wool was black (so easy though) and my last was Magenta (i needed video to find it).
Hardest ones? Red and cyan (with diamond armor...).
Easiest ones? Black and green.
What map i should take now? I'll propably play on 1.7.3 version again (propably!). Don't suggest Waking Up because i already tried it (ragequit at start area ._.'').