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    Stone Miner

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Posted 02 August 2013 - 02:50 AM


View PostDragonHeroBlaze, on 27 July 2013 - 02:35 AM, said:

You didn't even read the thread, did you?
I Did.
I infer this because you tried to point out numerous problems that I had already addressed in the original post.
Re-read the thread, I explained how the bypass would be removed.
I said that difficulty would be made world-specific so doing that would NOT work.
world specific? talk about level.dat hacking.
Besides, what's so bad about this?
Newbs wont be able to get on the game.
People die?
So what, if they need to turn it on peaceful mode to prevent their death, they clearly weren't prepared enough and should have died.
should they?Not a bit.
People can't change their difficulty whenever?
You get it at the world start, and once you get a bed(One tree and three dead sheep or two iron), every night.
I always spawn on a bunch of extreme hills.No Sheep for Miles.
That gives people plenty of chances to change difficulty.
People accidentally raise their difficulty?
That would require three misclicks: one for pausing, one for the options button, and one for the difficulty button.
1.Pausing is NOT a mistake. Two,Changing Options is NOT. 3. Difficulty Button... Why?
Of course, people who don't read changelogs will end up doing it.
Nah who does?
This can easily be fixed by having a warning below the button saying that the difficulty can only be lowered once you're in a bed.
Umm... No beds sorry.
In addition, the difficulty button would be shown in bed without needing to pause.
Umm... No beds sorry.

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Posted 02 August 2013 - 02:55 AM

Save some time and just start shipping out large quantities of "self-control".

Seriosuly. You want to remove something that, in general useage, exists in single-player only, because you find the fact that other people, in their single-player worlds are doing something -you- think is cheating?


Really. Why. Why does it bother you so much what other people do in their own worlds. Its not like you can hop on any old server and turn the entire servers difficulty down to peaceful in 3 clicks. Its not like some other random person's difficulty choice is going to force you to play on peaceful or easy.

Just... Why?
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    Redstone Miner

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Posted 28 August 2013 - 02:51 PM

You have, as I believe the common term is, been owned. On this topic I have seen no more than, and probably not even, 3 people supporting this. One of them is you. If I want to do it, so what? If my friend wants to do it, so what? If some random person halfway across the world to me want to do it, so - what? It's none of your concern about what other people do, so keep out of it. Don't force anything. This would ruin the game for many people. It could be called unfair, if people want to just do building. The bed part is just ridiculous. Why would, could, or should you even want to wait 10 minutes just to change the difficulty? Why would, could or should you need to get in-game materials to use an option in the options menu? And also, I'm not entirely sure about the part with beds. With those points, and all other points against you, I bid you farewell, with a parting gift of all the negative responses.
Spoiler: Negative responses
I repeat my opening statement: You have been owned.

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    Tree Puncher

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Posted 28 August 2013 - 02:56 PM

No support.You could accidentally turn up the difficulty.I'm not good at surviving,and forcing me off peaceful mode = very unfair.
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Posted 28 August 2013 - 03:08 PM

There is no need for this.
  • If you don't want to be able to switch to Peaceful, then don't switch.
  • If you don't want other people to switch to Peaceful on their private world, too bad. It is their decision and they can play however they want. It does not affect you.
  • Someone on YouTube does this? Then don't watch them. If other people want to watch them regardless of how they play it isn't any of your concern.

Looks like my free time is going to be divided equally between Minecraft suggestions and Starbound suggestions from now on.



    Tree Puncher

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Posted 28 August 2013 - 03:14 PM

What an odd suggestion.

The whole point of the peaceful difficulty is to allow players to roam the world, well, peacefully. I don't see any need to interfere with that considering the mode is limited to single-player only. If people want to cheat death, then let them.

No support.

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Posted 28 August 2013 - 05:19 PM

So, you don't want players to switch to peaceful when they're about to die? How does it affects you? It's their world, Minecraft is supposed to be a SANDBOX game. Players can do whatever they want.

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    Nether Resident

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Posted 28 August 2013 - 07:35 PM

Your idea is over-complicated. I would prefer to have difficulty be set on world creation, with 5 different difficulty options:

1. Peaceful.
2. Easy.
3. Normal.
4. Hard.
5. Interchangeable.

This way the "survival experts" could run around saying that they played "L3g1t H4rdm0d3," while the "noobs" could run around on Interchangeable difficulty and cheat whenever they get near death. This would allow mapmakers to pre-set a difficulty for their map, and it would allow people to proclaim what they played on just like they proclaim gamemode nowadays. (e.g.,"I did it in survival.")



    Redstone Miner

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Posted 28 August 2013 - 09:22 PM

No support.  Some people play on Peaceful,  and Jeb wouldn't want to remove it.
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Posted 28 August 2013 - 09:25 PM

I saw the thread, and pressed peaceful because I didn't want to see it anymore.
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Posted 28 August 2013 - 09:30 PM

It's a decent idea and could be modified to work better, but for now i support fully.
Hi. This is very hard to read, right?



    Creeper Destroyer

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Posted 28 August 2013 - 09:39 PM

This is a horrible idea. No offense.

How about instead the player can only change his gamemode under certain conditions?
1. You have to be at least 15 blocks away from a hostile mob or if a mob is within 15 blocks it can't see you.
2. You have to have not taken damage in the last 10 seconds.
3. Hunger bar has to be more than 3 bars full.
4. There has to be no Ghast, Wither, or Enderdragon within 50 blocks of you.

But I don't really want constrictions. This is Minecraft... you know? The game where you can do whatever you want?

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Posted 28 August 2013 - 09:44 PM

Also, the poll is overcomplicated and bordering on bias. Say YES or NO, and you're good to go.
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Posted 28 August 2013 - 09:50 PM

Minecraft is good for universal and easy use. So basically my 6 year old sister can play and not die. #peaceful /gamerule keepInventory.
Don't you think you should be worrying about more important topics than a change like this?



    Obsidian Miner

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Posted 29 August 2013 - 01:27 AM

I only support if it's optional.
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Posted 29 August 2013 - 01:37 AM

View PostDragonHeroBlaze, on 27 July 2013 - 01:24 AM, said:

was there ever a time you nearly died and to save yourself, you quickly paused and turned it on peaceful mode?


View PostDragonHeroBlaze, on 27 July 2013 - 01:24 AM, said:

Was there a time were you were surrounded by mobs, and to get rid of them, you turned it on peaceful mode and switched it back to whatever mode you were on immediately?


View PostDragonHeroBlaze, on 27 July 2013 - 01:24 AM, said:

Were you ever starving, and to prevent yourself from starving to death, you lowered the difficulty?


View PostDragonHeroBlaze, on 27 July 2013 - 01:24 AM, said:

My thoughts are that this should be gone.
Simply because it's not right to do so.
"peaceful moding" is unfair and should be prevented.

Unfair to who?  Joe Blow's single player world has nothing to do with you or anyone.
I'm just going to continue to mind my own business and let people play single player however they want.
formerly known as "wixxed"

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Posted 29 August 2013 - 01:58 AM

@OP: Does it upset you that someone, somewhere, in their own home, decided to fart?

Does that knowledge enrage you? To know that there's things outside your scope of control?

Is it unfair that they are able to flatulate freely?
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Posted 29 August 2013 - 03:24 AM

No support.
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Posted 29 August 2013 - 04:35 AM

Absolutely no support.

How does it matter to you if Joe Blow, who you've never met, and never will meet, plays a single-player in some way that you personally don't like?

Breaking News: Mary Smith, of 123 Main Street, Homeville, Arkansas, has been known to look at the cards when she's playing Solitaire! Stop the presses! Yes, you heard it here first, folks: someone is looking at the cards when they play Solitaire! That will affect every Solitaire player in the world ... um ... er ...not a bit.

It's the same thing with Minecraft. It doesn't matter to me what mode you play in. It shouldn't matter to you what mode I play in. And it shouldn't matter to either of us what mode someone we've never met plays in, nor whether they switch between modes when they feel like it, or when they're about to die, or because their astrologer told them to. It's not affecting you. Minecraft is a sandbox game, where you play however is fun for you. What's fun for you might not be fun for me. What's fun for me might not be fun for DismalAmoeba. This is not a bad thing. This is why Minecraft has different modes. This is why Minecraft allows you to switch between those modes.

In short: play the game however you want, and don't try to dictate how other people play it.
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Posted 29 August 2013 - 07:17 AM

View PostDragonHeroBlaze, on 27 July 2013 - 01:24 AM, said:

"What the heck does this person think is wrong with the difficulty toggle?" you may ask.
Well, ask yourself; was there ever a time you nearly died and to save yourself, you quickly paused and turned it on peaceful mode? No. I only either play on servers, or play on creative.
Was there a time were you were surrounded by mobs, and to get rid of them, you turned it on peaceful mode and switched it back to whatever mode you were on immediately? No.
Were you ever starving, and to prevent yourself from starving to death, you lowered the difficulty? No I asked for food from my mate, or went to the farm. Anyway I play on servers so it wouldn't work.
My thoughts are that this should be gone.
Being able to save yourself from death by exploiting the ability to change the difficulty whenever you want is too overpowered. This indures gameplay choice.

However, I still believe non-hardcore worlds should be able to change the difficulty somehow.
So, here's my proposal.
Difficulty should only be able to be lowered in survival while sleeping in a bed.(You can still raise it whenever, however) Dumb idea, there won't be enough time to change it if you're not fast fingered.
In creative, difficulty can be toggled as it can now.
To make it so you can't just go into a creative world or the title screen and change your difficulty so you can save your butt from a deadly situation in survival, make difficulty world-specific. Thats your best idea agree.
Your creative world can be changed, but the survival world won't be touched.
You'd choose the difficulty from the start and you'd only be able to change it once you get in a bed. No.

Why the heck would I want this?
Why wouldn't I want to be able to save myself from certain death? You do. Admit it.
Simply because it's not right to do so. It isn't but if people want too be sad enough to cheat let them do so.
You should be outsmarting the death, or you should be preparing yourself so you won't face death; you should die if you can't do either, and "peaceful moding" prevents that well-earned death. Hey, just because they ran out of food does not mean that they should die. Stop trying too dictate how someone plays there game. It's called sandbox, for a reason.

Yes, I know this sounds morbid.
I still think "peaceful moding" is unfair and should be prevented.
No support apart from the per-world difficulty. The rest of it is dumb.


Copy and paste this into your signiture if you think the world needs improving.

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