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[1.0.0/1.8.1] Hogofwar's Bone mods!


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#1

hogofwar
    hogofwar

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Posted 03 March 2011 - 09:01 PM

Hogofwar's Bone Mods


Wondering where fossils have gone? They have been assimilated into the Peaceful Pack

Index:
Wondering where the other mods are?
Here is a list of them.

Also, if you want to donate click here. Any amount is appreciated!

Magical Bone Sticks
(As seen on the Yogscast)
Download (Don't forget  Modloader!)

Magical Bone Sticks is a mod I whipped up when I really couldn't figure out what mod to make next, so i thought to myself: "To hell with it, I'll make a generic magic stick mod," and so I did. In the latest update it now includes achievements.

Facts about the sticks
  • The sticks may be Over/Under Powered but I will probably tweak that more later.
  • They each have a primary attack and a secondary fire
  • 2 of them have passive abilitys.
  • They may be easy to abuse, but I am working on that/

The Sticks

To craft the sticks you need to make a gilded bone(s) first:
Posted Image
(Gilded Bone made by Rhodox)

Bam Stick -  Explosions! Explosions everywhere!
Total number of uses: 8
Primary Ability: Explode the enemy you are attacking (variable explosion size). Takes 1 use.
Secondary Ability: Area explode. Takes 2 uses.
Passive Ability: None except if you count immunity from the explosions it causes.
Posted Image

Jump Stick - Jump, it doesn't hurt... much.
Total number of uses: 64
Primary Ability: Launch enemies high up in the air. Takes 2 uses
Secondary Ability: Jump! To use this you just have to look directly down at the ground and right click (You can be 15 degrees off so you can use this fro wall jumping!) Takes 1 Use
Passive Ability: No damage from falls (be careful if the stick runs out while you are jumping up a high mountain/building with a sheer drop below you!)
Posted Image

Lightning Stick - Pretty generic right now, but LIGHTNING!
Total number if uses: 8
Primary ability: Electrify! Brings lightning down on the enemy you are attacking! Takes 1 use
Secondary Ability: Area Lightning! Glitchy on pigs, turns a single pig into multiple (around 5) zombie pig men, CELL SPLITTING! Takes 3 uses
Passive Ability: Fire immunity (meant for lightning, also includes lava and normal fire).
Posted Image

More sticks may be coming soon, if I can think of them.


Video (crafting is outdated)


Yogscast:


(towards the end)

Installation
There are 2 different ways to install this mod, i will list them both here:

Way A (easiest, safest):
For this to work you must have the absolute latest Modloader.

1) Copy the zip file you downloaded to your .minecraft/mods/ directory.
2) Run the game to see if it worked
3) Done!

Way B (harder, less convenient):
(Make sure to install Modloader before this)
1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
2) Browse to .minecraft/bin
3) Open up minecraft.jar with WinRAR or 7zip.
4) Drag and drop (AKA copy) the files in the zip into the jar.
5) Delete the META-INF folder in the jar.
6) Run Minecraft and enjoy!

(Thanks Risugami)

Requires Modloader


Download for 1.0.0:
Direct | Adf.ly



Bone Torch
Download (Don't forget  Modloader!)

3rd in the list of Bone-related mods (didn't really intend to make a whole list of them but it is what is happening :/)

This mod adds a new light emitting object to the game: Bone torch.
The Bone Torch emits a stronger light than regular torches (full sunlight level, to be exact... but does not burn mobs(yet)).
Posted Image
(it isn't the best looking thing)

You can craft it with a bone substituting the stick in the torch recipe:
Posted Image
Yes, it gives you two torches instead of 4, my feeble attempt at balancing.

Installation
There are 2 different ways to install this mod, i will list them both here:

Way A (easiest, safest):
For this to work you must have the absolute latest Modloader.

1) Copy the zip file you downloaded to your .minecraft/mods/ directory.
2) Run the game to see if it worked
3) Done!

Way B (harder, less convenient):
(Make sure to install Modloader before this)
1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
2) Browse to .minecraft/bin
3) Open up minecraft.jar with WinRAR or 7zip.
4) Drag and drop (AKA copy) the files in the zip into the jar.
5) Delete the META-INF folder in the jar.
6) Run Minecraft and enjoy!

(Thanks Risugami)

Changing the Block ID (not required)
  • Go into the minecraft folder (It should have folders named bin/resources/texturepacks)
  • Create a folder named "mods" (without the quotation marks) if one does not already exist.
  • In the mods folder make a txt file called "btorch".
  • In the btorch.txt file put the data value by itself. It should not contain anything else but the data value!
  • Done!
The contents of the file should look like this:
115

Requires Modloader


Download for 1.8.1:
Direct | Adf.ly

I make mods, me.

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#2

Shykary
    Shykary

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Posted 03 March 2011 - 09:11 PM

Good to see it back. :D

#3

Omnomnom24
  • Location: United Kingdom

Posted 03 March 2011 - 09:11 PM

THANK YOU!  :)

'im not retarded and i have social skills and competence i may lack spelling but i could pwn u and ur horribal guild any day of the week' -Hasao0012


#4

Fredrikdam

Posted 03 March 2011 - 09:25 PM

Great job! :D

#5

soydaniel96
  • Location: Peru

Posted 04 March 2011 - 01:03 AM

Yes !
My most sincere thanks for updating it Hog.
Now I get to use my main world again =D
Maps I support:
- Imperial Lands by lolo500
- PortalCraft by Leggos_My_Eggos

Mods & Tools I support:
- DJoslin's Creations by DJoslin
- mIDas by Pfaeff
- Programmable CPU by Biohazard

#6

Lollersis

Posted 04 March 2011 - 09:40 AM

Aww man, Hog! You´re just too awesome  :Skeleton:
There is no right and wrong, only minds and shouting...

#7

hogofwar
    hogofwar

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Posted 04 March 2011 - 04:31 PM

Thanks for the support!
I make mods, me.

#8

Omnomnom24
  • Location: United Kingdom

Posted 04 March 2011 - 05:22 PM

Loving the mod Hog, but for some reason it's throwing up errors now, and I've not changed anything.
Posted Image

'im not retarded and i have social skills and competence i may lack spelling but i could pwn u and ur horribal guild any day of the week' -Hasao0012


#9

hogofwar
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Posted 04 March 2011 - 05:34 PM

Omnomnom24 said:

Loving the mod Hog, but for some reason it's throwing up errors now, and I've not changed anything.
Posted Image

Delete the lastlogin file and try again.
I make mods, me.

#10

terra_ff6
  • Location: IM ,namrekcE
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  • Xbox:Wtfs a Xbox?

Posted 04 March 2011 - 11:38 PM

Great to hear its updated, I still think you should lower the required pickaxe to stone.

Thats just my opinion though
Minecraft forum sigs suck balls, they are so restricted that you are better off without one.

#11

stormywaters

Posted 05 March 2011 - 04:40 AM

Mine seems to work with stone. I don't know if it's been changed or if another of my ones is changing it.

Any chance of a similar mod for sulfur? My gf is new to the game and only plays on peaceful. I don't know where you might mine for sulfur, but I would imagine it'd be relatively simple to clone fossils and change to sulfur.

Thanks for the awesome mod, you are my hero!

#12

manicdizaster

Posted 05 March 2011 - 09:05 AM

modloader V4 or V5? thanks

#13

Biohazard

Posted 05 March 2011 - 09:27 AM

manicdizaster said:

modloader V4 or V5? thanks
both works with this mod i think, because it doesnt edit the RenderBlock class.
This mod is better than RedPower 2:
Posted Image

#14

manicdizaster

Posted 05 March 2011 - 09:54 AM

Biohazard said:

manicdizaster said:

modloader V4 or V5? thanks
both works with this mod i think, because it doesnt edit the RenderBlock class.
awesome thanx now I know what to look out for. Im goin through checking which mods use v4 which v5 and the vanilla ones and making myself a handy little list for the mods i use.

#15

stormywaters

Posted 05 March 2011 - 10:17 PM

I don't know if it's this mod, but it's the only mod I have that involves mining or using a pick.

Anyway, I can't seem to pick up furnaces or bricks with any pick. Is it possibly something this mod changes in order to mine fossils?

#16

Arrrg
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Posted 07 March 2011 - 11:29 PM

Any chace of making the fossils drop blocks insteaf of bones so we can decorate our bases with them.
Maybe make it so you can still get bones on peacefull by crafting fossil blocks into bones.

Thanks
Arrrg

Posted Image


#17

stormywaters

Posted 08 March 2011 - 04:48 AM

Can anyone confirm that bricks and furnaces are not breaking properly with picks? I think it's this mod, since I don't think any other mods I have modify the pickaxe.

#18

stormywaters

Posted 09 March 2011 - 09:59 PM

Anyone? I just need someone to download this mod by itself and see if you can still break furnaces/bricks?

#19

TehKrush
    TehKrush

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Posted 09 March 2011 - 10:13 PM

^ It's probably ToolUtils, which is bugged.

#20

Oxyligen
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Posted 14 March 2011 - 08:44 AM

TehKrush said:

^ It's probably ToolUtils, which is bugged.

Toolutils is updated in ModCenter.
Posted Image