jckfrbn, on 14 August 2013 - 10:17 AM, said:
Omg such over-complex , here let papa jack help all you out.
Now first thing you gotta do is get a version of forge, go do that
Then make a new folder in .minecraft, call it whatever you want
Then click new profile, select the forge version of the game
Next check game dictionary then add \what you named the forder
Load game up once
AND TADA a whole new mod folder and stuff
If you want resource packs, saves, and servers just copy them to the new folder
CODERS BEWARE CAUSE IDIOTS LIKE ME OUR OUT THERE WOO
Lol, was not meant for all. Its more of a proof of concept/side note for myself.
Personally I launch minecraft with a hand-written shell script, I never see the launcher unless I'm testing my mods on other versions.
Lycanite, on 14 August 2013 - 11:11 PM, said:
This is a nice guide but there's a much quicker and easier way to get the same effect. Edit: Just realised jckfrbn suggested this method! Here's a step by step list though!
- Open the launcher, login if you need to and then click New Profile.
- Give it a name.
- Change the Game Directory to where you want to store the set of mods for the profile. It can be anywhere.
- Select the Forge version. Such as: release 1.6.2-Forge...
- Save your profile.
- Hit play, the game should load with Forge but no mods yet.
- Close the game then open the game directory that you selected in step 3.
- In the game directory you should see a mods folder and config folder along with some logs and other things. I think even the singleplayer world saves are stored here making it really convenient.
- Save all the forge mods you want to use with the profile in the mods folder.
- Job done!
True, also doable, but frankly I don't feel like having multiple .minecraft folders, lol. Bit of a neat freak when it comes to my machine XD