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Cannot get Resource Pack to show up


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#1

Epic_Awesome1

Posted 05 July 2013 - 09:17 PM

So, I am trying to make my first Resource Pack, and I downloaded a blank template for one found from this video: www.youtube.com/watch?v=drWvk1eyKaA. So I change everything I want changed then save it and put it in the resourcepacks folder in .minecraft. However, whenever I go into MC it doesn't show up. Now I've downloaded a few other resource packs and they look the same to mine, I cannot find out the problem. So I was wondering if any of you could help me out and tell me what a did wrong.
Link to my RP: http://www.mediafire...fzw77i9td0oox9i. Now I can understand why you may not want to download so if needed I can post pictures of the files instead.

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#2

Rhaazerus
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Posted 05 July 2013 - 10:09 PM

I watched the same video and set up a resource pack in the same fashion.
C:\Users\Rhaazerus.Admin-PC\AppData\Roaming\.minecraft\resourcepacks\Custom Pack\assests\minecraft

Only problem I can see is that he's doing it on the pre-release of 1.6.1
Chances are they're set up differently in this actual release.

Others have said to set it up in the same fashion but I'm still getting the same issue.
I can see the "custom resource pack" as an option when I load up the game, but the textures I've changed don't actually change in-game. It may be that the game is still reading the 1.6.1 file in the Versions folder
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#3

samohtj
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Posted 05 July 2013 - 10:17 PM

When you open the zip file or folder that your resources are in, you should immediately see a folder called "assets" and a text file called "pack.mcmeta." If you don't see this, you've set your pack up wrong and it won't be detected.

Somebody's gotta get these BEES out of my TEETH! D:

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#4

Epic_Awesome1

Posted 05 July 2013 - 11:42 PM

View Postsamohtj, on 05 July 2013 - 10:17 PM, said:

When you open the zip file or folder that your resources are in, you should immediately see a folder called "assets" and a text file called "pack.mcmeta." If you don't see this, you've set your pack up wrong and it won't be detected.
I have both of these files.

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#5

samohtj
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Posted 05 July 2013 - 11:54 PM

When I open the zip you posted, I see a folder called "Bioshock Infinite RP," and then /assets and pack.mcmeta are inside that folder. If that's the way it is in your resourcepacks folder, then it won't work. /assets and pack.mcmeta have to be in the root folder.

If you just dragged your whole resource pack into a zip, and it actually was formatted right, then I don't know what could be causing the problem.

Somebody's gotta get these BEES out of my TEETH! D:

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#6

Puredarkness

Posted 07 July 2013 - 08:12 PM

View Postsamohtj, on 05 July 2013 - 11:54 PM, said:

If you just dragged your whole resource pack into a zip, and it actually was formatted right, then I don't know what could be causing the problem.

it's because it's a .zip. They aren't supported as a container for resource packs.
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#7

Meringue
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Posted 07 July 2013 - 09:11 PM

View PostPuredarkness, on 07 July 2013 - 08:12 PM, said:

it's because it's a .zip. They aren't supported as a container for resource packs.
... wha?? Resource packs are ZIP files...

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#8

Phat_Guy111
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Posted 08 July 2013 - 02:03 PM

View PostMeringue, on 07 July 2013 - 09:11 PM, said:

... wha?? Resource packs are ZIP files...
Not quite true. Texture packs were ZIP files, but resource packs are just a file folder. :P
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#9

Meringue
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Posted 08 July 2013 - 02:19 PM

View PostPhat_Guy111, on 08 July 2013 - 02:03 PM, said:

Not quite true. Texture packs were ZIP files, but resource packs are just a file folder. Posted Image
... no. Resource packs are, just like texture packs before, zipped folders. You can unzip and use them instead of zip files (just like before), but that's impractical as user - only useful if you're an author.

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#10

halfreal
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Posted 24 July 2013 - 10:44 AM

Bump. I'd really like to know too. I meticulously followed the requirements to format a resource pack. An assets folder, a pack.mcmeta file, a pack.png file, the whole shi-bang. I put them in a zip, and also I downloaded the oCd pack and it worked. What's wrong with me!? All I wanted to do was change the steve skin. :'(

#11

samohtj
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Posted 24 July 2013 - 09:44 PM

View Posthalfreal, on 24 July 2013 - 10:44 AM, said:

Bump. I'd really like to know too. I meticulously followed the requirements to format a resource pack. An assets folder, a pack.mcmeta file, a pack.png file, the whole shi-bang. I put them in a zip, and also I downloaded the oCd pack and it worked. What's wrong with me!? All I wanted to do was change the steve skin. :'(

If you have a pack.mcmeta, and your pack isn't showing up in the list, then there's a problem with the code in your pack.mcmeta. Check that it contains this code, with no syntax errors.

{
  "pack": {
	"pack_format": 1,
	"description": "<Your pack's description>"
  }
}

Somebody's gotta get these BEES out of my TEETH! D:

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#12

silvernght

Posted 25 July 2013 - 03:46 AM

I am having a similar problem, though instead of making one myself, im trying to use downloaded ones.  Each of the downloads are 1.6.2 resource packs from this site.  I have dragged and dropped them into the resource pack folder but the only one  that shows up in game is the default even though all the zips are in the folder when i look through finder/library/application support/minecraft/resource packs.  I have run the mcpatcher to try and fix this to no avail, even completely reinstalling minecraft with a new launcher.  Nothing has worked and im at the end of my rope...and yes, i've made sure all the right files are in there according to the previous posts.  I use the Mac OS and i made sure to have the latest versions of everything, what am i doing wrong?

#13

baseyoyoyo

Posted 25 July 2013 - 01:35 PM

yes but i have tried that and it still doesn't work in game. it shows up in resource packs folder and loads on the start screen but once i lode a world it just uses default blocks not the textured ones. Please help.

#14

halfreal
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Posted 28 July 2013 - 07:10 AM

View Postsamohtj, on 24 July 2013 - 09:44 PM, said:

If you have a pack.mcmeta, and your pack isn't showing up in the list, then there's a problem with the code in your pack.mcmeta. Check that it contains this code, with no syntax errors.

{
"pack": {
"pack_format": 1,
"description": "<Your pack's description>"
}
}

I had just tried your advice. Ctrl C'd and V'd that puppy right in there. My original pack.mcmeta was the default Minecraft one, because the oCd file didn't work. Still, no progress. However, I merely modified the original steve.png file to my designated skin now, although, not too simple, I had accomplished it.

Despite of my success, I am still curious as to the resolution of these invisible resource packs, in case I ever run into it in the future.

#15

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Posted 29 July 2013 - 07:53 PM

View Posthalfreal, on 28 July 2013 - 07:10 AM, said:

I had just tried your advice. Ctrl C'd and V'd that puppy right in there. My original pack.mcmeta was the default Minecraft one, because the oCd file didn't work. Still, no progress. However, I merely modified the original steve.png file to my designated skin now, although, not too simple, I had accomplished it.

Despite of my success, I am still curious as to the resolution of these invisible resource packs, in case I ever run into it in the future.

Make sure that the pack.mcmeta and your /asstes folder are in the root of the pack. Meaning, the file structure should be /resourcepacks/yourpack/assets, not /resourcepacks/yourpack/someotherfolder/assets.

You'd be surprised how many people mess that one up.

If that doesn't work, then you might have to send me a link to your pack in a private message so I can take a look.

Somebody's gotta get these BEES out of my TEETH! D:

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#16

halfreal
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Posted 02 August 2013 - 09:48 AM

View Postsamohtj, on 29 July 2013 - 07:53 PM, said:

Make sure that the pack.mcmeta and your /asstes folder are in the root of the pack. Meaning, the file structure should be /resourcepacks/yourpack/assets, not /resourcepacks/yourpack/someotherfolder/assets.

You'd be surprised how many people mess that one up.

If that doesn't work, then you might have to send me a link to your pack in a private message so I can take a look.

Yeah, I double-checked that format. Actually, I replicated the format from the oCd resource pack. My folder lists out as follows:

/resourcepacks/Default + Custom Skin.zip/assets/minecraft/textures/entity/steve.png

My pack.mcmeta and pack.png are also in the root folder:

/resourcepacks/Default + Custom Skin.zip

I also checked to see if the name of my resource pack (Default + Custom Skin) affected it because of unavailable characters or something. ("+" sign or spaces instead of underscores) Didn't seem to take affect to it. I'm also making a new resource pack with full texture editions and I'm having the same problem with that one also. I'm eagerly looking forward to a simple solution to the problem, if you or anyone else can discover it, I would greatly appreciate it.

#17

halfreal
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Posted 02 August 2013 - 10:20 AM

:P Derp... Found it. All that you practically have to do is simply put the files in a folder rather than a Winrar file. I happened to stumble upon it while observing the file properties of the resource packs. I had noticed that my resource packs were a .rar file, while the oCd resource pack was a .zip file, although, strikingly similar file types, there's still a minor difference. Considering this, there's apparently more than one solution, as the oCd resource pack is in a .zip file rather than a folder.

I feel rather reconciled from this entire experience and now it has granted me full freedom again to create and edit my own textures and resources. I hope this issue may never occur to anyone else, as it poses as quite an inconvenience.

#18

ZingBot3000

Posted 04 August 2013 - 10:45 PM

View Postsamohtj, on 24 July 2013 - 09:44 PM, said:

If you have a pack.mcmeta, and your pack isn't showing up in the list, then there's a problem with the code in your pack.mcmeta. Check that it contains this code, with no syntax errors.

{
"pack": {
"pack_format": 1,
"description": "<Your pack's description>"
}
}
Thank you for your help!

#19

MegaMew2000

Posted 05 August 2013 - 08:48 PM

Iv'e created a resource pack but it won't come up in my list of resource packs in game.
But when I press the "Open resource pack Folder" button it's there but there's no option to use it in game.
I feel like I've made a mistake in the path or file names that I'm not seeing, the path is...

.minecraft, resourcepacks, my resource pack, then there's to files, a folder called "assets" and a word document called pack.mcmeta with the text.
{
"pack": { "pack_format": 1, "description": "Default Resource Pack"
}
}


Could anyone tell me if I've made a mistake somewere, I would really appreciate it!   Posted Image

#20

samohtj
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Posted 05 August 2013 - 11:47 PM

View PostMegaMew2000, on 05 August 2013 - 08:48 PM, said:

Iv'e created a resource pack but it won't come up in my list of resource packs in game.
But when I press the "Open resource pack Folder" button it's there but there's no option to use it in game.
I feel like I've made a mistake in the path or file names that I'm not seeing, the path is...

.minecraft, resourcepacks, my resource pack, then there's to files, a folder called "assets" and a word document called pack.mcmeta with the text.
{
"pack": { "pack_format": 1, "description": "Default Resource Pack"
}
}

Could anyone tell me if I've made a mistake somewere, I would really appreciate it!   Posted Image

Make sure that your OS hasn't added an unwanted file extension to your mcmeta file. It should be pack.mcmeta, not pack.mcmeta.txt or pack.mcmeta.doc or anything like that.

Somebody's gotta get these BEES out of my TEETH! D:

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Guide to CTMMini's Texture Pack TutorialsHave pink and black textures? Click here!