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1.6.2 Pre-Release - So Many Bugfixes


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#1

Sacheverell

Posted 05 July 2013 - 01:55 PM

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1.6 brought with it some unfortunate bugs, but they are being squashed in record time! Mojang really rolled up their sleeves on this one, and the bug-fix list is almost too huge to put in one place. Doesn't mean we aren't doing it anyway!

BUG-FIXES:
  • [MC-149] – Powered pistons drop as items in creative
  • [MC-1545] – Player's and Horses head while riding having strange behaviour when looking at the skin in the inventory
  • [MC-2025] – Animals going out of fenced areas/suffocate in blocks when loading chunks
  • [MC-2840] – Chat concurrency issues
  • [MC-2841] – Packet flood degrades server peformance
  • [MC-5770] – When putting a sign in front of water it keeps running
  • [MC-7486] – Trapped Chest looks like Regular Chest in inventory / item frame
  • [MC-12962] – Attacking wild Wolves with any kind of projectiles (Arrows, Snowballs, Potions) will cause any nearby tamed Wolves to attack their owner
  • [MC-13167] – Reloading a world while player is in moving Minecart or riding a horse is glitchy in F5 mode
  • [MC-13632] – Horses can be pushed into blocks and then take suffocation damage
  • [MC-13695] – Ctrl+Click = Right Click on Mac not working
  • [MC-13949] – Leads attached to mobs drop as items when right clicked in creative
  • [MC-14157] – Numlock Enter not recognized as Return
  • [MC-14359] – Direct Connect does not remember port
  • [MC-14415] – rope part of the leash turns invisible in some angles
  • [MC-15024] – Hay blocks can not be crafted back into wheat
  • [MC-15161] – Gliding crosshair when on a saddled horse
  • [MC-15547] – "Nether-Fortress-Only" Mobs no longer spawning in previously generated Fortresses
  • [MC-16170] – Unarmored horses appear as wearing diamong armor
  • [MC-16222] – Baby Zombies are far too fast
  • [MC-16267] – Cannot change Horse Armor like Player Armor by clicking with another armor piece on slot
  • [MC-16761] – Sprint does not happen straight away
  • [MC-17673] – Distorted fonts when using a converted texturepack on startup
  • [MC-18365] – Breaking sound and particles appear when placing water/lava into another source block
  • [MC-18627] – The "clear" command is causing a player in creative mode to be unable to move items in their inventory.
  • [MC-18828] – /clear command causes problems with animations of held items
  • [MC-18976] – Health boost resets additional health every 30 seconds
  • [MC-19082] – Signs placed on Fences don't have Text
  • [MC-19585] – Trying to jump on an unsaddled Horse, then equipping it with a saddle makes the Horse jump automatically
  • [MC-19592] – 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screen
  • [MC-19599] – Item Dupe
  • [MC-19605] – the /playsound command does not work with @a when >1 player passes the query
  • [MC-20050] – Minecraft 1.6.1 demo has crashed
  • [MC-21145] – Demo crashes when unable to find 'name' of a bound mousebutton
  • [MC-21172] – resourcepack crashes
  • [MC-21436] – nested colors in json chat don't work
  • [MC-22315] – Item Duplication by Mules/Donkeys
  • [MC-22401] – Cannot pick block lead in creative.


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#2

zfarmer
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Posted 05 July 2013 - 01:59 PM

Yay! bugfixes!

Edit: The wiki states a new feature has been added where zombies and zombie pigmen can spawn as babies.  Interesting....

#3

PyloDEV
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Posted 05 July 2013 - 01:59 PM

Nice! I'm looking forward to stable release!

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#4

BornaKia
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Posted 05 July 2013 - 01:59 PM

Good

#5

bigisw
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Posted 05 July 2013 - 02:01 PM

I'm gonna chop the bug's heads off so Minecraft can be bug-free again. [img]http://static.minecraftforum.net//public/style_emoticons/default/sworddiamond.png[/img]
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#6

EpicLos
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Posted 05 July 2013 - 02:05 PM

Great! Now, the 2 blocks-one click issue....
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#7

bmanrules
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Posted 05 July 2013 - 02:06 PM

While bug fixing is always a good thing, they still haven't fixed particles being rendered behind liquids, stuttering on boats/minecarts when exiting and re-entering a save and the horrible performance the new launcher causes on people with Intel GPUs.
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#8

Plasmafilmz_
  • Minecraft: Plasmafilmz

Posted 05 July 2013 - 02:11 PM

Yes! Now I can continue playing with the need of carrying pesticide!

#9

SarnakJaharIII

Posted 05 July 2013 - 02:14 PM

Lovely, another update. I might as well wait till next moth before I try to play this game with the number of mods I run. I'll admit, I like the idea of bug fixes, but every update takes a week out of my play at least, because all my worlds will loose a ton of stuff if I load them.

#10

SeaWry
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Posted 05 July 2013 - 02:16 PM

Some good fixes, esp the /clear one.

I am more specifically looking for resource pack updates and fixes.

This is a good start I assume, esp with nested colors.

#11

Diamond1Puncher

Posted 05 July 2013 - 02:17 PM

Yes, so that means Singleplayer and 1.6.1 servers don't crash anymore?
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#12

DaveTheWave
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Posted 05 July 2013 - 02:36 PM

Really good bugfixes here :)
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#13

GamingJock
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Posted 05 July 2013 - 02:38 PM

Thank you Mojang! You sure do act fast when duty calls!
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#14

Lorcus
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Posted 05 July 2013 - 02:38 PM

Text is still broken for me. Only difference now is I can't fix it by changing to default and back.

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I thought I had made a mistake once but I was mistaken.


#15

RingMaster123456
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Posted 05 July 2013 - 02:40 PM

love it!!!
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#16

Gilang
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Posted 05 July 2013 - 02:42 PM

Fug Bixes! Finnaly!
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#17

Winter_Mage

Posted 05 July 2013 - 02:44 PM

Oh for the love of god THANK YOU MOJANG

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#18

x_clucky
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Posted 05 July 2013 - 02:48 PM

Yay dupe fix!
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#19

MattdaveMatt

Posted 05 July 2013 - 02:54 PM

Yay! Now, they need to focus on mcpe updates :-)

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#20

Diamond_Giga
  • Minecraft: Silver_Giga

Posted 05 July 2013 - 02:54 PM

Wuhuuu!! Bug fixes Thanks Mojang