BEFORE INSTALLING ANY OF MY MODS:
create a new text file in .minecraft/bin (you know, where the jar is!) called "QU_ModProperties.txt" (without the quotes)
and put this in the file:
if this file is not present it will just use the defaults.
if a mod is supplied in a .rar it modifies base classes and must be injected into the .jar, however if it comes in a zip file then you can just throw it in the .minecraft/mods folder without any hassle... assuming that you have the prerequisites installed.
right now that's out the way ...
CONTENTS:
Torch Burnout
Item Satchel
Portal Plus
Rune Magic
Legal stuff
Minor tweaks
[V1.0.0]TorchBurnOut [V2.5](Server)
[V1.7.3]Portal Plus [V2.0.1]
<WARNING! THIS MOD CONTAINS PORTAL 2 SPOILERS!>
[V1.7.3]Rune Magic[V1.0]
LEGAL STUFF (because pretty much every other Modder has something like this in their thread):
follow me on twitter if you want, it won't all be about my mods though of course!
using any of my mods? please press the
button under my sig.please post any comments and bug reports in this thread.
























