And so I decided that although there's already a team updating the mod, they're taking too long and since the fossils and archeology mod is open source, I'd gather a team to help make a custom fossils mod that was geared towards more to dinosaurs than the current Revival version is.Note: we will be using the fossils and archaeology open source code.
What I'm looking for:
Coders- I need coders the most, experienced in coding for mods.
Modelers- I need them to tweak certain things in the mod
Texturers- To change the dino textures or for new dino subspecies or to add textures to new items.
Please PM or comment below the position you want, experience, and skype name- if you have one.
If you want to try out the current Revival version here's the link
Check out out Raptorfarian's texture pack for the two mods:
Team so far:
Head coder: iLexiconn
Captain_NA-texturer/head of map team
Special thanks for the models and textures to:
EXDragonith, Baku the Enderman, Thylaco, Curly_Wurly Jr, Raptorfarian, xDingo13, Trinity Gamer, and Cyborx25
And we're still open for more people!
UPDATE: Electric fences coming soon.
Merged with Jurassicraft(new)
Update to 1.6.2 more than halfway done! 08/27/13
Done with 1.6.2 code update moving on to 1.6.4- code is not suitable for usage.
Doesn't have anything new yet.1.6.2 alpha will be delayed, we're going to release the alpha with 9 dinos!
Cross all that has to with the update to new mc versions! We are need of a head coder who is dedicated to doing this kind of stuff! If not this mod will be held in abeyance(hold or delayed)!
Several coders have returned!