Hi, thanks for awesome mode.
I've noticed a few bugs with integrated circuit building:
1) Freestanding cables don't work in integrated circuit. They work perfect in the cleanroom, but when I assemble it to a circuit - it doesn't work.
It would be quite easy to cause lag that way - make any circuit, then combine several of those into a circuit, then combine several of those into a circuit, then combine several of those into a circuit, etc.
It would be quite easy to cause lag that way - make any circuit, then combine several of those into a circuit, then combine several of those into a circuit, then combine several of those into a circuit, etc.
Well, I know. But can you make an option in config file enabling this? Need it badly.
What would the inner circuit be?
First, memory and adressing mechanism. I am planning to make a memory circuit with 128 byte capacity (8 wires to access byte, 1 wire to define read permission, 7 wires to set adress).
That's why I badly need circuit-in-a-circuit. Would be nice to have this possible (pleeease).
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Join Date:
11/25/2011
Posts:
79
Member Details
The flat decorative lamps break and our destroyed. Is this intentional? You can break the underlying block to pop them, so I'm guessing they are not supposed to be destroyed.
Hope you'll answer my questions.And yep. Does the mod have something like API?
To make it compatible with ComputerCraft or to have the direct access to elements such as Bundled Latch and etc?
And yep. Does the mod have something like API?
To make it compatible with ComputerCraft or to have the direct access to elements such as Bundled Latch and etc?
There is an API for interacting with bundled cables and red alloy wire. There is not an API to set the state of bundled latches.
The flat decorative lamps break and our destroyed. Is this intentional? You can break the underlying block to pop them, so I'm guessing they are not supposed to be destroyed.
I keep crashing once I open Minecraft. Here's the error file I get inside of the client: (And I couldn't find the spoiler button on this text editor, so sorry)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\rodney\AppData\Roaming\.minecraft\crash-reports\crash-2013-12-30_14.15.10-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 84cc1919 --------
Full report at:
C:\Users\rodney\AppData\Roaming\.minecraft\crash-reports\crash-2013-12-30_14.15.10-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 12/30/13 2:15 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 439981744 bytes (419 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 Optifine OptiFine_1.5.2_HD_U_D3 12 mods loaded, 12 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized
GulliverForged{0.13.8} [Gulliver Forged] (minecraft.jar) Unloaded->Constructed->Pre-initialized
ImmibisCore{55.1.6} [Immibis Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
Backpack{1.18.17} [Backpack] (backpack-1.18.17-1.5.2.zip) Unloaded->Constructed->Pre-initialized
ComputerCraft{1.53} [ComputerCraft] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized
CCTurtle{1.53} [ComputerCraft Turtles] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized
RedLogic{55.4.0} [RedLogic] (redlogic-55.4.0.jar) Unloaded->Constructed->Errored
SonicMod{v1.1.1} [SonicMod] (Sonic the Hedgehog Mod V1.1.1 Forge.zip) Unloaded->Constructed->Pre-initialized
WirelessRedstoneCore{1.7.1.0} [Wireless Redstone] (WirelessRedstoneCore-Universal-v1.7.1.0-MC1.5.2.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6310 Graphics GL version 4.3.12414 Compatibility Profile Context 13.150.100.1000, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Texture 1.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.RuntimeException: One or more errors were thrown while loading RedLogic
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:254)
at mods.immibis.redlogic.RedLogicMod.preinit(RedLogicMod.java:93)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:515)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: mods/immibis/redlogic/gates/GateTile
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructors(Unknown Source)
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:167)
... 32 more
Caused by: java.lang.ClassNotFoundException: mods.immibis.redlogic.gates.GateTile
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:139)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 36 more
--- END ERROR REPORT 2f6dae98 ----------
I keep crashing once I open Minecraft. Here's the error file I get inside of the client: (And I couldn't find the spoiler button on this text editor, so sorry)
You need immibis's microblocks in the coremods folder.
Immibis when are the null/invert/non-invert cells coming out? I don't know if they're broken (most likely not since they are not that complicated) or not but I need these so I can start on my project ( It requires these cells for its decoders and encoders to function effectively)
Is there an update planned that will run on Minecraft 1.7?
(sorry if this question has been asked before - I tried searching this topic and the search strips all the "." out of the query, so I didn't find anything).
It outputs not always on the textured side.
I'd also like to express my own vote for a toggle button that acts like a lever, but with the light functionality.
Not implemented yet. Sorry!
It would be quite easy to cause lag that way - make any circuit, then combine several of those into a circuit, then combine several of those into a circuit, then combine several of those into a circuit, etc.
What would the inner circuit be?
Screenshot please.
Well, I know. But can you make an option in config file enabling this? Need it badly.
First, memory and adressing mechanism. I am planning to make a memory circuit with 128 byte capacity (8 wires to access byte, 1 wire to define read permission, 7 wires to set adress).
That's why I badly need circuit-in-a-circuit. Would be nice to have this possible (pleeease).
OK, will post it a bit later/
Thanks.
And is the mod open source, like the original one? (http://www.minecraftforum.net/topic/1601571-forge-red-logic/).
Hope you'll answer my questions.And yep. Does the mod have something like API?
To make it compatible with ComputerCraft or to have the direct access to elements such as Bundled Latch and etc?
Converting analog signals from RedLogic to vanilla is a bit weird.
There is an API for interacting with bundled cables and red alloy wire. There is not an API to set the state of bundled latches.
Fixed, thanks for reporting.
redlogic-57.2.6
Yes.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\rodney\AppData\Roaming\.minecraft\crash-reports\crash-2013-12-30_14.15.10-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 84cc1919 --------
Full report at:
C:\Users\rodney\AppData\Roaming\.minecraft\crash-reports\crash-2013-12-30_14.15.10-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 12/30/13 2:15 PM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 439981744 bytes (419 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 Optifine OptiFine_1.5.2_HD_U_D3 12 mods loaded, 12 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized
GulliverForged{0.13.8} [Gulliver Forged] (minecraft.jar) Unloaded->Constructed->Pre-initialized
ImmibisCore{55.1.6} [Immibis Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
Backpack{1.18.17} [Backpack] (backpack-1.18.17-1.5.2.zip) Unloaded->Constructed->Pre-initialized
ComputerCraft{1.53} [ComputerCraft] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized
CCTurtle{1.53} [ComputerCraft Turtles] (ComputerCraft1.53.zip) Unloaded->Constructed->Pre-initialized
RedLogic{55.4.0} [RedLogic] (redlogic-55.4.0.jar) Unloaded->Constructed->Errored
SonicMod{v1.1.1} [SonicMod] (Sonic the Hedgehog Mod V1.1.1 Forge.zip) Unloaded->Constructed->Pre-initialized
WirelessRedstoneCore{1.7.1.0} [Wireless Redstone] (WirelessRedstoneCore-Universal-v1.7.1.0-MC1.5.2.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6310 Graphics GL version 4.3.12414 Compatibility Profile Context 13.150.100.1000, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Texture 1.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.RuntimeException: One or more errors were thrown while loading RedLogic
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:254)
at mods.immibis.redlogic.RedLogicMod.preinit(RedLogicMod.java:93)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:515)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoClassDefFoundError: mods/immibis/redlogic/gates/GateTile
at java.lang.Class.getDeclaredConstructors0(Native Method)
at java.lang.Class.privateGetDeclaredConstructors(Unknown Source)
at java.lang.Class.getConstructors(Unknown Source)
at mods.immibis.cobaltite.ModBase._preinit(ModBase.java:167)
... 32 more
Caused by: java.lang.ClassNotFoundException: mods.immibis.redlogic.gates.GateTile
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:139)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 36 more
--- END ERROR REPORT 2f6dae98 ----------
You need immibis's microblocks in the coremods folder.
Also make sure you have a 1.5.2 version of Immibis's Microblocks, not a 1.6.4 version by mistake.
Is there an update planned that will run on Minecraft 1.7?
(sorry if this question has been asked before - I tried searching this topic and the search strips all the "." out of the query, so I didn't find anything).