Dynamic Lights
#41
Posted 28 February 2011 - 05:41 AM
#42
Posted 28 February 2011 - 05:51 AM
#43
Posted 28 February 2011 - 08:04 AM
AtomicStryker said:
I've googled Minecraft, Load Bar, and stuck, and it appears this is some known issue with Mac java virtual machines, improperly setup clients/launchers or old OSX versions.
Atleast your launcher is somewhat broken, if the error messages mean anything.
Sadly that can not be the case, but I apreciate you taking your time to look it up
I run on the newest OSX (10.6.6)
The newest java version (1.6.0_22-b04-307)
and it's not on a VM, it's a real mac ;>
(Also, I've tried completely reinstalling minecraft now, still the same issue.)
Macs must just hate this epic mod for some reason.. =( Makes me hate my mac xD
#44
Posted 28 February 2011 - 08:35 AM
#46
Posted 28 February 2011 - 09:39 AM
Unfortunately, I have discovered a slight bug. It seems as though, while in SMP, if you drop a torch and pick it up, the light that it was casting on the ground will remain there until either the chunk is unloaded completely from the server, or you close and restart Minecraft. Though on the one hand, this means you can temporarily light up caves without spending any torches, even if the light is technically not there according to the server.
#47
Posted 28 February 2011 - 02:06 PM
Namelesswonder said:
Fixed
kortmarshall said:
Is it as smooth as in the demonstration video? Because it wont get any better, only jaggier if your FPS cant keep up.
And there's nothing to be done more im afraid, not with only 7 perceivable levels of "light"
CrazyLemon64 said:
Added Redstone, Redstone Torches, Lava Buckets, Powered Minecarts (though im not sure if it applies to the item only, or the actual minecart or both)
betasword said:
Fixed
Public service announcement to improve forum culture: Dumb questions require dumb answers.
#48
Posted 28 February 2011 - 02:13 PM
#49
Posted 28 February 2011 - 02:58 PM
this mod is.... MORE than awesome. I love it. there is one problem though, when you place the items, e.g. a redstone torch, the light it produces returns to default. is there a way to make this mod keep the light of a lit redstone torch as what you have set it? mine is as bright as a standard torch so i cna make rooms with switches but if when you place it, that disappears.
basically, the 'brighter redstone torches' mod incorporated into this, i never checked to see if that mod is updated yet.
Thanks
John
Please check out CanaryMod for your server needs. http://www.minecraft...f=1023&t=241258
#50
Posted 28 February 2011 - 03:09 PM
#51
Posted 28 February 2011 - 06:25 PM
Done everything right and even got a new copy of the minecraft.jar incase something was wrong with my previous one.
The game works but as soon as a select my torches minecraft crashes.
#52
Posted 28 February 2011 - 08:20 PM
#53
Posted 28 February 2011 - 08:53 PM
finn_ said:
Done everything right and even got a new copy of the minecraft.jar incase something was wrong with my previous one.
The game works but as soon as a select my torches minecraft crashes.
did you edit any of the options in the configuration file? i did that and screwed it up. jsut change them to defaults or delete the config file and it should work. if you didn;'t use the config file, i have no idea. maybe your pc can't handle any moving light in java? but i'd doubt it would kill it. just slow it too much to play. lol.
Please check out CanaryMod for your server needs. http://www.minecraft...f=1023&t=241258
#54
Posted 28 February 2011 - 09:00 PM
lazyjones said:
Added. Check the merged files folder.
finn_ said:
Done everything right and even got a new copy of the minecraft.jar incase something was wrong with my previous one.
The game works but as soon as a select my torches minecraft crashes.
The last guy with this problem did not put the modified Minecraft.class inside the /net/ folder in his jar.
Public service announcement to improve forum culture: Dumb questions require dumb answers.
#55
Posted 28 February 2011 - 09:12 PM
AtomicStryker said:
lazyjones said:
Added. Check the merged files folder.
finn_ said:
Done everything right and even got a new copy of the minecraft.jar incase something was wrong with my previous one.
The game works but as soon as a select my torches minecraft crashes.
The last guy with this problem did not put the modified Minecraft.class inside the /net/ folder in his jar.
'im not retarded and i have social skills and competence i may lack spelling but i could pwn u and ur horribal guild any day of the week' -Hasao0012
#56
Posted 28 February 2011 - 09:13 PM
#57
Posted 28 February 2011 - 09:25 PM
Please check out CanaryMod for your server needs. http://www.minecraft...f=1023&t=241258
#58
Posted 01 March 2011 - 12:23 AM
Public service announcement to improve forum culture: Dumb questions require dumb answers.
#59
Posted 01 March 2011 - 12:35 AM
AtomicStryker said:
Correct, they produce a light level of 7 =P
Also, this mod is still working very well =D
samusaran253 said:
WTFClock said:
Where else would you shit?
Where else?
#60
Posted 01 March 2011 - 07:14 AM
Basically in stead of copying every thing I took the minecraft.class from the net folder and pasted it into the already existing netfolder in the jar. This worked. The reason why it worked is because the net folder provided did not come with a few things (probably for legal reasons)
Curse
MMO-Champion
WowStead
Arena Junkies
Minecraft Forums
DarthHater
Diablo Fans
Terraria Online










