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Dynamic Lights has been ported to mcpatcher and thus will keep working for new versions of Minecraft without me needing to update it
This modification makes 'shining' items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if
1) the player has them equipped (in hand/armor)
2) they are dropped on the ground
3) another player has them equipped in Multiplayer
On top of that, burning Entities (Creatures, Items) shine light.
You may add any Item ID you wish as shiny item, via the settings file. Also supports armor items!
You may also configure whether an item still shines if in water, and how long it shines once you hold or drop it.
Toggle button ingame:
The key is "L". You can turn all dynamic Lights on/off with it.
There is no limit to the number of lights you can create, note however they are fairly FPS-costly, and the mod will attempt to reduce lighting render updates frequency if you overdo it.
I recommend using Optifine for replacing Notch's funky render code with slightly less funky rendering code. Optifine should maintain full Dynamic Lights compatibility unless i break it.
This is a continuation/wraparound of the great mod Handheld Torchlights made by cryect, and credit for the light calculation class and performance optimization (such as the 1.4 lag fix) is entirely his.
The mod works in Multiplayer [ unless it doesn't ], yet is clientside, it cannot lag servers. Note however 'dropped' light sources will not necessarily prevent Mobs from Spawning, and neither will your handheld light.
Instructions mcpatcher-version:
Some kind souls even made video tutorials ... not necessarily following my instructions. HUEHUEHUE
Instructions non-mcpatcher-versions:
Problem fixes:
Download for any version past 1.7.1, including 1.1: (mcpatcher needed)
Download
Install tutorial with pictures in case you can't follow the written instructions.
non-mcpatcher, Download for 1.1: (Risugamis Modloader required)
Download
There will be no merged files for this by me. If it doesn't work with mod X, use the mcpatcher version. THATS WHAT IT IS FOR PEOPLE.
Old versions:
On Merged classes/mods and sourcecode:
To other modders:
My other mods:

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