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[1.6.4][GAME][Vanilla] ☠ DeathRun ☠ [V.1.3] - Played by SkyDoesMinecraft, Sethbling, JeromeASF and NoahCraftFTW

game vanilla deathrun deadrun tf2 team fortress 1.6.4

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128 replies to this topic

#1

Patbott
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Posted 08 June 2013 - 03:16 PM

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Deathrun, originally a Team Fortress 2 game mode, is a mini game where the players have to complete a track, full of traps. It's not just an ordinary jumping-puzzle, there is also a so-called Activator. You'll need at least 2 players to start a round. The players are separated into two teams:
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The Runners' goal is to complete the track. If you enable the "time challenge" setting, the runners have to complete the track within the given amount of time. The number of players in this team depends on the total number of players in the server. If you play with more than 2 players, it's most likely that you will play most of the time in this team. If one Runner makes it to the end, the entire team will win.. and the Activator will burn! When a Runner dies, he will respawn in a spectator room. He can navigate through the map using a button at the back of the spectator rooms.

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The Activator is randomly chosen from all players. His goal is to stop the Runners from completing the track. To do so, the Activator has to push buttons to enable traps on the track. As soon as the Activator starts running, the Runners will be released. At that moment, the activator becomes invisible, so the Runners can't see where he is. If all Runners are dead, the Activator wins.


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You can adapt the game rules to your preference! If you play with a small number of players, it’s recommended to enable fast health regeneration, but nobody’s stopping you to disable it. You can enable a time challenge, or enable hard mode. These rules can be changed to balance the two teams, or to make it a near-impossible game.
If you want to change the settings, you’ll have to be in creative mode. This is a safety precaution to prevent guest players from changing the game rules.  This way, only opped players are able to change the settings. When you’re in creative mode, press the ‘Adjust game settings’ button in the lobby. You will be teleported to the settings room. To be safe, hit the ‘Manual Reset’ button before leaving. Usually the map resets itself after every game, but if this didn't happen for some reason, you can always manually reset the map from here.

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  • Play on easy difficulty
  • Turn PvP off
  • Don't break any blocks
  • Use the texturepack
  • Turn commandblocks on in server.properties
  • Don't play on a bukkit server, because it causes some problems!!!
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Spoiler:

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If you've made a video of our map, (PM me and) we will feature the video here.
Spoiler: More videos


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[V1.3]
- Updated texturepack to a resourcepack

[V1.3]
- Updated server to 1.6.1
- Added resource pack
- Modified sign entity texture (resourcepack only)
- Fixed time challenge to not display the scoreboard

Update history:
Spoiler:


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If you can't see the Curse widgets, please refresh the page.

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We have made our own texturepack for this game. It’s highly recommended to use this texturepack (actually a 1.6+ resourcepack).
The most important thing in this texturepack is that some blocks are invisible from one side. This is to make sure that the Activator can see the Runners, but the Runners can't see the Activator. Without our texturepack, it will be almost impossible for Activators to win since the Runners can see which traps are activated. Also spectator rooms will be quite pointless and the map will look a lot uglier without the texturepack.

Download Deathrun Texturepack here in case the Curse widget fails

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Folder with everything already setup to play Deathrun with your friends:

Download Deathrun Server here in case the Curse widget fails

Deathrun world only:

Download Deathrun Wold Only here in case the Curse widget fails


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Made by:

- D9d5M
- Laloeka
- Patbott
- Bartolomeuspeer
- And a couple of friends who helped us.



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View PostLaloeka, on 08 June 2013 - 05:15 PM, said:

Please use our banner to support us:



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[center][url="http://www.minecraftforum.net/topic/1839809-152gamevanilla-%E2%98%A0-deathrun-%E2%98%A0-v10/"][img]http://g2f.nl/0m3qao6.png[/img][/url][/center]

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#2

OhKot
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Posted 08 June 2013 - 04:18 PM

Wow, I can't wait to see more of this!

#3

Laloeka
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Posted 08 June 2013 - 05:15 PM

Please use our banner to support us:

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[center][url="http://www.minecraftforum.net/topic/1839809-152gamevanilla-%E2%98%A0-deathrun-%E2%98%A0-v10/"][img]http://g2f.nl/0m3qao6.png[/img][/url][/center]

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#4

D9d5M
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Posted 08 June 2013 - 05:37 PM

[edit]Guys, there is a downloadlink, but sometimes the curse-downloadlink doesn't show up. Try refreshing the page and it might work.

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#5

D9d5M
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Posted 08 June 2013 - 10:24 PM

If you want to see some gameplay, watch this video, made by ShieldCrafter!



Note: For some reason they played in peaceful mode, while easy mode has to be enabled.
Some traps don't work when you play in peaceful mode.

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#6

Laloeka
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Posted 09 June 2013 - 12:41 AM

Thanks for the video! Posted Image

Though it is very important to use the texturepack or the game simply won't work well..
The server download is recommended over the single map download since everything is set correctly. From enabled command blocks to the right gamemode. Please keep that in mind before playing since it can prevent a lot of confusion.

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#7

superpeer

Posted 09 June 2013 - 08:42 PM

Wow, this map looks really good, nice work on the texture pack too. It works really well. Too bad the other guy in the video didn't have the texture pack on, you miss a lot!

#8

Laloeka
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Posted 12 June 2013 - 10:20 PM

*bump* does anyone like this map? Please comment, we've worked hard on this for weeks!

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#9

waqlerg
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Posted 12 June 2013 - 10:29 PM

I have no idea if deathrun originated in TF2. I found deathrun in CS:S but I don't know what game had it first. Though I think this is a good map.

#10

TigerMan224
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Posted 12 June 2013 - 10:30 PM

Imma do a letsplay of it yo

#11

Laloeka
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Posted 12 June 2013 - 11:04 PM

View Postwaqlerg, on 12 June 2013 - 10:29 PM, said:

I have no idea if deathrun originated in TF2. I found deathrun in CS:S but I don't know what game had it first. Though I think this is a good map.
Me neither. The TF2 wiki just said it's a gamemode of TF2, so we went with that. Thanks for your comment :)

View PostTigerMan224, on 12 June 2013 - 10:30 PM, said:

Imma do a letsplay of it yo
If you want to, we can put a link to your video in the OP. Just send Patbott a direct message.

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#12

D9d5M
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Posted 13 June 2013 - 01:23 PM

Let's play's are always welcome! Thanks!

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#13

D9d5M
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Posted 15 June 2013 - 03:25 PM

*Bump* Please check the pre-set server download. It's amazing!

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#14

D9d5M
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Posted 16 June 2013 - 02:22 PM

Thanks Patbott for adding the Let's Play video's by Gizzy Gabba and his friends!

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#15

Laloeka
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Posted 16 June 2013 - 06:39 PM

Wow, glad to see so many people like this map :)
Please leave a comment if you liked this map!

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#16

D9d5M
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Posted 16 June 2013 - 10:08 PM

This cool feature will be added in the next minor update!

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#17

Laloeka
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Posted 16 June 2013 - 11:13 PM

View PostD9d5M, on 16 June 2013 - 10:08 PM, said:

This cool feature will be added in the next minor update!

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Hah, awesome :D

It's more like a showcase for my awesome skin. I like it :)

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#18

superpeer

Posted 17 June 2013 - 08:40 PM

It really is awesome how you made those heads D9 Posted Image

#19

D9d5M
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Posted 17 June 2013 - 09:57 PM

Hey guys,

I found some awesome Let's Play video's.
Make sure you check them out!

Video's:
Spoiler:

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#20

Willybix
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Posted 18 June 2013 - 10:46 AM


Great Map :D


Love minecraft hunger games ? Check out meh content! :D
http://www.youtube.c.../EatDatWillybix