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How far does a mob have to fall, to die?


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#1

I Die Too Much :(

Posted 23 February 2011 - 07:50 PM

So I was going to create a mob spawner, at the very top of minecraft's height. (Grass is a bitch to grow..)

So, I can't drop them too far down, in case they start spawning on the floor, instead,

How far do they have to drop to die?

(Couldn't find anything in the wiki.)
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#2

zohnnyz
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Posted 23 February 2011 - 07:51 PM

23 blocks will kill anything, including the player.

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awsomjosh said:

Have you ever seen thore palls off pollen boken up?

#3

I Die Too Much :(

Posted 23 February 2011 - 07:52 PM

zohnnyz said:

23 blocks will kill anything, including the player.

That sounds good, then I'll be 2 blocks below that, so that I can just collect whatever falls,

Right?
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#4

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Posted 23 February 2011 - 07:52 PM

23 blocks I think.
I don't think chickens take fall damage.

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#5

zohnnyz
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Posted 23 February 2011 - 07:54 PM

[quote name="I Die Too Much ][quote name="zohnnyz"]23 blocks will kill anything, including the player.[/quote]

That sounds good, then I'll be 2 blocks below that, so that I can just collect whatever falls,

Right?[/quote]
You could also make a little bit of water at the bottom to move everything into a collection bin. Make sure its only one block thick, though, otherwise mobs will survive.

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awsomjosh said:

Have you ever seen thore palls off pollen boken up?

#6

GoodOldGamer

Posted 23 February 2011 - 07:55 PM

So go with 25 blocks drop, and have some cacti randomly spread about the bottom, to finish off any pesky chickens.  ;o)
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#7

I Die Too Much :(

Posted 23 February 2011 - 07:57 PM

GoodOldGamer said:

So go with 25 blocks drop, and have some cacti randomly spread about the bottom, to finish off any pesky chickens.  ;o)

But that might kill the items.

@Zohnnyz,

TY.
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#8

rodabon
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Posted 23 February 2011 - 08:33 PM

[quote name="zohnnyz"][quote name="I Die Too Much ][quote name="zohnnyz"]23 blocks will kill anything, including the player.[/quote]

That sounds good, then I'll be 2 blocks below that, so that I can just collect whatever falls,

Right?[/quote]
You could also make a little bit of water at the bottom to move everything into a collection bin. Make sure its only one block thick, though, otherwise mobs will survive.[/quote]

You'll be surprised at how many mobs will survive falling into blocks with flowing water on top of them.  I recommend putting in a lava grinder to kill the few that do survive.
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#9

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Posted 27 December 2012 - 09:40 PM

View Postzohnnyz, on 23 February 2011 - 07:54 PM, said:

You could also make a little bit of water at the bottom to move everything into a collection bin. Make sure its only one block thick, though, otherwise mobs will survive.
you could put the water 2 blocks away from the hole

#10

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Posted 27 December 2012 - 09:43 PM

Fall Damage is determined like this:
Number of Blocks fallen down = Damage -3
(Falling 4 Blocks = 1/2 heart of Damage)
Meaning a 23 Block fall is fatal to anything with 20 health (10 hearts)
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#11

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Posted 15 August 2013 - 02:52 AM

People are trying to join this server and are ending up on mine because they dont use the port at the end of the IP adress... Have a nice day!

#12

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Posted 15 August 2013 - 02:58 AM

View Postzohnnyz, on 23 February 2011 - 07:51 PM, said:

23 blocks will kill anything, including the player.
Actually it's a one hit kill and not if you have armor with feather falling.

#13

Grave
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Posted 15 August 2013 - 03:46 AM

View Postn8n8, on 15 August 2013 - 02:58 AM, said:

Actually it's a one hit kill and not if you have armor with feather falling.

No, 23 blocks kills creepers, skeletons, zombies, and all spiders. Obviously featherfalling will reduce damage taken from falls.

Endermen are the exception but have fun making an overworld enderman farm.

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#14

Puredarkness

Posted 15 August 2013 - 11:12 AM

If you want certain death to everything, 100 blocks. Nothing will protect anything against a fall that deep.

EDIT: Unless you are a chicken Posted Image
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#15

db_minecraft

Posted 15 August 2013 - 01:15 PM

I built the classic mob spawner with a 2x2 shaft at the end of water trenches, but spiders seemed to survive by climbing down.   I TNT'd it :(

#16

Emerald9Creeper

Posted 15 August 2013 - 02:05 PM

23 blocks is what is needed to kill the player.

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#17

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Posted 15 August 2013 - 10:41 PM

23 blocks and that's it but with armor and feather falling maybe just 35 blocks as i guess

#18

IronMagus

Posted 15 August 2013 - 10:58 PM

23 blocks should be fatal to players and other ten-heart mobs, but it isn't.  The formula for fall damage (in half-heart "points") is:

Damage = Fall Height - 3

So a fall of 23 blocks should do 23 - 3 = 20 points, or 10 hearts of damage.  But, for whatever as-yet unexplained reason, both 22 and 23 blocks leave us (and them) at half a heart, and twenty-four blocks are actually needed for the fall to be fatal.  Try it out, and see for yourself!

These days, zombies and skeletons can spawn wearing armor.  There is a chance for this armor to be enchanted, and if it has either Protection or Feather Falling, it will reduce the amount of damage they take from falling.  Theoretically, they can have the damage reduced as much as 80% in full enchanted gear, so instead of 20 points you may have to do 100 points of damage!  That leaves us with somewhere around 104 blocks (100 + 3, plus that extra 1 that's required for whatever reason, or maybe even ((20+1)*5)+3 = 108 blocks, if the 1 extra is applied before the damage reduction) required for an absolutely-positively-fatal-under-any-circumstances fall.

Also note that zombies have a small amount of natural armor points, and can never be one-hit killed with a bare fist.  Even at half a heart, it still takes two hits to kill them, but if you drop them an extra block they will die outright.  You'll either have to punch them twice, or use just about any tool (stone or iron swords work well, they last longer than wooden ones and are not too expensive -- in fact, both are fully renewable!)
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View PostTechdolphin, on 30 September 2013 - 08:33 PM, said:

If you say plz because it is shorter than please, I will say no because it is shorter than yes.