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[1.6.4][Forge] DivineCraft (White Flame, Armors, new toolmaterial & more)

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49 replies to this topic

#1

Zavog_Gvz
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Posted 13 April 2013 - 07:27 PM

Forge required


Fight Archwarriors, discover new weapons, craft tools, that can still be used to defend yourself against the dangers of night.

Items:
Spoiler:

New materials
Spoiler:
Mobs
Spoiler:
Armor
Spoiler:
Food
Spoiler:
Mod showcase:

video library
Spoiler:
Download
The Downloadlinks can be found here: http://minecraft.cur...ds/divinecraft/

Old Versions
Spoiler:

Changelog:
*FML is required from 1.6.2
*Mobs do no longer hold weapons
*the zip will have to be dragged into the mods folder in your .minecraft folder
*enchantments will only work on weapons if you drag auu.class into your minecraft.jar
*bugfixes
+++ Mobs work again +++

Edited by Zavog_Gvz, 19 December 2013 - 04:23 PM.


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#2

nucleardonuts

Posted 14 April 2013 - 12:09 AM



I made a mod show case for this mod if you want to use it

Zavog_Gvz



#3

Zavog_Gvz
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Posted 14 April 2013 - 08:15 AM

View Postnucleardonuts, on 14 April 2013 - 12:09 AM, said:



I made a mod show case for this mod if you want to use it

Zavog_Gvz



thanks it's great.
I'm going to add it to the main post.

#4

xHishYx
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Posted 10 May 2013 - 06:26 PM

Great mod. :)
Posted Image

#5

FSMAcolyte

Posted 10 May 2013 - 06:53 PM

Why...why...why oh why does every body feel the need to make even more new weapons and tool?

Don't we have enough of these mods around? Why can't there be an awesome ARMOR mod? Like armor with piece-bonuses? Unique armor? Epic Amor? Legendary Armor? Anything armor related.

All I see is yet another tools and weapons mod :(.

#6

ZephaniahNoah

Posted 10 May 2013 - 06:56 PM

Is that... EMERALD TOOLS!?

#7

Zavog_Gvz
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Posted 10 May 2013 - 08:03 PM

View PostZephaniahNoah, on 10 May 2013 - 06:56 PM, said:

Is that... EMERALD TOOLS!?

yes, thought that emeralds are so rare, but you can't use them for anything.

#8

Zavog_Gvz
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Posted 10 May 2013 - 08:10 PM

View PostFSMAcolyte, on 10 May 2013 - 06:53 PM, said:

Why...why...why oh why does every body feel the need to make even more new weapons and tool?

Don't we have enough of these mods around? Why can't there be an awesome ARMOR mod? Like armor with piece-bonuses? Unique armor? Epic Amor? Legendary Armor? Anything armor related.

All I see is yet another tools and weapons mod Posted Image.

I'm sorry to disapoint you, but to cheer you up I'm currently working on a mod, that also includes these items and also new mobs and armors.

#9

xHishYx
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Posted 11 May 2013 - 01:32 AM

I have completed my Mod Spotlight, I hope you like it! Please add it to the first post! :)
Also I look forward to this new mod, but rather than it being a new mod I recommend simply updating this one.



Please subscribe and stay tuned for more. :) I'd like to cover any updates/mods you make in the future so make sure you let me know please. :3

Thank you,
Hishy.
Posted Image

#10

Zavog_Gvz
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Posted 11 May 2013 - 09:09 AM

View PostxHishYx, on 11 May 2013 - 01:32 AM, said:

I have completed my Mod Spotlight, I hope you like it! Please add it to the first post! Posted Image
Also I look forward to this new mod, but rather than it being a new mod I recommend simply updating this one.

[media][media]

Please subscribe and stay tuned for more. Posted Image I'd like to cover any updates/mods you make in the future so make sure you let me know please. :3

Thank you,
Hishy.

Thank you for this video and I will make the new mod as an update of this mod.

So far this update will bring daggers, statues, long bows, Archwarriors
I will also play around with the new toolmaterials some more.

I'm currently looking for a new Name, that's more interessting.

Any sugestions???

#11

xHishYx
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Posted 11 May 2013 - 08:43 PM

View PostZavog_Gvz, on 11 May 2013 - 09:09 AM, said:

Thank you for this video and I will make the new mod as an update of this mod.

So far this update will bring daggers, statues, long bows, Archwarriors
I will also play around with the new toolmaterials some more.

I'm currently looking for a new Name, that's more interessting.

Any sugestions???

You're welcome, and awesome I really look forward to that update. Any ideas as to when it will be released?

And I'm not really sure as to what name you could use, but it needs to be something with the word "weapons" in it, or a word to show what the mod is actually about.
Posted Image

#12

Zavog_Gvz
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Posted 12 May 2013 - 03:32 PM

I'll try to release it this week, but without the new armors, so I've got enough time to concentrate on them.

As for the name I thought of something like DivineCraft, Divine Weapons or Divine Warrior.

The Daggers will be used for harvesting melons and pumpkins.
I will also add a combination of two tool/Weapons
The Longbows will be made of staves (not Staffs :P) and will also deal damage on short range.

#13

Zavog_Gvz
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Posted 12 May 2013 - 03:54 PM

What should be more powerful?
A Redstone
B Lapis Lazuli

#14

xHishYx
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Posted 12 May 2013 - 11:35 PM

View PostZavog_Gvz, on 12 May 2013 - 03:32 PM, said:

I'll try to release it this week, but without the new armors, so I've got enough time to concentrate on them.

As for the name I thought of something like DivineCraft, Divine Weapons or Divine Warrior.

The Daggers will be used for harvesting melons and pumpkins.
I will also add a combination of two tool/Weapons
The Longbows will be made of staves (not Staffs Posted Image) and will also deal damage on short range.

DivineCraft sounds like an awesome name! :D
And I look forward to the update :D


View PostZavog_Gvz, on 12 May 2013 - 03:54 PM, said:

What should be more powerful?
A Redstone
B Lapis Lazuli

I think they should remain equal as redstone is easier to find, but you have to smelt it.
Posted Image

#15

AnnoyingEggz
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Posted 13 May 2013 - 10:28 PM

I love this mod ,U, But will there be enchantments? I love the volcanic glass sword and I want to enchant it to make it more OP

#16

Zavog_Gvz
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Posted 14 May 2013 - 11:54 AM

Yes, you can enchant your sword to make it more OP :P, you should be able to enchant every Item that comes with this mod.

#17

Zavog_Gvz
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Posted 14 May 2013 - 01:24 PM

The update is almost done I only have to do the textures. I will upload it Thursday.
Here's what it will add:

DivineCraft 1.0

*new Name (DivineCraft)
+Multitool (Mace + Battleaxe)
+Multitool (Mace + Sharpened Shovel)
+Multitool (Battleaxe + Sharpened Shovel)
+Daggers
+new mob (Archwarrior)
+Archsword (only owned by Archwarriors)
+new mob (Statue)
+longbow (craftable in different materials)

#18

xHishYx
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Posted 14 May 2013 - 03:06 PM

View PostZavog_Gvz, on 14 May 2013 - 01:24 PM, said:

The update is almost done I only have to do the textures. I will upload it Thursday.
Here's what it will add:

DivineCraft 1.0

*new Name (DivineCraft)
+Multitool (Mace + Battleaxe)
+Multitool (Mace + Sharpened Shovel)
+Multitool (Battleaxe + Sharpened Shovel)
+Daggers
+new mob (Archwarrior)
+Archsword (only owned by Archwarriors)
+new mob (Statue)
+longbow (craftable in different materials)

This sounds awesome! I really look forward to it. Any chance you could fit in spawner eggs for the new mobs to make it easier to feature them? That'd be much appreciated, if possible. If not, thank you anyway. :)
Can't wait.
Posted Image

#19

Zavog_Gvz
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Posted 15 May 2013 - 02:09 PM

The Spawn eggs are already done, I only have to play around with the colours some more.

#20

xHishYx
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Posted 15 May 2013 - 03:22 PM

View PostZavog_Gvz, on 15 May 2013 - 02:09 PM, said:

The Spawn eggs are already done, I only have to play around with the colours some more.

Awesome. :) Just a day to go. :)
Posted Image