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Project CLosed****


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25 replies to this topic

#1

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 29 March 2013 - 10:39 PM

   Im sorry guys, but world files currupted and the download link went to poop. I will be making a new adventure map for you guys to play but thanks for all the help!
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#2

Al_Lightrider
  • Minecraft: Al_Lightrider

Posted 29 March 2013 - 11:01 PM

Please add pictures. I played. You start in creative. Maybe make it so they spawn on a timer.
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#3

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 01:06 AM

View PostAl_Lightrider, on 29 March 2013 - 11:01 PM, said:

Please add pictures. I played. You start in creative. Maybe make it so they spawn on a timer.

Yeah I'm doing that RIGHT now, updateing the map and I dont know how to make them spawn on a timer but, I will try. Thanks! Probably though a other update will come, it will take a while, But still my map is STILL v3 so forgive me on bugs/mishaps but just tell me I will fix them.
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#4

Al_Lightrider
  • Minecraft: Al_Lightrider

Posted 30 March 2013 - 01:28 AM

View PostStupidmanyou, on 30 March 2013 - 01:06 AM, said:

Yeah I'm doing that RIGHT now, updateing the map and I dont know how to make them spawn on a timer but, I will try. Thanks!

If you need help setting up a long term timer I'll help you out. Or you could try looking up piston clocks yourself. You can set them so that every ten minutes a wave would send, and you could have each wave add on another few spawns.
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#5

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 01:37 AM

View PostAl_Lightrider, on 30 March 2013 - 01:28 AM, said:

If you need help setting up a long term timer I'll help you out. Or you could try looking up piston clocks yourself. You can set them so that every ten minutes a wave would send, and you could have each wave add on another few spawns.


I can do it by myself thank you, but dont expect v4 today. Or you could ask for a prelease.
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#6

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 01:50 AM

Every 10 mins will take A LOT of redstone reapters. Would 5 mins sound OK?
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#7

Gnut
    Gnut

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Posted 30 March 2013 - 02:00 AM

I'm about to post a video on how to make a pretty decent timer in which you can do 10 minutes a lot easier than the redstone repeaters

This is my signature.


#8

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 02:31 AM

View PostGnut, on 30 March 2013 - 02:00 AM, said:

I'm about to post a video on how to make a pretty decent timer in which you can do 10 minutes a lot easier than the redstone repeaters
It would help thank you. Im trying on my own but a HUGE minecart timer only give me 30 seconds. It would help thanks
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#9

Gnut
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Posted 30 March 2013 - 02:43 AM

By the way look at my signature. ;)

The video finished uploading:


This is my signature.


#10

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 02:50 AM

Ok thanks Guys for all the help but I dont need any anymore. I know how to make a Timer that goes off every time a block goes away. What I NEED to know is if I should make a clock or a sign that tells you what wave you are on. If nobody replies I will just make a clock,

Thanks for the support guys, I will try to finish (spoliler) part 1 of the map (ps also part 2 in also inclueded in the map just not made yet)

I have 1 more question though. Are the prices in the shop OK are they too low or too high. Now also how long should I be making the map?   I need this info to make the map perfect for you guys :D

View PostGnut, on 30 March 2013 - 02:43 AM, said:

By the way look at my signature. Posted Image

The video finished uploading:


    Oh thank you very much! This is pritty useful even though (sorry) i figured it out XD. Sorry bout that
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#11

Gnut
    Gnut

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Posted 30 March 2013 - 02:54 AM

So many questions Posted Image

Instead of a clock you could make it so a command block goes off say what wave you have began or ended.
I will check the store prices while playing, and I will keep in mind if it is too high or too low, so I'm off to go play again Posted Image

Btw (The Download Link is broken)

This is my signature.


#12

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 03:25 AM

View PostGnut, on 30 March 2013 - 02:54 AM, said:

So many questions Posted Image

Instead of a clock you could make it so a command block goes off say what wave you have began or ended.
I will check the store prices while playing, and I will keep in mind if it is too high or too low, so I'm off to go play again Posted Image

Btw (The Download Link is broken)
I will fix the download link.Maybe swich it to box.com.   The only thing I can make is the clock.(my spawner is like that) I have made the spawner great! every 5/10 mins a new wave spawns! Now the hard part is makeing a clock. In v4 I have added A LOT of things, and then guess what, MOREEEE BUGSSS. :(. v4 also adds part 2. (+ more Iteams in shop) Thank you for the help it really helps. I WILL probably finish the clock by tommorew. Also don't expect me to be online for a long time because, I don't play much too. Im gtg now...By probably the end of tommrow v4 prerelease will be out. Thanks for the support!

View PostGnut, on 30 March 2013 - 02:54 AM, said:

So many questions Posted Image

Instead of a clock you could make it so a command block goes off say what wave you have began or ended.
I will check the store prices while playing, and I will keep in mind if it is too high or too low, so I'm off to go play again Posted Image

Btw (The Download Link is broken)
Thanks. v4 prerelease will be out if you want to test it. Im signing off See ya!
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#13

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 03:36 AM

View PostStupidmanyou, on 30 March 2013 - 03:25 AM, said:

I will fix the download link.Maybe swich it to box.com.   The only thing I can make is the clock.(my spawner is like that) I have made the spawner great! every 5/10 mins a new wave spawns! Now the hard part is makeing a clock. In v4 I have added A LOT of things, and then guess what, MOREEEE BUGSSS. Posted Image. v4 also adds part 2. (+ more Iteams in shop) Thank you for the help it really helps. I WILL probably finish the clock by tommorew. Also don't expect me to be online for a long time because, I don't play much too. Im gtg now...By probably the end of tommrow v4 prerelease will be out. Thanks for the support!

Thanks. v4 prerelease will be out if you want to test it. Im signing off See ya!
1 last thing. Should I build a clock or not !??!?
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#14

Al_Lightrider
  • Minecraft: Al_Lightrider

Posted 30 March 2013 - 03:45 AM



Here's the best way to make long delay clocks.
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#15

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 03:55 AM

View PostAl_Lightrider, on 30 March 2013 - 03:45 AM, said:



Here's the best way to make long delay clocks.
Awesome video! I have one thing to say though. I HAVE fixed the spawner already thank you though. But I think Im good on help I just need you to answer some questions (you will find them somewhere here) and thats it.
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#16

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 02:01 PM

View PostStupidmanyou, on 30 March 2013 - 03:55 AM, said:

Awesome video! I have one thing to say though. I HAVE fixed the spawner already thank you though. But I think Im good on help I just need you to answer some questions (you will find them somewhere here) and thats it.
This acucallly seems more stable than my current spawner. But in the prerelease I HAVENT fixed the spawner I forgot to place 1 redstone sorry Posted Image. But I have 1 problem. How would a clock help in this map?

I HAVE made v4 I'm putting it up for download now.   It doesnt have a clock...I think the clock will be added in v6. I have part 2 room done, but just no spawner. I'm off to make the spawner+ download link Posted Image

I have noticed when you die you spawn outside of the room too. So the download link wont be up for a little while
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#17

Gnut
    Gnut

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Posted 30 March 2013 - 05:31 PM

Keep up the amazing work ;D

This is my signature.


#18

Al_Lightrider
  • Minecraft: Al_Lightrider

Posted 30 March 2013 - 10:56 PM

View PostStupidmanyou, on 30 March 2013 - 02:01 PM, said:

This acucallly seems more stable than my current spawner. But in the prerelease I HAVENT fixed the spawner I forgot to place 1 redstone sorry Posted Image. But I have 1 problem. How would a clock help in this map?

I HAVE made v4 I'm putting it up for download now.   It doesnt have a clock...I think the clock will be added in v6. I have part 2 room done, but just no spawner. I'm off to make the spawner+ download link Posted Image

I have noticed when you die you spawn outside of the room too. So the download link wont be up for a little while

A clock would allow you to regulate when the waves spawn. That way there would be a consistent amount of time to build in between waves, and it would add more excitement because you wouldn't have control over when you're going to be attacked. It would be hard for me to explain exactly how to do it, but you can set it up so that each wave gets bigger so you have to build more and more. It would work sort of through a one way switch so that each wave a new timer starts up activating more dispensers. One more thing too, you can make the dispensers underground so that the player can't see them. That could add a dynamic of being attacked from several area so you can't just build a mob farm at the spawn. Sorry for the long comment, but if you have any questions just ask.
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#19

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 11:26 PM

View PostAl_Lightrider, on 30 March 2013 - 10:56 PM, said:

A clock would allow you to regulate when the waves spawn. That way there would be a consistent amount of time to build in between waves, and it would add more excitement because you wouldn't have control over when you're going to be attacked. It would be hard for me to explain exactly how to do it, but you can set it up so that each wave gets bigger so you have to build more and more. It would work sort of through a one way switch so that each wave a new timer starts up activating more dispensers. One more thing too, you can make the dispensers underground so that the player can't see them. That could add a dynamic of being attacked from several area so you can't just build a mob farm at the spawn. Sorry for the long comment, but if you have any questions just ask.
   Thing is, In the prerelease I have made a spawner that spits out blocks. And when the block is on a pressure plate it disables it. When the block despawns,(about 5 mins) it starts spawning a bunch of monsters. I have made A lever that deisables it. Whn you flip the  lever the games starts and mobs spawn about every 5-10 mins. It worked well and just that lever is to START the entire game. THank you for the suggestion. Also today about in a hour or 30 mins, v4 WILL BE OUT! Im just setting up adf.ly. Thanks for the help
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#20

Stupidmanyou
  • Minecraft: stupidmanyou

Posted 30 March 2013 - 11:53 PM

View PostGnut, on 30 March 2013 - 05:31 PM, said:

Keep up the amazing work ;D
Thank YOU! Also there 1 problem with your AWESOME signature, you forgot to put The in Build to Survive The Monsters.
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