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Player Detector (Vanilla Minecraft 1.5)

player detector detector

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11 replies to this topic

#1

TB_314159265358979

Posted 20 March 2013 - 06:13 PM



Hi all.
I've just created a really precise and stable player detector. Enjoy.

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#2

Redstonecrafter2

Posted 20 March 2013 - 06:31 PM

Easier way. Tripwire and Tripwire hooks.
Posted Image

#3

TB_314159265358979

Posted 20 March 2013 - 08:13 PM

View PostRedstonecrafter2, on 20 March 2013 - 06:31 PM, said:

Easier way. Tripwire and Tripwire hooks.
I don't know how about you, but I really hate how visible and obvious the tripwire is. And also its pretty easy to destroy it just by an accident with your fist. And I don't want my base full of wires... so I will just say, that the easier ways aren't always the best ones and the coolest ones.

#4

COLLTON
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Posted 20 March 2013 - 09:41 PM

You know what the /testfor command for command blocks is right?
If you don't I would advise you look it up.

#5

TB_314159265358979

Posted 20 March 2013 - 10:26 PM

View PostCOLLTON, on 20 March 2013 - 09:41 PM, said:

You know what the /testfor command for command blocks is right?
If you don't I would advise you look it up.
I personally don't see the command blocks Vanilla... Command blocks are a good feature, but it's like playing in creativ (and they even are not in the creativ by now). You don't really need to play if you can just use commands for creating blocks and for changing your position and so on. If you are playing on the normal server you really can't use them. But you can use this.

#6

BlubQ
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Posted 20 March 2013 - 10:39 PM

Great job. Thank you for this

#7

COLLTON
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Posted 21 March 2013 - 01:44 AM

View PostTB_314159265358979, on 20 March 2013 - 10:26 PM, said:

I personally don't see the command blocks Vanilla... Command blocks are a good feature, but it's like playing in creativ (and they even are not in the creativ by now). You don't really need to play if you can just use commands for creating blocks and for changing your position and so on. If you are playing on the normal server you really can't use them. But you can use this.
The only reason they are not in the creative inventory is because of their abilities compared to other blocks. Anyways you can make a player detector more easily with command blocks using the /testfor command and just connect that to the pistons you used. Give yourself block 137 and try it for yourself.

#8

Solumid
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Posted 21 March 2013 - 02:23 AM

Saw this thanks to Docm77. That's an awesome idea you have there sir, very good innovation. This is a very interesting way to have invisible player detection in vanilla survival.

For those of you mentioning command blocks: they are not available in legit vanilla survival. If you're making a map in creative then yes, you should use command blocks or spawner proximity detectors. As far as vanilla survival goes, tripwire, pressure plates, etc, all work but are blatantly obvious.

P.S. AoM FTW! ;D

#9

AstramG
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Posted 21 March 2013 - 02:37 AM

Thanks!

-AstramG


#10

-Freshmeat

Posted 21 March 2013 - 07:37 AM

The idea is brilliant, but how do you deal with zombie despawns?

#11

TB_314159265358979

Posted 21 March 2013 - 11:35 AM

View Post-Freshmeat, on 21 March 2013 - 07:37 AM, said:

The idea is brilliant, but how do you deal with zombie despawns?
They will not despawn if they wear players armor. Just pick some zombie and toss him some leather armor. If he grabs it, than he will not despawn. At least I thing so... (I have no experience with the code) But both zombies from my clip are still doing fine and they are in my game for tree days now.
Note: Not every zombie/skeleton can pick your stuff. There is random chance that the spawn zombie/skeleton will be capable of such things.

#12

TB_314159265358979

Posted 18 April 2013 - 06:43 PM

Scheme:

Posted Image

But use more blocks around the mob, so that it won't glitch out.