Crysis 3 Mod (Hear me out...)crysis3 ceph nanosuit predator bow feline x3 typhoon alpha jackal k-volt
Posted 03 March 2013 - 11:31 AM
First up, the nanosuit:
There would be a new series of ceph mobs - grunt, stalker, reaver & whatnot. When killed, the ceph will drop a piece of flesh. Put the flesh into the crafting table with a circuit (or something electronic) to get 1 or more pieces of ceph tech. This ceph tech can then be crafted into a nanosuit. Once crafted you will have all of the basic abilities e.g. cloak, armor, etc. preferably with a keybind to turn it on & off.
Upgrading your nanosuit:
One of the extra challenges in the game is finding the nanosuit upgrades & choosing your own modules. What i'm picturing is something like the tinker table from machinemuse's modular powersuits (If you need more information, DireWolf20 did a spotlight on it). Each upgrade would cost more ceph tech pieces.
The predator bow:
The predator bow is the one thing i can't find a mod for. In this mod I intend to add one. Honestly I have no idea how to make carbon parts so if someone else can figure that out, thank god. Once it is made however, you will then need to make 2 hinges, 2 pulleys & 4 orange dyed carbon rods to make the ends. I'll get back to you on the recipes. Then you'll need to make the central part of it. The bow I haven't really thought about as much the nanosuit... tell you what just use a piece of black dyed carbon. The arrows themselves, just make a shaft, notch & the 4 heads, shouldn't be too hard to figure out materials for them, but i'll put some possible recipes on here.
The guns themselves shouldn't be too hard; barrel, gunpowder, body, trigger, etc. It's not the guns i'm fussed about so much as the attachments - that's the question. It shouldn't be too hard, just make the pieces for the scopes, the silencer & all the others. Seeing as being able to change attachments "on-the-fly" was a fairly big part, there could be a keybind for a menu to change attachments on your gun. Ceph weapons could be implemented, just give me a while to think of something.
I'll edit this post as I think of more ideas, recipes, etc.
I haven't got any at the moment, I'll change that ASAP.
I know the majority of the stuff i'm asking for here won't be easy, but it'll hopefully be worth it.
If you have questions, send an email to email@example.com. I don't regularly check the email, but when I do, hopefully i'll see it.
Posted 08 March 2013 - 09:23 PM
Posted 27 March 2013 - 10:21 PM
some nanosuit powers would include a chargeable melee in which if you hold left click while shifting or something your empty fist charges like a bow and once you release it it deals more damage then a diamond. atleast enough to kill a CELL immediatly to stay true to the games. also if you release shift and the mouse at the same time it will be an uppercut which would launch the mob into the air causeing very little innate damage but the mobs do take fall damage. im not sure how to do the gun system so if someone can figure that out thatd be great. i know someone started a cyrsis gun mod but discontinued it we could take to him and implement his code. we also need an energy system the we adjust the timing so its identical to the game. to activate armor mod it would be shift-ctrl youd move slightly faster then normal sneak and you block 80% of damage the sneak mode would be toggled with z and you would be detected by mobs unless you touch them or are damaged and as soon as you attack stealth is temporarily disabled. the nano suit would also heal you fully in three seconds if not in combat for 10 seconds. itd also be nice to implement nano vision by using the kinda code they use for wall hacks or something and retexturing it to be thermal coloring. we also need a 3d model for the predator bow to set us apart from other bow mods.
Posted 08 April 2013 - 09:15 PM
Posted 14 April 2013 - 08:48 AM
Posted 09 May 2013 - 09:03 AM
oh and on the bow, we're going to need arrows as well. again i dunno jack s*** about coding so someone else is gonna have to do it
Posted 09 May 2013 - 03:57 PM
haha that was a massive amount of writing XD but well said