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[1.5.2][SSP/SMP] Fossils and Archeology Revival 1.5.2 Build 5.3 [UPDATED August 11, 2013]

fossils archeology dinosaurs 1.5.2

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#3681

Rieu
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Posted 30 August 2013 - 01:37 AM

View Post4f6f3b, on 30 August 2013 - 12:49 AM, said:

In this case you installed the mod wrong. What version are you using and how did you install it?

I extracted the folder "Fossil-Archaeology 1.5.2 Build 5.3.zip" opened it up, moved the "fossil" folder contained in mods into my pre-existing mods folder then moved the mcmod.info file into the same mods folder.

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#3682

Dino9889889

Posted 30 August 2013 - 01:39 AM

View PostBluestreak52, on 29 August 2013 - 08:59 PM, said:

Mosasaurus is the animal with the nickname "T-Rex of the Sea"

Actually a lot of things have been given the nickname "T-Rex of the Sea" For instance Thalattoarchon saurophagis which literally means "lizard-eating ruler of the sea" was an early member of the ichthyosaur family. It has also been used to describe Mosasaurus, and Megalodon.

#3683

JodyVL
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Posted 30 August 2013 - 02:04 AM

View Post4f6f3b, on 29 August 2013 - 01:34 AM, said:

Hi sketaful, sorry if I ended up glossing over some of your questions. :/ But by the looks of it you must be referring to the healing bug that happens on MCPC servers. Yeah, that bug has been plaguing us for a while, and we're not quite sure what's causing it but we haven't touched it yet since it has to do with how the mod handles dinosaur health in general. As we are actively updating it to 1.6 right now, we're addressing that issue since with all the entity changes, now is a good a time as any to rewrite some of that entity code. Posted Image

And I'm extremely grateful for everyone who chimes in with help on this thread, it helps immensely. :3



And as far as the 1.6 update goes, we are updating it! Yes, we know 1.7 is around the corner and no we don't care that it is! Posted Image

1.6 update, woohoo! ^^
But wait... 1.7 is around the corner already? O.O ... Yeesh, I really need to keep myself updated...

#3684

Makuta
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Posted 30 August 2013 - 02:58 AM

Please update to 1.6.2!!!! I can't have a Jurassic Park without the dinos! Please Update before(a while before) the next Minecraft update comes out!

View PostDino9889889, on 30 August 2013 - 01:39 AM, said:

Actually a lot of things have been given the nickname "T-Rex of the Sea" For instance Thalattoarchon saurophagis which literally means "lizard-eating ruler of the sea" was an early member of the ichthyosaur family. It has also been used to describe Mosasaurus, and Megalodon.

Wow, there are a lot of underwater T-Rexes. Best to stay on land then...

#3685

SteveCraftwood

Posted 30 August 2013 - 03:09 AM

Don't forget a large number of Pliosaurs, including Kronosaurus, Pliosaurus and Liopleurodon.
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#3686

4f6f3b
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Posted 30 August 2013 - 04:53 AM

View PostRieu, on 30 August 2013 - 01:37 AM, said:

I extracted the folder "Fossil-Archaeology 1.5.2 Build 5.3.zip" opened it up, moved the "fossil" folder contained in mods into my pre-existing mods folder then moved the mcmod.info file into the same mods folder.


No need to unzip or move any mcmod file. Just drop "Fossil-Archaeology 1.5.2 Build 5.3.zip" into the /mods folder and run.
Posted Image

#3687

cyborx25
  • Minecraft: cyborx25

Posted 30 August 2013 - 06:10 AM

Here is my new completed giganotosaurus with two variations raptorfarain helped with the models and skins
Posted Image
Posted Image
check out my models here
check out my Terra Nova map here (Now with beta)

#3688

PaleoBird

Posted 30 August 2013 - 06:48 AM

View Postcyborx25, on 30 August 2013 - 06:10 AM, said:

Here is my new completed giganotosaurus with two variations raptorfarain helped with the models and skins
Posted Image
Posted Image
WOW, just.... WOOOOWWW!!! Those are beyond super duper awesomenedajdslakdjlak... -SHORT CIRCUIT- -SYSTEM FALIURE-

#3689

Mihaxxi
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Posted 30 August 2013 - 07:29 AM

Can you help me please? I have problem with loading this mod:

---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.

Time: 30.08.13 11:27
Description: Initializing game

java.lang.NoClassDefFoundError: amr
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.ClassNotFoundException: amr
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 35 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 37 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 18389880 bytes (17 MB) / 80343040 bytes (76 MB) up to 259522560 bytes (247 MB)
Mod Pack: ~~ERROR~~ NullPointerException: null
LiteLoader Mods: ~~ERROR~~ NullPointerException: null
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.51.835 Minecraft Forge 9.10.0.835 Optifine OptiFine_1.6.2_HD_U_B4 trespasser edited. 11 mods loaded, 11 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.2.51.835} [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge{9.10.0.835} [Minecraft Forge] (coremods) Unloaded->Constructed
CodeChickenCore{0.9.0.3} [CodeChicken Core] (coremods) Unloaded->Constructed
NotEnoughItems{1.6.1.2} [Not Enough Items] (NotEnoughItems 1.6.1.2.jar) Unloaded->Constructed
mod_SPC{4.9} [Single Player Commands] (by djChika 1.6.2.jar) Unloaded->Constructed
DamageIndicatorsMod{2.9.0.0} [Damage Indicators] (DamageIndicators v2.9.0.0.zip) Unloaded->Constructed
fossil{1.5.2 Build 5.3} [Fossil/Archeology] (Fossil-Archaeology 1.5.2 Build 5.3.zip) Unloaded
mod_MouseTweaks{Not available} [mod_MouseTweaks] (Mouse Tweaks 2.2.zip) Unloaded
mod_ReiMinimap{Not available} [mod_ReiMinimap] (ReiMinimap_v3.4_01.zip) Unloaded
ShowDurability2{1.2.6} [Show Durability II] (ShowDurability2_1.2.6_MC1.6.2.jar) Unloaded
Launched Version: 1.6.2
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6700 Series GL version 4.2.12002 Compatibility Profile Context 9.12.0.0, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

#3690

4f6f3b
    4f6f3b

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Posted 30 August 2013 - 07:38 AM

View PostMihaxxi, on 30 August 2013 - 07:29 AM, said:

Can you help me please? I have problem with loading this mod:
Spoiler:

The mod doesn't work with 1.6 yet, if you'd like to play you'll have to use 1.5.2. :)
Posted Image

#3691

raptorfarian

Posted 30 August 2013 - 07:39 AM

so liopleurodon next ....
find my skin packs for fossil and archaeology mod here and my models here
also support colored cultivators for this mod
Posted Image

#3692

XDingo13

Posted 30 August 2013 - 08:56 AM

View PostMakuta, on 30 August 2013 - 02:58 AM, said:

Please update to 1.6.2!!!! I can't have a Jurassic Park without the dinos! Please Update before(a while before) the next Minecraft update comes out!



Wow, there are a lot of underwater T-Rexes. Best to stay on land then...
when the mod comes for 1.6.2 you`ll have to kill all your dinos....so you`ll get their dna(its a bug ,dinos dissapear every version update)

#3693

bugsmand

Posted 30 August 2013 - 09:44 AM

View Postraptorfarian, on 30 August 2013 - 07:39 AM, said:

so liopleurodon next ....
yes please you are a good modeller and i want to see more of your creative experience

#3694

raptorfarian

Posted 30 August 2013 - 11:53 AM

from now on to save room on the forums all my models from now on will be posted on my page.
find my skin packs for fossil and archaeology mod here and my models here
also support colored cultivators for this mod
Posted Image

#3695

Dinoguy46

Posted 30 August 2013 - 11:58 AM

View PostDino9889889, on 30 August 2013 - 01:39 AM, said:



Actually a lot of things have been given the nickname "T-Rex of the Sea" For instance Thalattoarchon saurophagis which literally means "lizard-eating ruler of the sea" was an early member of the ichthyosaur family. It has also been used to describe Mosasaurus, and Megalodon.

In my personal opinion I think th name "T Rex of the sea" suits mosasaurs and pliosaurs best because they lived at the same time as the dinosaurs so it makes more sense to make a comparison between them.

#3696

theepicnessbutnotreally

Posted 30 August 2013 - 01:32 PM

This is just an idea but maybe there should be more ways for herbivorous dinos to feed. I personally prefer to let my dinos look after themselves instead of using feeders but when you have high amounts of dinos you quickly run out of ferns and they start to starve to death. Creating ferns requires leaf shelter as well which can make it harder for large dinos to feed. I think it would be interesting if dinos could feed on grass like sheep or maybe flowers or some other kind of fern that can be grown anywhere. This would make it easier to allow the dinos to survive without feeders.

#3697

raptorfarian

Posted 30 August 2013 - 04:01 PM

you are extremely rude mini
find my skin packs for fossil and archaeology mod here and my models here
also support colored cultivators for this mod
Posted Image

#3698

Retro_King

Posted 30 August 2013 - 04:35 PM

View Postraptorfarian, on 28 August 2013 - 08:29 PM, said:

thank you bluestreak ypu have been a loyal supporter but i must give a shout out to the new tylor my first ever downloader and supporter but enough of that megladon is complete (note i will make a battle scarred variant)

Posted Image

View Postcyborx25, on 28 August 2013 - 09:56 PM, said:

Great job with modelling sarchosuchus


Outstanding work!

This is exactly what im looking for! As i always say: MEGALODON = Fossil & Archeology Mod a MUST!

Sarcosuchus is also awesome!

Posted Image


#3699

thenewtyler2302
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Posted 30 August 2013 - 05:19 PM

View PostRetro_King, on 30 August 2013 - 04:35 PM, said:

Outstanding work!

This is exactly what im looking for! As i always say: MEGALODON = Fossil & Archeology Mod a MUST!

Sarcosuchus is also awesome!
I know right, its amazing!!! But if I'm correct, the F&A team stated that they will be focusing on more Archeology things other then dinos for a bit, though hopefully they will consider adding Raptorfarians models later in time...

View Postraptorfarian, on 30 August 2013 - 07:39 AM, said:

so liopleurodon next ....
Really? That will be interesting too see...
Posted Image  Help evolve Jaws my Carvahna into a powerfull Sharpedo, so it can terrorize swimmers for years to come!

#3700

SteveCraftwood

Posted 30 August 2013 - 06:00 PM

I love the giganotosaurus, great work!
Posted Image

Posted Image
PROUD USER OF THE STEVE SKIN