This is a reed module, it potentially can grow 32 reeds before harvest, but rarely does. The upside to this design is that reed is rarely lost. The pistons push the reeds into the glass pane which then drop into the water and eventually make their way into the hoppers. Top screen is right before harvest, bottom screen is mid harvest.


The harvesting is controlled by a daylight detector powered pulse limiter. When the day begins it powers the harvesting pistons, and at night it resets itself. You could run this circuit to harvest at both day and night, or at regular intervals throughout the day but I like to give the reed time to grow.

The reeds travel through the hopper piping to the dropper vertical piping. It is a lot of hoppers, that can easily be replaces by moving water or storage carts. The orange wool is the wiring for the vertical pipes, and the purple wool is an valve control function. Flip the switch and it will stop the hopper that feeds into the vertical pipe from pushing items through. If your valve is shut then reeds don't travel to the surface, but still collect in the pipes. This is a nice function because you can just have it collecting reed forever, then open the valve and let it do its thing all at once and go AFK, instead of letting the vertical pipe lag your game up while your playing.

A close up of the valve control feature.

This is where the reeds end up, and the switch is the valve control.

Here is a picture from the top and back of the modules, to get a good understanding of how big the modules are. You can tile them pretty seamlessly, and you can put them as far in the sky or as deep underground as you want. They are all self contained, and can be easily retrofitted to utilize a different item delivery system.


At any rate I am sure that there is a better, more efficient way to do this. But overly engineering these things is always a lot of fun. The introduction of hoppers, droppers, comparators, redstone blocks, and everything else is going to bring back the good ol' days of mega-sized, mostly useless machines. Like people building bedrock to skylimit cactus farms that automatically turn into green dye. I am excited about it!



























