Half-Blood is a new Minecraft RPG mod. Remember it is a W.I.P. This mod will be entirely based on Greek Mythology. We will be adding many new features from mobs to blocks to items etc. Here you can look at our ideas, discuss the mod, and you may feel free to post anything we may have missed or you think we should add. But remember it either has to be very practical (ie. an apple tree to feed horses) or Greek in some way or another. And please, if you have a suggestion that isn't already posted in "Planned features" or "Features", don't be afraid to post. Feedback is also appreciated
Team members:
MICHAELNESS (Head of the mod)
Features:
-Removed Creeper (due to not being Greek in any way. will be replaced)
Planned features:
Armor:
-Bronze Armor: 0% Bronze Armor has the strength between leather and iron. it is made with Bronze Ingot.
-Sandals: 0% Unbreakable boots that are half the strength of leather boots.
Mobs:
-Hell-Hounds: 0% Aggressive wolves that spawn in the Nether and have a small chance of spawning on the surface.
Will be tamable in the future, as long as you are child of Hades.
Model will be changed to make him slightly larger.
-Satyrs: 0% Half goat, half man. Spawns in forests and protects the forest it lives in. Will eventually build a small dirt house. Can be "Tamable" as your companion. He'll grow tree's for you (like bonemeal)
Code.
Maybe change the model. Slightly.
Make tamable
Make build (his house, and grow trees)
-Dragons: 0% Large reptilian giants. Will spawn in the nether and in the real world
Code.
Skin.
Stone/Metals:
-Copper Ore: 0% Used in making Bronze. Very common
-Marble Block: 0% Plain block found at 17 blocks above bedrock. Has no currant purposes, besides decoration
-Marble Statue: 0% Planned as when you break a Marble Block with a chisel, you will get a "Statue". Used for decoration
-Tin Ore: 0% Used in making Bronze. Very common
KEY:
Green = In next update
Orange = Being made (not in next update)
Yellow = Planned
Red = Difficult
(Sorry about the Yellow being a little hard to see)
If someone else is wanting to take up this mod instead of someone like me (who can't code in the least bit) then feel free to tell me, as long as I can help in some way or another.
People needed to make this mod:
Artist
Modeler
World Gen Coding
Basic Coding (From blocks, to items, to mobs, ect.)
To be honest, I really doubt a big shot like him would be interested in helping with something like this. But if you'd like to ask him, go right ahead.
Rollback Post to RevisionRollBack
My old signature was stupid and outdated. It's gone now.
In all seriousness, I was having nostalgia earlier about my old modding days and I really wanted to work on this mod again, maybe get it done for real this time. What do you say we finish it?
MICHAELNESS (Head of the mod)
Features:
-Removed Creeper (due to not being Greek in any way. will be replaced)
Planned features:
-Sandals: 0% Unbreakable boots that are half the strength of leather boots.
Mobs:
Will be tamable in the future, as long as you are child of Hades.
Model will be changed to make him slightly larger.
-Satyrs: 0% Half goat, half man. Spawns in forests and protects the forest it lives in. Will eventually build a small dirt house. Can be "Tamable" as your companion. He'll grow tree's for you (like bonemeal)
Code.
Maybe change the model. Slightly.
Make tamable
Make build (his house, and grow trees)
-Dragons: 0% Large reptilian giants. Will spawn in the nether and in the real world
Code.
Skin.
Stone/Metals:
-Marble Block: 0% Plain block found at 17 blocks above bedrock. Has no currant purposes, besides decoration
-Marble Statue: 0% Planned as when you break a Marble Block with a chisel, you will get a "Statue". Used for decoration
-Tin Ore: 0% Used in making Bronze. Very common
KEY:
Green = In next update
Orange = Being made (not in next update)
Yellow = Planned
Red = Difficult
(Sorry about the Yellow being a little hard to see)
In all seriousness, I was having nostalgia earlier about my old modding days and I really wanted to work on this mod again, maybe get it done for real this time. What do you say we finish it?