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The furnace update!

modder needed!

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49 replies to this topic

Poll: The furnace update! (22 member(s) have cast votes)

do you want this to be in vanilla minecraft

  1. yes (5 votes [22.73%])

    Percentage of vote: 22.73%

  2. it needs some changes first (say in the comments) (6 votes [27.27%])

    Percentage of vote: 27.27%

  3. no (11 votes [50.00%])

    Percentage of vote: 50.00%

should this there be a mod made for this?

  1. yes,its awesome (13 votes [68.42%])

    Percentage of vote: 68.42%

  2. no, i don`t think this should be a mod either. (6 votes [31.58%])

    Percentage of vote: 31.58%

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#1

113820
    113820

    Redstone Miner

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Posted 04 February 2013 - 08:22 PM

I have gathered enought to make a whole update.
I thought that furnaces need more features.
So introducing: the furnace update.

Heat
What about adding a heat feature to furnaces?
When a furnace is running for a while, it uses less fuel and cooks/melts faster.
There would be a heat level right from the fuel and the input and output from the furnace.
If you put fuel in it it would heat up.
If the furnace no longer runs it becomes colder.
And if you break it, the heat is reset.
there would be a heat level.
lets use the unit: degrees minecraft, shorted as °M. (to make a °: turn numlock on, hold alt, type 248, release alt)
the temperture levels:
etc.
2°M:this adds 2 oparations from 0
1°M:this adds 1 operation
0°M:when this heat level is in the furnace the fuel has the normal operations.
-1°M:this removes 1 operation
-2°M:this removes 2 operations from 0
etc.

Temperture
If you are in a cold biome the furnace would need take more time to heat up.
If you are in a hot biome or de nether the furnace would take less time to heat up.
If you are in the nether the furnace would store its heat, but there is also a feature called overheating,
If your furnace is overheated, you can still cook something, but it wouldn`t give you anything back.
This would only happen in the nether or if there is lava touching the furnace.
How to get ride of overheating?
Simple: just break the furnace and place it back or using water.
And what about detecting heat and cool sources near it?
If a torch/lava/fire near the furnace is placed, the furnace would heat up.
Lava could overheat the furnace.
If water/ice/snow(any snow) near the furnace is placed the furnace would cool down.

Deactivating with redstone
What about when you put a redstone signal the furnace de-activates?
Simple: if you put a redstone torch next to the furnace it will stop burning.
Even when there is something it needs to kook.
With that we can make a contraption to set the furnace of when its needed.


coal blocks
there would also be coal blocks.
1 block can smelt/cook half a stack of 64.
you make coal blocks just like clay blocks

peat
there would also be peat.
when you put dirt in the furnace there is a 1 in 8 chance to get peat.
with 1 peat you can smelt/cook 6 times in a row.
it will stack up to 16.

Giant furnace
Most people make a wall of furnaces later in the game.
So i though how could i improve this?
What about multiple furnaces if you shift+click on the entire wall the furnaces will become one giant furnace.
With one input slot for fuel, and one input and output for every furnace you have used to make the giant furnace.
If you have multiple of the same item inside the giant furnace, the giant furnace will make it one stack on

the output.
it would process all input slots at the same time.
It will put it in a chest if its placed next to it.
If you have multiple chests placed, it will split the items.


Nether furnace
And what about a nether furnace?
If there is a fire beneath the nether furnace, it would store its heat, but not endlesly, at a rate of 1 °M per min the furnace would become colder.
qmcometdude: there would also be a giant version of this.
It would be crafted like so:
Posted Image
Nether brick because it looks better than netherack around the furnace.
The iron ingot because it makes sense since iron conducts heat.

to add interaction to other mod:

Heat furnace
when we melt/cook something, we use heat,
the source of the heat doesn`t matter.
there would be a heat furnace,
this melts/cooks things on heat itself:
Posted Image
furnace=nether furnace
the more heat you give the heat furnace, the faster it melts/cooks something, but
you cant transfer heat from the heat source directly.
you have to use a heat genarator/heat store/thermo conductive pipes. first.

Heat storage
there would also be a way to store the heat.
the heat storage would store the heat:
Posted Image
it would store heat,but it would lose heat at 0,5°M
you can connect thermo cunductive pipes to it.

Thermo conductive pipes
there would also be a way to tranport heat:
Posted Image
there would also be a heat loss:
2°M per block.

heat generator
there would also be a way to make heat flow into your system:
Posted Image
to make heat simply place this block between your heat source and your heat furnace.
you could also use a fuel to make heat.

solar panel
there would also be a solar panel that makes heat:
Posted Image
this will make heat and transfer it to the heat generator
it will also transfer heat from other solar panels.
they would 1°M per tick.
they generate heat as long as the sky is not obstructed and/or it is night.

solar furnace
it will cook/smelt things, but it needs daylight.
it will cook/smelt things really slow.
it is crafted by putiing a solar panel above the heat furnace in the crafting table.

criticism and idea`s apreciated!
i am a modeler, so if you need anything modelled, please PM me.

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#2

Predextrous
  • Location: 221B Baker Street
  • Minecraft: Predextrous

Posted 04 February 2013 - 08:24 PM

Very good idea, but wouldn't the player just use a normal furnace if they are in a cold biome? As it would be quicker to smelt/cook items

#3

113820
    113820

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Posted 04 February 2013 - 08:31 PM

all furnaces need more time to heats up in cold biomes, exept the nether furnace if there is a fire beneath it.
and also do you like the recipe?
i am a modeler, so if you need anything modelled, please PM me.

#4

NitrogenSnow
  • Location: United Kingdom
  • Minecraft: NitrogenSnow

Posted 04 February 2013 - 08:45 PM

It's sense not sence. (Sorry, just had to say that).

I have an idea involving heat levels which may help this idea a little. Check here.

With the introduction of the heat level idea the Furnace could get hotter by detecting heat levels near it in a certain range. If a torch is right next to it the Furnace will smelt faster than if a torch is not next to it. This also means if the Nether has an automatic heat level of say, 3 or 4, then the Furnace would start off quite hot already.

Perhaps to cool a furnace down it could detect water blocks near it? Then if the player wanted to cool it down they could make a piston contraption that acts as a water valve to bring water down to the furnace when activated.
Intro Poem to my Channel: http://www.youtube.c...h?v=X9YIFTE3rjA

#5

Predextrous
  • Location: 221B Baker Street
  • Minecraft: Predextrous

Posted 04 February 2013 - 10:32 PM

View Post113820, on 04 February 2013 - 08:31 PM, said:

all furnaces need more time to heats up in cold biomes, exept the nether furnace if there is a fire beneath it.
and also do you like the recipe?

I adore the recipe and I really like the logic behind it ^^

#6

113820
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Posted 05 February 2013 - 03:49 PM

View PostNitrogenSnow, on 04 February 2013 - 08:45 PM, said:

It's sense not sence. (Sorry, just had to say that).

I have an idea involving heat levels which may help this idea a little. Check here.

With the introduction of the heat level idea the Furnace could get hotter by detecting heat levels near it in a certain range. If a torch is right next to it the Furnace will smelt faster than if a torch is not next to it. This also means if the Nether has an automatic heat level of say, 3 or 4, then the Furnace would start off quite hot already.

Perhaps to cool a furnace down it could detect water blocks near it? Then if the player wanted to cool it down they could make a piston contraption that acts as a water valve to bring water down to the furnace when activated.

that would be a nice idea, adding soon.
i am a modeler, so if you need anything modelled, please PM me.

#7

113820
    113820

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Posted 05 February 2013 - 06:16 PM

and what about adding the harder the difficulty the more the temperture is going to change?
i am a modeler, so if you need anything modelled, please PM me.

#8

Zaffre60
  • Minecraft: Xenokkah

Posted 05 February 2013 - 06:25 PM

Sorry, but I see some problems here.
  • People forced to live in cold biomes would be punished due to the extremely slow furnace times.
  • It would discourage stack splitting because it might just go faster when heated.
  • There are no problems with the original smelting.
Don't give me the 'it culd b optienel!!!!!1111" comeback, either. It's well thought out and well constructed, but the flaws are somewhat prevalent.

#9

EnnosukeZeami
  • Minecraft: EnnosukeZeami

Posted 05 February 2013 - 06:40 PM

I like the idea behind it, but somehow you must have a way to predict how many fuel you need, because otherwise it's just guessing if you have put enough fuel in it.

The recipie is good, but I would take gold instead of iron because its thermoconductivity is better afaik. Also I think there should be a way to keep the furnace hot without using all your fuel. Like putting lava on three (or 4) sides.

#10

113820
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Posted 05 February 2013 - 07:43 PM

and iron conducts better, because gold melts faster.

View PostZaffre60, on 05 February 2013 - 06:25 PM, said:

Sorry, but I see some problems here.
  • People forced to live in cold biomes would be punished due to the extremely slow furnace times.

  • It would discourage stack splitting because it might just go faster when heated.

  • There are no problems with the original smelting.
Don't give me the 'it culd b optienel!!!!!1111" comeback, either. It's well thought out and well constructed, but the flaws are somewhat prevalent.

let me fix your problems:
1. you could simply place any heat source near the furnace
2.why is it so bad to discourage stacksplitting? coal isn`t that rare.
3.there are also benefits of introducing heat.

there are also benefits of introducing heat. could you look at both sides before posting?
i am a modeler, so if you need anything modelled, please PM me.

#11

Zaffre60
  • Minecraft: Xenokkah

Posted 05 February 2013 - 07:48 PM

I did look at both sides. I just felt it might disrupt people's original styles of play. I myself like the idea. However, I have a question for you about the heat sources (the rest makes sense):

What kind of heat sources? Fire under the furnace might work, lava under it could work as well.

#12

113820
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Posted 05 February 2013 - 07:57 PM

heat sources:lava,torch and fire.
and it doesn`t need to be under it.
if the block of the heat source is touching the furnace it heats it up. simple.
i am a modeler, so if you need anything modelled, please PM me.

#13

113820
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Posted 06 February 2013 - 04:21 PM

do you guys think there should be a mod for this?
i am a modeler, so if you need anything modelled, please PM me.

#14

113820
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Posted 06 February 2013 - 04:42 PM

added giant furnace.
i am a modeler, so if you need anything modelled, please PM me.

#15

qmcometdude
  • Location: Behind you, watching your every move.
  • Minecraft: qmcometdude

Posted 06 February 2013 - 07:08 PM

I think the nether furnace should have a giant version. Anyways, still full support.

#16

Artifact123
  • Location: Amsterdam

Posted 06 February 2013 - 07:11 PM

Heat? A whole update dedicated to furnaces? Giant furnaces? No support.
My suggestions:

Cobwebs in spider dungeons: http://www.minecraft...pider-dungeons/

#17

113820
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Posted 06 February 2013 - 07:28 PM

how do you guys think about this suggestion being a mod?
i am a modeler, so if you need anything modelled, please PM me.

#18

qmcometdude
  • Location: Behind you, watching your every move.
  • Minecraft: qmcometdude

Posted 06 February 2013 - 09:58 PM

I was going to post my own furnace thing when I had first seen this. I just posted it here: http://www.minecraft...-at-full-power/ . I hope maybe we can combine our work to make a great mod and/or addition to the game. Please check it out, and see what you think. Even if you do not like it, you still have my support for your idea.

#19

Mathy
    Mathy

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Posted 06 February 2013 - 10:28 PM

I'd support a core update, where some of the core mechanics are updated, but not just furnaces.

Fermat said:

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#20

crazeenuthead
  • Location: Earth
  • Minecraft: SirSilverShroud

Posted 07 February 2013 - 12:47 AM

I think that this is a bit too complicated for the already simple vanilla mine craft. The furnaces currently are comfortably simple, and I would like them to remain that way.

Sorry, no support.
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