[1.5.1] [Forge] [SSP/SMP] LegendGear - Items and more, drawing inspiration from Zelda
#41
Posted 01 February 2013 - 04:30 PM
#43
Posted 01 February 2013 - 05:04 PM
I really want to play but it just crashes!
please help!
Here's the crash report.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Ticking entity
A full error report has been saved to C:\Documents and Settings\kikis\Application Data\.minecraft\crash-reports\crash-2013-02-01_18.58.37-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 1e050a18 --------
Full report at:
C:\Documents and Settings\kikis\Application Data\.minecraft\crash-reports\crash-2013-02-01_18.58.37-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/1/13 6:58 PM
-- Head --
Stacktrace:
at lm.a(PotionEffect.java:180)
at md.bx(EntityLiving.java:2375)
at md.y(EntityLiving.java:631)
at lq.j_(Entity.java:431)
at md.j_(EntityLiving.java:771)
at yc.a(World.java:2291)
at in.a(WorldServer.java:647)
at yc.g(World.java:2253)
-- Entity being ticked --
Details:
Entity Type: Pig (pd)
Entity ID: 115
Name: Pig
Exact location: -4.22, 59.96, -16.68
Block location: World: (-5,59,-17), Chunk: (at 11,3,15 in -1,-2; contains blocks -16,0,-32 to -1,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Momentum: -0.03, -0.13, -0.45
Stacktrace:
at yc.h(World.java:2107)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: Copy of New World
All players: 0 total; []
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: -6108565651252138516
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-32,64,14), Chunk: (at 0,4,14 in -2,0; contains blocks -32,0,0 to -17,255,15), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 25080 game time, 11825 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 138565 (now: false), thunder time: 103051 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:159)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_11, Oracle Corporation
Java VM Version: Java HotSpot Client VM (mixed mode, sharing), Oracle Corporation
Memory: 197581960 bytes (188 MB) / 304087040 bytes (290 MB) up to 304087040 bytes (290 MB)
JVM Flags: 2 total; -Xms300m -Xmx300m
AABB Pool Size: 2945 (164920 bytes; 0 MB) allocated, 2945 (164920 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_A3 6 mods loaded, 6 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
LegendGear [Legend Gear] (NMcCoy-LegendGear-1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 971 (54376 bytes; 0 MB) allocated, 971 (54376 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NullPointerException
at lm.a(PotionEffect.java:180)
at md.bx(EntityLiving.java:2375)
at md.y(EntityLiving.java:631)
at lq.j_(Entity.java:431)
at md.j_(EntityLiving.java:771)
at yc.a(World.java:2291)
at in.a(WorldServer.java:647)
at yc.g(World.java:2253)
at yc.h(World.java:2107)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:159)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
--- END ERROR REPORT ed297ed9 ----------
#44
Posted 01 February 2013 - 07:14 PM
#45
Posted 01 February 2013 - 08:47 PM
Blow Duster (I think that's what it's called) from Minish Cap.
- Right click to suck up dropped items, chickens, and plants then left click to shoot it out.
Fire, Ice, and light arrows.
-Fire arrows can create a fire and is made with Netherrack
-Ice arrows can make ice, snow, and a slowness 2 effect. It's made with SnowBlocks.
-Light arrows shoot in a strait line and is made with glowstone blocks.
If you have more than 1 kind of arrow , you can switch arrows by mouse wheel scrolling while charging your bow.
Thanks for creating a cool mod.
#47
#48
Posted 02 February 2013 - 01:35 AM
#49
Posted 02 February 2013 - 04:09 AM
NMcCoy, on 01 February 2013 - 07:14 PM, said:
So if i make a new world it will work, right?
#50
Posted 02 February 2013 - 07:20 AM
#51
Posted 02 February 2013 - 08:02 AM
#52
Posted 02 February 2013 - 12:57 PM
Yominecraftplayers, on 02 February 2013 - 04:09 AM, said:
So if i make a new world it will work, right?
You can wait AFK if you want, but eye dunnow.
#54
Posted 02 February 2013 - 07:07 PM
Curious as to people's opinions - should bombs destroy nothing, only cobblestone, or a new block type by default?
#55
Posted 02 February 2013 - 09:22 PM
NMcCoy, on 02 February 2013 - 07:07 PM, said:
Curious as to people's opinions - should bombs destroy nothing, only cobblestone, or a new block type by default?
Whenever I install the mod with the direct download (adfly never works D:) the medallions work but the necklace items always become a seed. Why?
#56
Posted 02 February 2013 - 09:38 PM
youngsora1, on 02 February 2013 - 09:22 PM, said:
#57
Posted 03 February 2013 - 11:04 AM
#58
Posted 03 February 2013 - 11:08 AM
NMcCoy, on 02 February 2013 - 07:07 PM, said:
Curious as to people's opinions - should bombs destroy nothing, only cobblestone, or a new block type by default?
In my opinion, the config idea was pretty good, and it should be inplemented.
#59
Posted 03 February 2013 - 12:03 PM
#60
Posted 03 February 2013 - 01:08 PM
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.










