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[1.5.1] [Forge] [SSP/SMP] LegendGear - Items and more, drawing inspiration from Zelda

1.5.1 zelda magic plants bombs weapons quiver boomerang adventure hookshot

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1162 replies to this topic

#21

Rory
    Rory

    Void Miner

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Posted 31 January 2013 - 06:45 PM

Amazing mod

Out of the almost 3'000'000 people on MCF I alone have the username "Rory", neat huh?


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#22

RS_OP_DRAGON

Posted 31 January 2013 - 07:09 PM

Hope your body is ready to get flooded with people liking and using your mod. Also this guy is doing a multipart mod review of your mod also. <----- part one is up.
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#23

dylanisabnormal
  • Location: Aruba
  • Minecraft: dylanisabnormal

Posted 31 January 2013 - 07:11 PM

Can you also make a minecraft 1.4.5 compatible version?

#24

RS_OP_DRAGON

Posted 31 January 2013 - 07:13 PM

View Postdylanisabnormal, on 31 January 2013 - 07:11 PM, said:

Can you also make a minecraft 1.4.5 compatible version?

I doubt that he/she would, considering that he made it after 1.4.5
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#25

Pendragona55
  • Minecraft: Pendragona

Posted 31 January 2013 - 07:23 PM

What is the best forge to use?

#26

RS_OP_DRAGON

Posted 31 January 2013 - 07:29 PM

View PostPendragona55, on 31 January 2013 - 07:23 PM, said:

What is the best forge to use?

Version minecraftforge-universal-1.4.7-6.6.0.497. Basically the most up to date, recommended universal version.
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#27

LegendaryKoala
  • Minecraft: LegendaryKoala

Posted 31 January 2013 - 07:55 PM

View PostNMcCoy, on 31 January 2013 - 01:45 AM, said:

Not especially; it's leftover code from an earlier iteration and doesn't do anything. Think of it as an easter egg. Posted Image

The effect is derived from a slime 'using' the heart. But yes an Easter egg indeed!


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Can you elaborate on this? If you have a quiver with arrows in it, it will draw from the quiver before using loose arrows. If all of your quivers are empty, it will use arrows as normal. Are you seeing behavior other than this?

I apologies on this I was using a modded bow from Minefantasy, 'ironbark' It uses your quiver as intended but has a few glitches. This issue needs to go onto another forum not yours.

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That's strange. Glitch out in what way? I don't know how mo' creatures does things, so I'm not sure what the interaction here is. Are you right-clicking the mob with an emerald shard in hand? (If you merge shards by right-clicking, it will play the sound; this is intended.) Are you collecting an emerald shard while a thing is sitting on your head?

The sound will continually replay in a spam like way. I cannot physically show you anything because I would need to make a video(which I might do.) But specifically you can pick up a scorpion and place it on your head with mo'creatures. When doing so the sound from the emerald pick up is then spammed until you rightclick again causing the scorpion to become removed. If you don't know what to do about that~ its fine, I just thought I'd bring it to your attention.

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Speaking of quivers and things sitting on your head... I have updated the main post with a "secrets" category. Posted Image
Bomb + arrow = head exploded (<- see what I did there :D?)

#28

Wiggmuzle

Posted 31 January 2013 - 11:09 PM

Amazing amazing mod, did a showcase will post it for others as I go very in depth with everything and it should help people, plus it's just awesome ;) Coming right up!....

#29

NMcCoy
    NMcCoy

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Posted 31 January 2013 - 11:45 PM

Update released!

Medallions can now be attached to swords to give them special attacks! Check the "Augmented Swords" section in the main post for more info!

Also, dispensers can now arm bombs, per Devalut's suggestion.
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#30

Wiggmuzle

Posted 31 January 2013 - 11:56 PM

View PostNMcCoy, on 31 January 2013 - 11:45 PM, said:

Update released!

Medallions can now be attached to swords to give them special attacks! Check the "Augmented Swords" section in the main post for more info!

Also, dispensers can now arm bombs, per Devalut's suggestion.

Dangit I would have loved to have had that part in my video haha

#31

Wiggmuzle

Posted 01 February 2013 - 01:02 AM



#32

MoonlitUmbreon
  • Minecraft: Moonlit_Umbreon

Posted 01 February 2013 - 01:25 AM

Fixed

#33

MoonlitUmbreon
  • Minecraft: Moonlit_Umbreon

Posted 01 February 2013 - 02:12 AM

Sorry for double post

#34

estradus
  • Location: If I told you then it wouldn't be a secret base!
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Posted 01 February 2013 - 02:32 AM

The quivers dont work with the bows added by the more bows mod. I'm not sure about any other modded bows, though- i only got this one because I dont use normal bows much and i felt bad leaving my quiver sitting on my shelf, unused.
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#35

ezeglace
  • Location: Brooklyn
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Posted 01 February 2013 - 02:51 AM

View Postestradus, on 01 February 2013 - 02:32 AM, said:

The quivers dont work with the bows added by the more bows mod. I'm not sure about any other modded bows, though- i only got this one because I dont use normal bows much and i felt bad leaving my quiver sitting on my shelf, unused.

Looks like I found the forum page.

Well this indeed looks like a great mod I have got to try this on my mod pack some day. Also I'm am a heavy more bows mod user so if what Estradus says about the incompatibility is true then I feel unsure about adding the mod
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#36

Karganeth

Posted 01 February 2013 - 03:20 AM

Great mod with no pointless items.

Interoperability with Balkon's weapon mod and other weapon-adding mods would of course be great. Hmm... time for a Forge Weapon Dictionary :P ?
Still using EntityRegistry.registerGlobalEntityID() to register your Forge mod's entities? Still worried about mob entity conflicts with other mods? FAIL! (Click and be enlightened :P )

#37

omar2513
    omar2513

    Tree Puncher

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Posted 01 February 2013 - 05:11 AM

great mod this mod is amazing hope this mod keeps continue cuz u are a amazing moder and i bet in a few month u will be famous :)

#38

estradus
  • Location: If I told you then it wouldn't be a secret base!
  • Minecraft: estradus

Posted 01 February 2013 - 05:16 AM

The only incompatability is that it doesnt use the arrows from the quiver- you have to have them seperate.
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#39

Zeldaholic

Posted 01 February 2013 - 07:26 AM

Finally something legend of zelda other than adventurecraft. Looks amazing.

(Does my username suggest much.)
Nerf's next great challenge is to make an automatic belt fed rocket launcher hand gun with a scope.

#40

Mathematicman

Posted 01 February 2013 - 08:02 AM

View PostLegendaryKoala, on 30 January 2013 - 05:07 PM, said:

Finally a mod developer that attempts to be unique and different without overhauling all of minecraft in order to 'rein-vision it'.
The pheonix feathers (which actually sound like they come from nexon's games; mabinogi, vindictus) are genius!

I will test this.

Edit: THEY WORK BEAUTIFULLY! I have been constantly brainstorming on the best way to make it so that players that are careful and strive to stay alive are given a chance. (Via falling in lava or falling to their death, some turn of unfortunate events ). As for the rest of everything I still have to Run through it all.



Get the latest version of fml.
I've got the latest version of FML and it still doesn't work for me! :(