Hello!
I just saw DayM mod, and the 3d ak-47.. 3D.. and i was wondering, is there any tutorial on how to make them? if yes please send me a link here or in a pm ;J and by "them" i mean just an 3d Item or pickaxe.
P.S Sorry if this is the wrong section.
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[forge] How do i make 3d objects in like blender?
Started by
Amun_Ra
, Jan 29 2013 09:00 PM
6 replies to this topic
#1
Posted 29 January 2013 - 09:00 PM
Peace & Love
What's up with all the hate everyday?
#2
Posted 31 January 2013 - 01:56 AM
Amun_Ra, on 29 January 2013 - 09:00 PM, said:
Hello!
I just saw DayM mod, and the 3d ak-47.. 3D.. and i was wondering, is there any tutorial on how to make them? if yes please send me a link here or in a pm ;J and by "them" i mean just an 3d Item or pickaxe.
P.S Sorry if this is the wrong section.
I just saw DayM mod, and the 3d ak-47.. 3D.. and i was wondering, is there any tutorial on how to make them? if yes please send me a link here or in a pm ;J and by "them" i mean just an 3d Item or pickaxe.
P.S Sorry if this is the wrong section.
Custom renders are advanced java. You basically need to know how to use Lightweight Java Gaming Library and OpenGL which is a graphics library to get a render with . This is what someone else told me as I also asked something similar lol.
BTW- dont worry it is the right section
EDIT: heres an incomplete tutorial for LWJGL, the tutorial is focused on rendering a custom GUI (cant really tell since it is incomplete) using LWJGL. All it only does is setup everything you'll need first, but it worth the look.
http://www.minecraft...l-lwjgl-basics/
#3
Posted 31 January 2013 - 04:37 AM
A bit more expanding on what Brinith said, In blender, you can export your project as a ".obj" file format. This is by far the easiest to work with.
You'll have to make a custom .obj parser which isn't too difficult if you know anything about file I/O in java...Good luck! I'd love to see more stuff like this in the modding community!
You'll have to make a custom .obj parser which isn't too difficult if you know anything about file I/O in java...Good luck! I'd love to see more stuff like this in the modding community!
If I helped you, return the favor by pressing the green arrow over there -------------->
#4
Posted 31 January 2013 - 07:56 PM
I found LWGJL tutorials on Youtube for general purposes, not just for minecraft. It should help, but I haven't actually watched it yet.
http://www.youtube.c...9F2453814E0E315
Episode 24 should be the one you are looking for, but I think its best for you to watch them all.
http://www.youtube.c...9F2453814E0E315
Episode 24 should be the one you are looking for, but I think its best for you to watch them all.
#5
Posted 01 February 2013 - 01:50 AM
Easier method is using a application called Techne and just exporting it as .java
#6
Posted 01 February 2013 - 02:02 AM
SuitedSlime, on 01 February 2013 - 01:50 AM, said:
Easier method is using a application called Techne and just exporting it as .java 
the problem is that this method only works for blocks and mobs(maybe some other things). However, when making a tool or bow, you have to change the normal vanilla render of a sword to something else and it doesnt work with the .java file(you maybe could, but never heard of someone doing so). I have only seen it done with .obj files.
#7
Posted 06 February 2013 - 10:54 AM
Hmm, i think this is to hard for me atm... ;/
Peace & Love
What's up with all the hate everyday?








