SHAPE SHIFTER Z 6.0 Visit my website for a version that does not require Optifine See Planet Minecraft for original mod post.
So what is the difference between 6.0 and 6.01 LE? OptiFine is required for verison 6.01 LE. Version 6.0 is a standalone vanilla mod.
Shape Shifter Z itself is a mod I started in December 2012 that allows you to turn into most creatures and has abilities, and most importantly supports 1.4.7 and will quickly get upgraded to 1.5. My primary publishing point is Planet Minecraft. When I started back in December, I didn't plan to do this but when I posted my original version people demanded more. I won't update this post rather follow me on original mod post or on my website.
Credit to Sylaek for having the original Shape Shifter. It was one of the first mods I installed on Minecraft. And we all miss the easy to use GUI he put together for selecting your shape, instead of the silly bones I used. I might let the GUI be the major difference because I like the survival aspect of requiring items to access the mods ability.
Known Issue: The two Special Bones that activate all the Mod's features look white. This is to increase texture pack compatibility, otherwise they are invisible. The non-optifine version does not have this bug. But it has the other bug, where if you use a texture pack the bones are invisible.
For Minecraft 1.4.7
- SSP or SMP (Open to LAN only)
Follow installation instructions carefully:
- Get fresh minecraft.jar by forcing update.
- Delete META-INF folder from minecraft.jar
- Extract OptiFine_1.4.6_HD_U_B6.zip into the minecraft.jar
- Extract ShapeShifterZ601LE.zip file into the minecraft.jar