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Shape Shifter Z 6.01 LE [OptiFine] [SSP] [LAN]

shape shifter 1.4.6 1.4.7 ssp smp optifine hd hd textures hi def

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27 replies to this topic

#1

zacuke
    zacuke

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Posted 28 January 2013 - 06:31 AM

SHAPE SHIFTER Z 6.01 LE: Optifine Ultra MUST be installed first for this limited edition release. Limited edition means OptiFine support might not be in the final product. Also take note it only supports Ultra not the Standard or Lite versions of Optifine.

SHAPE SHIFTER Z 6.0 Visit my website for a version that does not require Optifine See Planet Minecraft for original mod post.

So what is the difference between 6.0 and 6.01 LE? OptiFine is required for verison 6.01 LE. Version 6.0 is a standalone vanilla mod.

Shape Shifter Z itself is a mod I started in December 2012 that allows you to turn into most creatures and has abilities, and most importantly supports 1.4.7 and will quickly get upgraded to 1.5. My primary publishing point is Planet Minecraft.  When I started back in December, I didn't plan to do this but when I posted my original version people demanded more.  I won't update this post rather follow me on original mod post or on my website.

Credit to Sylaek for having the original Shape Shifter. It was one of the first mods I installed on Minecraft. And we all miss the easy to use GUI he put together for selecting your shape, instead of the silly bones I used. I might let the GUI be the major difference because I like the survival aspect of requiring items to access the mods ability.

Known Issue: The two Special Bones that activate all the Mod's features look white. This is to increase texture pack compatibility, otherwise they are invisible. The non-optifine version does not have this bug. But it has the other bug, where if you use a texture pack the bones are invisible.

Description:
Spoiler:

For Minecraft 1.4.7
  • SSP or SMP (Open to LAN only)
Downloads Installation
Follow installation instructions carefully:
  • Get fresh minecraft.jar by forcing update.
  • Delete META-INF folder from minecraft.jar
  • Extract OptiFine_1.4.6_HD_U_B6.zip into the minecraft.jar
  • Extract ShapeShifterZ601LE.zip file into the minecraft.jar
  • Play!
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Spoiler:


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#2

1337RYoN
  • Minecraft: 1337RYoN

Posted 28 January 2013 - 07:33 AM

This is really cool but how is it different from the original version?
I can't notice any differences in the description, so what's special about this LE version?
Great work dude, keep it up.

#3

zacuke
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Posted 28 January 2013 - 07:45 AM

View Post1337RYoN, on 28 January 2013 - 07:33 AM, said:

This is really cool but how is it different from the original version?
I can't notice any differences in the description, so what's special about this LE version?
Great work dude, keep it up.

I am re-writing post a little bit, tell me if it is clearer what is going on.

#4

1337RYoN
  • Minecraft: 1337RYoN

Posted 28 January 2013 - 07:55 AM

View Postzacuke, on 28 January 2013 - 07:45 AM, said:

I am re-writing post a little bit, tell me if it is clearer what is going on.
Yeah, now it's easier to understand why it's LE.
Thanks for this awesome mod! Also, do you plan to add forge support?
EDIT: Uh... I deleted META-INF, installed Optifine first, but I still get stuck at done loading sign. Help?
Btw I'm using a fresh jar

#5

zacuke
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Posted 28 January 2013 - 08:02 AM

View Post1337RYoN, on 28 January 2013 - 07:55 AM, said:

Yeah, now it's easier to understand why it's LE.
Thanks for this awesome mod! Also, do you plan to add forge support?
EDIT: Uh... I deleted META-INF, installed Optifine first, but I still get stuck at done loading sign. Help?

Did you install ULTRA its only compatible with ULTRA and I will make this more obvious in the post.

#6

1337RYoN
  • Minecraft: 1337RYoN

Posted 28 January 2013 - 08:05 AM

Yeah, I installed Ultra B6
Still not working.
Can you upload your minecraft.jar on dropbox or something?
Mine doesn't seem to want to work. :\

#7

zacuke
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Posted 28 January 2013 - 08:08 AM

View Post1337RYoN, on 28 January 2013 - 08:05 AM, said:

Yeah, I installed Ultra B6

I just did a force update my self, reinstalled OptiFine, then installed the ShapeShifter zip and it worked great. Make sure you aren't loading an old world that might be causing problems. Be sure to force update first.

#8

deadbuilder1
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Posted 28 January 2013 - 08:10 AM

Oh that's pretty cool. It'll help me when recording MC movies.

#9

1337RYoN
  • Minecraft: 1337RYoN

Posted 28 January 2013 - 08:17 AM

I followed 100% of the instructions after force updating.
MC loads up fine, no done loading or any errors.
Only thing is, none of the mod items show up.

#10

zacuke
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Posted 29 January 2013 - 12:42 AM

I must assume it's an installation problem or some other error, since I am unable to recreate the problem you describe. More things to consider: could be a language issue, make sure your minecraft is set to English US. Could be the "White bones" known issue - the special items look identical to the regular bone in the 6.01 LE version.

Try the 6.0 version too, just remember no OptiFine.

If anybody else sees this would appreciate feedback on installation success or failure.

#11

DarkEspeon

Posted 01 February 2013 - 12:46 AM

how do you fly as the dragon? I can't get it to work

#12

zacuke
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Posted 01 February 2013 - 01:05 AM

it works, you just fly like in creative mode except it works in survival if your dragon. make sure no other mods installed

#13

Datattak
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Posted 15 February 2013 - 02:17 AM

Great mod! Hope it get plenty of support so it can continue!

#14

sentarius101
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Posted 28 February 2013 - 07:58 AM

love this mode but 1337RYoN's right, how is it different?

PEACE OUT!

#15

ExplosiveMotive
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Posted 03 March 2013 - 04:26 PM

Reset the map! It's Dead! (the test server)

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#16

Karasu6
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Posted 06 March 2013 - 01:39 AM

Hiya Zacuke! I'm here to ask you somethign, can you do a Forge version of the mod? it's very mch easer making mods with forge (that's what I heard) and I VERY WANT to use this mod, It's AWESOME!!! so please do this for me but don't discontinues the non forge version for the players that can't use Forge. SIncerily, I WANT TO USE THIS MOD!!!
[center][url="http://www.minecraft...her-madocraft/"][IMG]http://i271.photobucket.com/albums/jj129/Deepercutt/Madocraftbanner1_zpsaa98555f.png[/IMG][/url][/center]

#17

TheJackofBladesEye

Posted 07 March 2013 - 01:57 AM

Mind making a version for forge? or atleast something that goes in the "mods" Folder? because i hate adding mods to my jar cause its a back breaking time to get them out. Or core mods folder.

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#18

iamamodder

Posted 07 March 2013 - 02:31 AM

can u add a mob that isn't in minecraft or that was suppose to be in minecraft like the pigman or herobrine

#19

zacuke
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Posted 07 March 2013 - 03:16 AM

Hey All, thanks for checking out my version of a Shape Shifter mod. I owe everything to my five year old son because without him I would never have tried to modify the Minecraft source code.

I don't have enough time to keep this post updated as well as Planet minecraft, so head on over there for updated info. Also I check PMC much more often so if you have any questions or comments post them there for quicker response.

As far as Forge compatibility, it is unlikely. I couldn't find any of the appropriate hooks to write a proper forge mod that drops into the mods folder. For me, it is much more difficult to figure out the forge way of doing things. However it was relatively easy for me to hack up the base source code. I do spend a little bit of time here and there reading about forge and trying to find some good tutorials, but there aren't that many.

After I get 100% done (all abilities) then I will think about adding new content and mobs to the game.

But I can't support several versions at once, it's just too much. I work full time (yes, programming job) and a single dad so really it's amazing I have accomplished anything.

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#20

CreeperOnTheLOOSE
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Posted 08 March 2013 - 03:23 AM

What about a spider-jockey!? :D
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