My First World, My First Trap
I love MineCraft game mechanics, and figuring out how to stuff works. I like challenges, but not building. So way back in my first world, my first base was in a shallow cave. I dug a staircase down deep. The cave lead me directly to a flooded underground ravine. I had only an iron pick and sword but no armor and no skill. So I decided to build a mob grinder off the side of the flooded ravine. The natural water currents washed the randomly spawned bad guys down into a pit, and a roof was built to force them to drown. It was small, but took me hours to get it right. But it was fun.
The Life and Death of My Only House, Ever.
I moved to a new location and built a small two story house. Creepers kept blowing up parts, and I found I didn't like the walls anyway, (they hide the beautiful world, and box me in), so I tore down the walls I built a trench instead. Mobs would fall in the trenches, and I would dump lava or drop sand, or start fires to kill them.
Now, a house with no walls doesn’t need a roof. A base with no buildings is a waste of effort, as the things I collect are farther and farther away. I’m playing for the challenge. I want to master my environment and outwit my enemies, not just plow through with overpowered weapons and armor.
So I started a new world, and resolved to be a nomad, and a trapper.
The Trapper’s Aim
My goal is to kill mobs always by trapping, not hitting. Kill by suffocation, drowning, pricking, burning, falling, or exploding. If I ever kill something by hitting it (when zombies are mobbing I into a corner, it's hard to resist), it counts negative score. I've gotten somewhat skilled at this challenge. Usually I can get my victim in under a minute, but things are not always this easy.
I carry no sword, no bow, generally wear no armor, and play on hard. I play aggressively and take risks. I play semi-hardcore, meaning if I die I must retrieve my gear, or it is game over. This is not easy as the death spot is always surrounded by mobs, in a dark cave, and I can't make a slow safe trap as items would despawn before I complete the job.
My life as a nomadic trapper is a never ending challenge that has kept me entertained for 10 months. So far I'm on World 31, but the rate of creating new worlds is going down.
How to be Nomadic
Trapping is a resource-intensive occupation. There are so many different and interesting resources to build with, I need chests to hold everything. And I want to take it all with me. To do this, I need mine carts. So as soon as I have my basic gear, I head for the mines.
Once my inventory is full, I set down a chest and make my first temporary base, where I cave-mine until it’s time to move on. By this time, I will have enough iron to establish a rail line. Furnace carts and chest carts carry all my supplies to a forward base. Open caves are never completely safe though, so I have to be especially careful when moving. A creeper exploding my mobile chests could be a disaster.
I’m never far from my current base, and I never need to travel miles to go home for stuff and return, as I never return the way I came.
Caving isHard
To build effective traps, I need to use the terrain against the mobs. But in caves, often the terrain is against me. Open caverns with caves in every direction present terrible challenges. Mobs can come from every direction, including jumping down from above, and if they do, I must not slay them, but must escape and ward them off until I can prepare my trap. Water, lava, and bad terrain can make this difficult. Open caverns, mine shafts, ravines all present different terrain with unique challenges. So I scope out the terrain, fend against unwanted aggressors, build my trap. Then I set myself as the bait.
Every monster is a different challenge. Spiders will climb to get me when I’m not ready. Skeletons would rather shoot from a distance than run for my trap. Zombies just hit hard (I have no armor). Creepers would rather explode than come all the way where I need them. Glitchy cave spiders are the worst. I can box them in, but then how do I kill them and get the loot?
The Ultimate Challenge
The end goal of my journey is to trap and kill every single mob in the game. To date I have claimed every overworld creature, good and bad, but I want to get better. When I'm ready, I will take on all the mobs of the underworld as well. I expect ghasts will be especially tricky.
Next I aim to take on the wither. I will build it free in the overworld, and attempt to lure it into my trap, while not dying. I have no idea what it will take to pull this off.
Finally, I will slay the ender dragon. This will be hard as I cannot contain the dragon, and it will destroy any blocks I place, but I have a hundred ideas to try and I expect it will be great fun.
No, you can spawn them to fall straight into lava. Then again, you can do the same with chickens...
I could create a golem over lava, but what would be the point? There's no challenge to killing your companions. More interesting is building an iron golem to take on a skeleton spawner - if that works.
Okay then. There are ways to survive that blast, but eggs or snowballs is a fine approach too. Apparently the crystals are extremely volatile so almost any method can be used.
Well, I wish you luck! I warn you it's not easy. In my view, there's only one rule that matters: Do not kill by hitting. Everything else is just a matter of style. Until you have some experience, I'd suggest easy mode and iron armor, as they are going to hit you. After that it's all about strategy and tactics. I'll leave it up to you to find your own way, or I can give you some secrets I've learned along the way.
I play on full hardcore as a full nomad. I can't trap or use redstone or anything like that, (too complicated for me) but I move along, as fast as I can, as far as I can. I only take what fits in my inventory, so I don't ever really carry much, and my goal is to get as far away from spawn as I can. So, very different from what you do, along with being much simpler, but you've got quite the system worked out there, and it really sets you apart from the majority "Dimminds dimminds sord" Players. Good luck in the nether.
This has caused me to develop my own playing style: Nomadic Hunter
Goal:
To get as far away from spawn as possible
Rules:
Must be on hardcore, no house, no armor, no torches, must use no torches; can only carry what's in your inventory, no farms
It's surprisingly fun, because due to the armor restrictions, you want to make as many kills as possible by either causing creepers to kill other monsters, luring them into lava, or shooting them with arrows. For food, you have to hunt animals and cook the meat as fast as possible while trying not to be killed, as you cannot build structures.
This has caused me to develop my own playing style: Nomadic Hunter
Goal:
To get as far away from spawn as possible
Rules:
Must be on hardcore, no house, no armor, no torches, must use no torches; can only carry what's in your inventory, no farms
It's surprisingly fun, because due to the armor restrictions, you want to make as many kills as possible by either causing creepers to kill other monsters, luring them into lava, or shooting them with arrows. For food, you have to hunt animals and cook the meat as fast as possible while trying not to be killed, as you cannot build structures.
Sounds a bit like KurtJMac, but his rules are a bit different. Every day he goes west from dawn to dusk with his pet wolf, then builds a hidey-hole for the night and continues on. He's gone about 1000km so far. But I guess you intend to skip the beds so travel at night. I've done that many times. It's usually not a problem, but occasionally you get all manner of creatures chasing you at once. If I'm unequipped or overwhelmed, I just run for it. Otherwise I will take them out on the open ground.
Hey , Incredible style!. Unique perseverance and strategy you put into it!. I truly respect you for not carrying away with the XGeneration swag vip diamonds kids !. My style of play is of sneak and having shortcuts into biomes and living in the foresty snowy trees with limited arrows. And moslt protecting my territory from whatever lurks around .
sounds like you've found a way to make minecraft your own, good job.
just a quick thought on the part taking about cave spiders - you can dump a bucket of lava into the tunnels with the spawner to clear out spiders and cobweb's, then pick up your source again and torch them off if need be.
A possible way of killing (passive) mobs is to put a sapling on the block occupied by a mob, and quickly bonemeal it. The mob will be stuck in the tree.
It's so fun once you get your bucket of lava. It can be used for all sorts of things:
Burning monsters
Clearing caves
Starting forest-fires
Cremating your friends remains (really)
I love MineCraft game mechanics, and figuring out how to stuff works. I like challenges, but not building. So way back in my first world, my first base was in a shallow cave. I dug a staircase down deep. The cave lead me directly to a flooded underground ravine. I had only an iron pick and sword but no armor and no skill. So I decided to build a mob grinder off the side of the flooded ravine. The natural water currents washed the randomly spawned bad guys down into a pit, and a roof was built to force them to drown. It was small, but took me hours to get it right. But it was fun.
The Life and Death of My Only House, Ever.
I moved to a new location and built a small two story house. Creepers kept blowing up parts, and I found I didn't like the walls anyway, (they hide the beautiful world, and box me in), so I tore down the walls I built a trench instead. Mobs would fall in the trenches, and I would dump lava or drop sand, or start fires to kill them.
Now, a house with no walls doesn’t need a roof. A base with no buildings is a waste of effort, as the things I collect are farther and farther away. I’m playing for the challenge. I want to master my environment and outwit my enemies, not just plow through with overpowered weapons and armor.
So I started a new world, and resolved to be a nomad, and a trapper.
The Trapper’s Aim
My goal is to kill mobs always by trapping, not hitting. Kill by suffocation, drowning, pricking, burning, falling, or exploding. If I ever kill something by hitting it (when zombies are mobbing I into a corner, it's hard to resist), it counts negative score. I've gotten somewhat skilled at this challenge. Usually I can get my victim in under a minute, but things are not always this easy.
I carry no sword, no bow, generally wear no armor, and play on hard. I play aggressively and take risks. I play semi-hardcore, meaning if I die I must retrieve my gear, or it is game over. This is not easy as the death spot is always surrounded by mobs, in a dark cave, and I can't make a slow safe trap as items would despawn before I complete the job.
My life as a nomadic trapper is a never ending challenge that has kept me entertained for 10 months. So far I'm on World 31, but the rate of creating new worlds is going down.
How to be Nomadic
Trapping is a resource-intensive occupation. There are so many different and interesting resources to build with, I need chests to hold everything. And I want to take it all with me. To do this, I need mine carts. So as soon as I have my basic gear, I head for the mines.
Once my inventory is full, I set down a chest and make my first temporary base, where I cave-mine until it’s time to move on. By this time, I will have enough iron to establish a rail line. Furnace carts and chest carts carry all my supplies to a forward base. Open caves are never completely safe though, so I have to be especially careful when moving. A creeper exploding my mobile chests could be a disaster.
I’m never far from my current base, and I never need to travel miles to go home for stuff and return, as I never return the way I came.
Caving is Hard
To build effective traps, I need to use the terrain against the mobs. But in caves, often the terrain is against me. Open caverns with caves in every direction present terrible challenges. Mobs can come from every direction, including jumping down from above, and if they do, I must not slay them, but must escape and ward them off until I can prepare my trap. Water, lava, and bad terrain can make this difficult. Open caverns, mine shafts, ravines all present different terrain with unique challenges. So I scope out the terrain, fend against unwanted aggressors, build my trap. Then I set myself as the bait.
Every monster is a different challenge. Spiders will climb to get me when I’m not ready. Skeletons would rather shoot from a distance than run for my trap. Zombies just hit hard (I have no armor). Creepers would rather explode than come all the way where I need them. Glitchy cave spiders are the worst. I can box them in, but then how do I kill them and get the loot?
The Ultimate Challenge
The end goal of my journey is to trap and kill every single mob in the game. To date I have claimed every overworld creature, good and bad, but I want to get better. When I'm ready, I will take on all the mobs of the underworld as well. I expect ghasts will be especially tricky.
Next I aim to take on the wither. I will build it free in the overworld, and attempt to lure it into my trap, while not dying. I have no idea what it will take to pull this off.
Finally, I will slay the ender dragon. This will be hard as I cannot contain the dragon, and it will destroy any blocks I place, but I have a hundred ideas to try and I expect it will be great fun.
My thread: Life as a Nomadic Trapper: http://www.minecraftforum.net/topic/1664475-my-life-as-a-nomadic-trapper
I could create a golem over lava, but what would be the point? There's no challenge to killing your companions. More interesting is building an iron golem to take on a skeleton spawner - if that works.
Thanks! I do have fun. If it gets boring, I change it up.
Crystals are blocks, not mobs. I imagine I'd just climb up and pick axe it.
My thread: Life as a Nomadic Trapper: http://www.minecraftforum.net/topic/1664475-my-life-as-a-nomadic-trapper
My thread: Life as a Nomadic Trapper: http://www.minecraftforum.net/topic/1664475-my-life-as-a-nomadic-trapper
Seriously though, this is pretty cool.
My thread: Life as a Nomadic Trapper: http://www.minecraftforum.net/topic/1664475-my-life-as-a-nomadic-trapper
My thread: Life as a Nomadic Trapper: http://www.minecraftforum.net/topic/1664475-my-life-as-a-nomadic-trapper
Nomadic Hunter
Goal:
To get as far away from spawn as possible
Rules:
Must be on hardcore, no house, no armor, no torches, must use no torches; can only carry what's in your inventory, no farms
It's surprisingly fun, because due to the armor restrictions, you want to make as many kills as possible by either causing creepers to kill other monsters, luring them into lava, or shooting them with arrows. For food, you have to hunt animals and cook the meat as fast as possible while trying not to be killed, as you cannot build structures.
Agree
Sounds a bit like KurtJMac, but his rules are a bit different. Every day he goes west from dawn to dusk with his pet wolf, then builds a hidey-hole for the night and continues on. He's gone about 1000km so far. But I guess you intend to skip the beds so travel at night. I've done that many times. It's usually not a problem, but occasionally you get all manner of creatures chasing you at once. If I'm unequipped or overwhelmed, I just run for it. Otherwise I will take them out on the open ground.
My thread: Life as a Nomadic Trapper: http://www.minecraftforum.net/topic/1664475-my-life-as-a-nomadic-trapper
just a quick thought on the part taking about cave spiders - you can dump a bucket of lava into the tunnels with the spawner to clear out spiders and cobweb's, then pick up your source again and torch them off if need be.
good luck with all of that.
My Island Adventure - http://www.minecraft...brief-tutorial/
me(red) playing UT2K4 - http://www.youtube.c...h?v=Wz0DnP7wXnU
Burning monsters
Clearing caves
Starting forest-fires
Cremating your friends remains (really)