Even with the official release of 1.4.7, Mojang isn't slowing down one bit - time for another Snapshot! What sort of amazing stuff lies in store for today's preview? Let's take a look!
Textures for blocks and items now have individual image files
Improved death messages
Improved naming (using the anvil) of containers and mob eggs
Trapped chests now give off the redstone signal through walls
Improved hoppers and made them controllable by redstone
Updated language files
Language files can now be updated via the background downloader (no need for a new Minecraft release)
A Note on Textures
Starting from this snapshot and forward, blocks and items will no longer load their artwork from one big sheet of sprites. Instead, they’ll have individual files for each image they’re using. The benefit from this is that it will be easier for Mojang to support custom blocks and items in the future. It will also allow Mojang to mix and match block artwork resolutions, and make sure that you get graphics for blocks that your current texture pack isn't updated for. Pretty awesome!
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Sounds promising! Personally, I don't use the snapshots, but I like them anyway for the videos people release and being able to see what's coming for the next big update.
Either I don't know what you're talking about, or you don't. Possibly both.How could making texture packs simpler, easier, more expandable, and easier to maintain and modify, also signal the end of quality?
Yes, this means FULLY AUTOMATED SMELTING! And its EASY! I have GREAT screenshots, but not sure how to post them...
Brewing? Totally doable! It has to be controlled a ton more, but it still completely works! You need to use a redstone signal to power-off a hopper so you can control inputs, but with a timer system I am sure you can set up a great fully automatic brewing machine
Its excellent, and the quartz blocks look awesome...
Either I don't know what you're talking about, or you don't. Possibly both.How could making texture packs simpler, easier, more expandable, and easier to maintain and modify, also signal the end of quality?
Yeah, this.
Why would this hamper HD Textures? This makes it EASIER, by not having to have those TERRIBLE spreadsheets (I have hated them for a long time!), instead you have individual, small files, so having a texture pack that only edits a very small number of items/blocks (say, an armor texture pack! or, just an ores texture pack, etc etc) just got incredibly easy!
Yes, it will take a LITTLE bit of adjustment by texture pack creators, but existing texture packs just have to copy+paste their textures into the new individual file system and they will work perfectly fine! This also should make texture packs that support MODS much easier to make too! That's the part I am excited about
Nice changes and new features. But I think they should work abit more before they release any snaphots or updates. There are too many updates, with a small about of changes.
With this I'm not saying they should slow down, but they shouldn't release a snapshot with 5 changes. At least add more then 10 bug fixes then release it.
The changelog you post here on the forum is boring and we don't get enough information. Why not just put a link to the wiki? http://www.minecraft...opment_versions
This is typical stuff. These articles are usually breeding grounds of misinformation.
A Note on Textures
Starting from this snapshot and forward, blocks and items will no longer load their artwork from one big sheet of sprites. Instead, they’ll have individual files for each image they’re using. The benefit from this is that it will be easier for Mojang to support custom blocks and items in the future. It will also allow Mojang to mix and match block artwork resolutions, and make sure that you get graphics for blocks that your current texture pack isn't updated for. Pretty awesome!
As always, get your Snapshot files below!
Client Download: Link Removed
Server Download: Link Removed
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So happy about new blocks in different files!
I hate the "terrain.png"!
=-P
Either I don't know what you're talking about, or you don't. Possibly both.How could making texture packs simpler, easier, more expandable, and easier to maintain and modify, also signal the end of quality?
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
Actually, I've using about text editor and calculator of 16+16 (maybe 32, 64, 128 or higher) for every animation of '.png' in texture packs.
Furnace:
Sideways-Fed Hopper = Fuel Slot
Top-Fed Hopper = Input Slot
Bottom-Fed Hopper = Output Slot
Yes, this means FULLY AUTOMATED SMELTING! And its EASY! I have GREAT screenshots, but not sure how to post them...
Brewing? Totally doable! It has to be controlled a ton more, but it still completely works! You need to use a redstone signal to power-off a hopper so you can control inputs, but with a timer system I am sure you can set up a great fully automatic brewing machine
Its excellent, and the quartz blocks look awesome...
Yeah, this.
Why would this hamper HD Textures? This makes it EASIER, by not having to have those TERRIBLE spreadsheets (I have hated them for a long time!), instead you have individual, small files, so having a texture pack that only edits a very small number of items/blocks (say, an armor texture pack! or, just an ores texture pack, etc etc) just got incredibly easy!
Yes, it will take a LITTLE bit of adjustment by texture pack creators, but existing texture packs just have to copy+paste their textures into the new individual file system and they will work perfectly fine! This also should make texture packs that support MODS much easier to make too! That's the part I am excited about
-Bogy
It's WEEKLY snapshot. Or are you saying that they should work "more harder"?
edit: actually, go here: http://www.minecraftwiki.net/wiki/Version_history/Development_versions#Weekly_Snapshots to see what they've done so far for this snapshot
#BAUM4EXILE2014
:^)
HELP CAPSLOCK KEY FELL OFF IT SWITCHES ON AND OFF, HELP PLS.
This is typical stuff. These articles are usually breeding grounds of misinformation.
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