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Beds ruin the "Survival Part" of the game


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#21

FGHIK
    FGHIK

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Posted 09 January 2013 - 05:23 PM

It's not always easy to find sheep, also you would need to get 2 logs since you need a crafting table.

View PostPCM_Dan, on 09 January 2013 - 04:03 PM, said:

Playing that way changes what the challenge is. Instead of being in fighting monsters, it turns into a race to get stuff done before nightfall, punctuated by running off to your bed to avoid them. Which for me is a gigantic pain in the neck , especially during big projects. It also doesn't do a lick for you when you're underground.
Bring a bed with you? :P
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#22

Emerald_Digger98
  • Location: London

Posted 09 January 2013 - 05:51 PM

I disagree with beds it becomes more realistic, beds are useful for surviving but they do not effect gameplay if you don't like beds,don't use them,simple
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#23

BrindIf
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Posted 09 January 2013 - 06:15 PM

View PostEmerald_Digger98, on 09 January 2013 - 05:51 PM, said:

I disagree with beds it becomes more realistic
As realistic as looking a zombie in the eyes from 15 blocks in the middle of a desert, taking your bed out of your pocket, sleep through night, and wake up to see him at the exact same place starting to roast :D

And waiting during all the night when I'm not well prepared enough to fight or mine is a pain, so I use beds.

#24

rodabon
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Posted 09 January 2013 - 06:36 PM

View PostKingTrygon, on 09 January 2013 - 04:26 PM, said:

People that use beds would have hidden in their house during night anyways, so it really didn't make much difference, except allow the player to move their spawn point, encouraging more exploration.

While that sounds true, in practice the waiting can cause even a cautious person to do risky things.  For example running out to harvest a tree because you want to make something but don't have enough wood on hand.  Or run over to the chicken pen to collect the eggs.  Or attack that skeleton outside the door because you could use the arrows it might drop.

I learned very quickly in alpha to make a fairly self contained base to keep me busy at night and also to go mining/caving at night to pass the time productively.  To this day I don't use beds except in superflat or custom maps where you might get lost without setting a reliable spawn point.
Re: 3D Minecraft - Anyone tried it?
by c0yote  

I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..

#25

PennySue

Posted 09 January 2013 - 07:49 PM

View Postrangerv60, on 09 January 2013 - 01:08 PM, said:

Wow people will complain about anything. What next, people complaining that food makes the game to easy?

There was actually a thread complaining that the new food bar and changes to how food works made the game too easy =P

Back on topic...  beds don't make it any easier.  Hide in a hole... build a quick house...  sit safe until daylight.  This game is as easy or difficult as you make it.  If it's too easy then YOU need to make it harder.

#26

aeroports
  • Location: Edgware, Middlesex. England
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Posted 09 January 2013 - 07:49 PM

Beds are a valuable part of the scenery, what kind of house doesn't have a bedroom? Berlin's Flakturm I had a 95-bed hospital on the third floor, how could I model that without beds? As others have said, you don't have to sleep in them.

#27

TheHomeChicken
  • Location: United States of 'Murica!
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Posted 09 January 2013 - 08:01 PM

You're really late, pal.
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No. Stop.

#28

Kirby4ever

Posted 09 January 2013 - 08:06 PM

View Postrangerv60, on 09 January 2013 - 01:08 PM, said:

Wow people will complain about anything. What next, people complaining that food makes the game to easy?

Some people had already complained about the food already.....
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