This is the homepage of the Scenter mod.
Scenter is a universal mod for Minecraft.
Use the Scenter mod if you want to find (scent out) hidden ores in Minecraft.
Features:
With the Scenter mod you can easily find nearby ores, like coal, iron, diamond, and more.
How does it work?
Whenever you interact with the environment (with left click or right click) Scenter searches 3x3 chunks (that gives 3x3x16x16x256 blocks) surrounding Steve. When it finds a block matching the selected target block, it marks the direct path with a colored particle trail.
By pressing 'O' you can select the target block from the following list.
Preconfigured target blocks:
Coal Ore
Diamond Ore
Emerald Ore
Gold Ore
Iron Ore
Lapis Ore
Redstone Ore
Glowstone
Nether Quartz Ore
You can extend this list by editing the Scenter configuration file (see section "How to Configure Scenter 3.x" below).
Keys:
O - Activate Scenter / Switch to next target block
P - Switch to previous target block
I - Deactivate Scenter (for MC < 1.12 this was key L)
Latest Changes (4.0.1):
Upgraded to Forge 25.0.219
Use MouseInputEvent instead of PlayerEvent to trigger ore scanning
Install Forge (you have just to double click the forge-1.13.2-25.0.191-installer.jar file and follow the instructions).
Locate your .minecraft/mods folder (if it's not there you have to run Minecraft with Forge at least once)
Copy the scenter-*.jar file into your .minecraft/mods folder
Play
A Note to Server Owners
Since version 3.2.0 this mod can be installed on server also.
Its main purpose is to propagate its configuration to all clients running Scenter when they connect to the server.
This makes sure that all clients have the same configuration.
However, a client-side installation is not required to connect to the server.
And of course, a server-side installation is not required to run Scenter on the client.
This section describes how you could configure Scenter, version 4.0.0 (or later).
Please note that Scenter 4 has three separate config files.
scenter-common.cfg - This file contains the Scenter settings that are common between client and server (but not the targets).
scenter-client.cfg - This file contains the Scenter settings that are exclusive to the client.
scenter4.targets.cfg - This file contains the targets (the names of all blocks) that Scenter can find.
To configure the common Scenter settings:
Locate your .minecraft/config folder (if it's not there you have to install Forge and Scenter, and run Minecraft at least once)
It is a good idea to make a backup of the original file before you edit it
Open the file "scenter-common.cfg"
Read carefully the comments next to the setting you want to modify
Make your changes
Save the file
Enter a world
List of settings: General:
detectionRange - The number of chunks that are searched by Scenter. Valid values are "1", "3x3", "5x5", "7x7", "9x9", "11x11", "13x13", "15x15". Default is "3x3".
enabled - Set to true to enable Scenter. Set to false to disable Scenter. Default is true.
To configure the client-side Scenter settings:
Locate your .minecraft/config folder (if it's not there you have to install Forge and Scenter, and run Minecraft at least once)
It is a good idea to make a backup of the original file before you edit it
Open the file "scenter-client.cfg"
Read carefully the comments next to the setting you want to modify
Make your changes
Save the file
Enter a world
List of settings:
Display:
hudX - The x coordinate of the HUD (Head-Up Display). Valid is anything between 0.0 (left) and 1.0 (right). Default is 0.05.
hudY - The y coordinate of the HUD (Head-Up Display). Valid is anything between 0.0 (top) and 1.0 (bottom). Default is 0.05.
To configure the Scenter targets do the following:
Locate your .minecraft/config folder (if it's not there you have to install Forge and Scenter, and run Minecraft at least once)
Open the file "scenter4.targets.cfg"
Make your changes (see below)
Save the file
Run Minecraft
To add a new block as a single-block target:
Scroll down to the end of the file "scenter4.targets.cfg"
Add a new line with just the block name
Optionally append a comment (marked with '#') to this line
For example:
obsidian
adds obsidian as a new target to Scenter.
If this single-block target is chosen during gameplay (choose it by pressing the 'O' key multiple times) then Scenter searches the environment for the nearest occurrence of blocks with exactly this name and marks the trail to it with floating particles.
For a list of block names please see below.
To find out the name of a specific block:
The following spoiler contains a compiled list of all vanilla Minecraft block names.
However, other mods might add custom blocks to Minecraft.
To find out the names of these blocks do the following:
Run Minecraft with Scenter installed
Enter a world
Enable Scenter (by pressing 'O')
Quit Minecraft
Open your .minecraft/logs folder
Open file latest.log
Search for the line containing "[mi.sc.ScenterMod/]: These blocks are registered:"
Below that line you'll find a list of all registered blocks.
Find the block you are interested in and copy the line into the config file
For example, add:
pixelmon:Bauxite
to add Bauxite from Pixemon mod to Scenter.
Blocks with blank characters in their name
Sometimes there is a block with blank spaces in its name. To add it you have to encpasulate the complete name inside double quotes.
For example, add
"opalsplus:White Opal Ore"
to add the white opal ore from OpalsPlus mod to Scenter.
To add multiple blocks as a multi-block target:
Add a new line with a comma-separated list of block names
For example:
white_wool, red_wool # White and red wool
adds white and red wool as a new single target. (The '#' marks the rest of the line as a comment which will be ignored by Scenter.)
To use a custom color for a specific target's particle trail:
Locate the line with the target you want to change.
Insert the desired color code right after the block name(s), but before any comment ('#')
The color code must be specified as HEX value (but without any leading '#')
This section describes how you could configure Scenter, version 3.1.0 (or later).
Please note that Scenter has two separate config files.
scenter.cfg - This file contains the Scenter settings (but not the targets)
scenter3.targets.cfg - This file contains the targets (the names of all blocks) that Scenter can find.
To configure the Scenter settings:
Locate your .minecraft/config folder (if it's not there you have to install Forge and Scenter, and run Minecraft at least once)
It is a good idea to make a backup of "Scenter.cfg" before you edit the original file
Open the file "scenter.cfg"
Read carefully the comments next to the setting you want to modify
Make your changes
Save the file
Enter a world
List of settings:
Display: (can be defined on client side only)
D:hudX - The x coordinate of the HUD (Head-Up Display). Valid is anything between 0.0 (left) and 1.0 (right). Default is 0.05.
D:hudY - The y coordinate of the HUD (Head-Up Display). Valid is anything between 0.0 (top) and 1.0 (bottom). Default is 0.05.
General:
S:detectionRange - The number of chunks that are searched by Scenter. Valid values are 1, 3x3, 5x5, 7x7, 9x9, 11x11, 13x13, 15x15. Default is 3x3.
B:enabled - Set to true to enable Scenter. Set to false to disable Scenter. Default is true.
To configure the Scenter targets do the following:
Locate your .minecraft/config folder (if it's not there you have to install Forge and Scenter, and run Minecraft at least once)
Open the file "Scenter3.targets.cfg"
Make your changes (see below)
Save the file
Run Minecraft
To add a new block as a single-block target:
Scroll down to the end of the file "scenter3.targets.cfg"
Add a new line with just the block name
Optionally append a comment (marked with '#') to this line
For example:
obsidian
adds obsidian as a new target to Scenter.
If this single-block target is chosen during gameplay (choose it by pressing the 'O' key multiple times) then Scenter searches the environment for the nearest occurrence of blocks with exactly this name and marks the trail to it with floating particles.
For a list of block names please see below.
To find out the name of a specific block:
With Minecraft 1.7.x Mojang has replaced the numerical block IDs with (unique) block names.
The following spoiler contains a compiled list of all vanilla Minecraft block names.
However, other mods might add custom blocks to Minecraft.
To find out the names of these blocks do the following:
Run Minecraft with Scenter installed
Enter a world
Enable Scenter (by pressing 'O')
Quit Minecraft
Open your .minecraft/logs folder
Open file fml-client-latest.log
Search for the line containing "[mickkay.scenter.ScenterMod/Scenter]: These blocks are registered:"
Below that line you'll find a list of all registered blocks.
Find the block you are interested in and copy the line into the config file
For example, add:
pixelmon:Bauxite
to add Bauxite from Pixemon mod to Scenter.
Blocks with blank characters in their name
Sometimes there is a block with blank spaces in its name. To add it you have to encpasulate the complete name inside double quotes.
For example, add
"opalsplus:White Opal Ore"
to add the white opal ore from OpalsPlus mod to Scenter.
To add multiple blocks as a multi-block target:
Add a new line with a comma-separated list of block names
For example:
lava, flowing_lava
adds a new target for stationary lava and flowing lava. If such a multi-block target is activated during gameplay, then Scenter searches the environment for any of those blocks and marks the trail to the nearest one found.
To add a block subtype as a single-block target:
Add a new line with a the block name followed by a slash '/' and the corresponding subtype ID (also known as 'damage value')
For example:
wool/14 # Red Wool
adds red wool as a new target. (The '#' marks the rest of the line as a comment which will be ignored by Scenter.)
To add multiple block subtypes as a multi-block target:
Add a new line with a comma-separated list of block subtypes
For example:
wool/14, wool/4, wool/6 # Red, Green, and Blue Wool
adds a target for red wool, green wool, and blue wool.
To use a custom color for a specific target's particle trail:
Locate the line with the target you want to change.
Insert the desired color code right after the block name(s), but before any comment ('#')
The color code must be specified as HEX value (but without any leading '#')
This section describes how you could configure Scenter, version 2.x.y .Please note that Scenter has two config files of which actually only one is effectively used.
Scenter.cfg - This file is unused by Scenter 2.x (it contains only a version tag)
Scenter.targets.cfg - This file contains the target definitions for all blocks which Scenter can find.
To configure Scenter do the following:
Locate your .minecraft/config folder (if it's not there you have to install Forge and Scenter, and run Minecraft at least once)
Open the file "Scenter.targets.cfg"
Make your changes (see below)
Save the file
Run Minecraft
To add a new block as a single-block target:
Scroll down to the end of the file "Scenter.targets.cfg"
Add a new line with just the block ID value
Optionally append a comment (marked with '#') to this line
For example:
49 # Obsidian
adds Obsidian (having block ID 49) as a new target to Scenter.
The comment ("# Obsidian") will be ignored by Scenter.
If this single-block target is chosen during gameplay (choose it by pressing the 'O' key multiple times) then Scenter searches the environment for the nearest occurrence of blocks with exactly this ID and marks the trail to it with floating particles.
Add a new line with a comma-separated list of block ID values
For example:
10,11 # Lava
adds a new target for stationary (10) and floating Lava (11).
If such a multi-block target is activated during gameplay then Scenter searches the environment for any of those IDs and marks the trail to the nearest one found.
To add a block subtype as a single-block target:
Add a new line with a the block ID value followed by a slash '/' and the corresponding subtype ID (aka damage value)
For example:
35/14 # Red Wool
adds red wool as a new target.
To add multiple block subtypes as a multi-block target:
Add a new line with a comma-separated list of block subtypes
For example:
35/14, 35/13, 35/11 # Red, Green, and Blue Wool
adds a target for red wool, green wool, and blue wool.
To use a custom color for a specific target's particle trail:
Locate the line with the target you want to change.
Insert the desired color code right after the block ID(s), before any comment ('#')
The color code must be specified as HEX value (but without any leading '#')
For example:
10,11 FF0000 # Lava
sets the Lava target's color to red (FF0000).
You might want to use the Online Color Picker to choose the color code.
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://www.minecraft.net/copyright.jsp is sole property of the Mod author (, henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net. It may only be mirrored or reposted (e.g. in a modpack) with advance written permission of the Owner. URL shorteners or other attempts to make money (except voluntary donations) off The Owner's Mod are strictly forbidden without advance written permission.
I give you the permission to include Scenter into your modpack as long as you respect the following rules:
You have to credit me as the author of this mod and add a link to the mod's original thread.
You are not allowed to make money with your modpack using url shorteners (like addf.ly) or adds. Donations (e.g. via PayPal) are allowed.
You must remove this mod from your modpack if I request it any time later.
nice, that's actually really cool. A nice addition would be if you would change the sparkles to correspond with the type of ore, for example, if i'm looking for coal, it should be black, but if I'm looking for redstone, it should be red.
Actually, this is really neat.
Kind of like a Finder Compass, but more interesting.
I do think that configurable extra ore types would be nice, though. And, if possible, a GUI to pick your selected type of block. Could be handy after you add about fifty new ores to the game, then to this.(which is very possible when you have Metallurgy 2 installed)
Rollback Post to RevisionRollBack
"Minecraft is like an orgasm - even science can't describe it"
[quote=Cryptonat][quote=Snitch]Basically you're stuck in hell till you find a portal out. There are alternatives to pig, by the way, as you probably know. :> There are no alternatives to Bacon. Ever.
can you make an installation video because i do what the instructions say and it won't work
I am sorry that I can't make an installation video.
Most people run Windows, but I run MacOS X.
And since they are really different I think it makes no sense.
Maybe somebody else can do an installation video an post it here???
However there is a bunch of videos that show how to install forge (e.g. ).
But anyway, I checked my installation instructions above and realized that there was an error.
I pointed you to the wrong Forge version, I am sorry!
Please try it again with Forge Version 6.5.0.489 (if you use Minecraft 1.4.6 and Scenter 1.0.1).
I don't like the idea of this working on servers, it's just going to be another thing for server admins to watch out for because it is technically cheating, it is showing someone where all the ores are when everyone else (That doesn't cheat) has to find them legit. I also don't like it because unlike x-ray people won't dig straight towards the ore and make it obvious. It makes them able to mine in a straight line and then turn so it looks like they were actually just mining.
I don't like the idea of this working on servers, it's just going to be another thing for server admins to watch out for because it is technically cheating, it is showing someone where all the ores are when everyone else (That doesn't cheat) has to find them legit. I also don't like it because unlike x-ray people won't dig straight towards the ore and make it obvious. It makes them able to mine in a straight line and then turn so it looks like they were actually just mining.
Indeed. Make a server part so server owners can disable the mod. Or just disable it in general.
It demonstrates the work of Scenter 1.0.0 from first person view. Although it seems the author did not know that he could switch between the ore types by pressing 'O' repeatedly.
nice, that's actually really cool. A nice addition would be if you would change the sparkles to correspond with the type of ore, for example, if i'm looking for coal, it should be black, but if I'm looking for redstone, it should be red.
I like the idea that you can actually "smell" distinct ores.
I just don't know how to colorize the floating particles right now.
I'll see if I can add this to one of the next feature releases.
We should be able to find obsidian with this mod just a suggestion.
You can add it in the config file if you want, but i would just use a xray texture pack and it can find lava lakes easily
Really cool mod I was looking everywhere for a xray that worked with forge, and i couldnt find one, and this was a great replacement, maybe you could add a gui instead of toggling through each ore, so you can select one. This would help especially if you have like 30 different ores from a mod that you added, it would be a pain to scroll through them all.
Okay So I fixed it. I generated a new Config file and added the IDs of the mod ores in again and it worked, i think i messed up the formatting a bit on the original config file
Crash... Ok so i had Scenter working, and i could find ores, but I added the ores from Tekkit Lite, and when i got to the end of the list where it was suppose to to go the first ore, i pressed O again and it crashes. It works find without the Mod ores added in though. Im not sure why but it can scent the mod ores out its just when i get to the last ore and press O again...
Crash Log:
---- Minecraft Crash Report ----
// Don't do that.
Time: 17/01/13 6:38 PM
Description: Unexpected error
java.lang.ArrayIndexOutOfBoundsException: 5
at thermalexpansion.core.block.ItemBlockOre.d(ItemBlockOre.java:27)
at thermalexpansion.core.block.ItemBlockOre.l(ItemBlockOre.java:21)
at ur.r(SourceFile:334)
at scenter.ScenterTickHandler.onTickInGame(ScenterTickHandler.java:80)
at scenter.ScenterTickHandler.tickEnd(ScenterTickHandler.java:30)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:372)
at net.minecraft.client.Minecraft.J(Minecraft.java:884)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
This is the homepage of the Scenter mod.
Scenter is a universal mod for Minecraft.
Use the Scenter mod if you want to find (scent out) hidden ores in Minecraft.
Features:
How does it work?
Whenever you interact with the environment (with left click or right click) Scenter searches 3x3 chunks (that gives 3x3x16x16x256 blocks) surrounding Steve. When it finds a block matching the selected target block, it marks the direct path with a colored particle trail.
By pressing 'O' you can select the target block from the following list.
Preconfigured target blocks:
You can extend this list by editing the Scenter configuration file (see section "How to Configure Scenter 3.x" below).
Keys:
Latest Changes (4.0.1):
Download:
Requirements:
You can find links to older versions in the Release History section
Download
Since version 3.2.0 this mod can be installed on server also.
Its main purpose is to propagate its configuration to all clients running Scenter when they connect to the server.
This makes sure that all clients have the same configuration.
However, a client-side installation is not required to connect to the server.
And of course, a server-side installation is not required to run Scenter on the client.
This section describes how you could configure Scenter, version 4.0.0 (or later).
Please note that Scenter 4 has three separate config files.
General:
To configure the client-side Scenter settings:
Display:
To configure the Scenter targets do the following:
adds obsidian as a new target to Scenter.
If this single-block target is chosen during gameplay (choose it by pressing the 'O' key multiple times) then Scenter searches the environment for the nearest occurrence of blocks with exactly this name and marks the trail to it with floating particles.
For a list of block names please see below.
To find out the name of a specific block:
The following spoiler contains a compiled list of all vanilla Minecraft block names.
acacia_button
acacia_door
acacia_fence
acacia_fence_gate
acacia_leaves
acacia_log
acacia_planks
acacia_pressure_plate
acacia_sapling
acacia_slab
acacia_stairs
acacia_trapdoor
acacia_wood
activator_rail
air
allium
andesite
anvil
attached_melon_stem
attached_pumpkin_stem
azure_bluet
barrier
beacon
bedrock
beetroots
birch_button
birch_door
birch_fence
birch_fence_gate
birch_leaves
birch_log
birch_planks
birch_pressure_plate
birch_sapling
birch_slab
birch_stairs
birch_trapdoor
birch_wood
black_banner
black_bed
black_carpet
black_concrete
black_concrete_powder
black_glazed_terracotta
black_shulker_box
black_stained_glass
black_stained_glass_pane
black_terracotta
black_wall_banner
black_wool
blue_banner
blue_bed
blue_carpet
blue_concrete
blue_concrete_powder
blue_glazed_terracotta
blue_ice
blue_orchid
blue_shulker_box
blue_stained_glass
blue_stained_glass_pane
blue_terracotta
blue_wall_banner
blue_wool
bone_block
bookshelf
brain_coral
brain_coral_block
brain_coral_fan
brain_coral_wall_fan
brewing_stand
brick_slab
brick_stairs
bricks
brown_banner
brown_bed
brown_carpet
brown_concrete
brown_concrete_powder
brown_glazed_terracotta
brown_mushroom
brown_mushroom_block
brown_shulker_box
brown_stained_glass
brown_stained_glass_pane
brown_terracotta
brown_wall_banner
brown_wool
bubble_column
bubble_coral
bubble_coral_block
bubble_coral_fan
bubble_coral_wall_fan
cactus
cake
carrots
carved_pumpkin
cauldron
cave_air
chain_command_block
chest
chipped_anvil
chiseled_quartz_block
chiseled_red_sandstone
chiseled_sandstone
chiseled_stone_bricks
chorus_flower
chorus_plant
clay
coal_block
coal_ore
coarse_dirt
cobblestone
cobblestone_slab
cobblestone_stairs
cobblestone_wall
cobweb
cocoa
command_block
comparator
conduit
cracked_stone_bricks
crafting_table
creeper_head
creeper_wall_head
cut_red_sandstone
cut_sandstone
cyan_banner
cyan_bed
cyan_carpet
cyan_concrete
cyan_concrete_powder
cyan_glazed_terracotta
cyan_shulker_box
cyan_stained_glass
cyan_stained_glass_pane
cyan_terracotta
cyan_wall_banner
cyan_wool
damaged_anvil
dandelion
dark_oak_button
dark_oak_door
dark_oak_fence
dark_oak_fence_gate
dark_oak_leaves
dark_oak_log
dark_oak_planks
dark_oak_pressure_plate
dark_oak_sapling
dark_oak_slab
dark_oak_stairs
dark_oak_trapdoor
dark_oak_wood
dark_prismarine
dark_prismarine_slab
dark_prismarine_stairs
daylight_detector
dead_brain_coral
dead_brain_coral_block
dead_brain_coral_fan
dead_brain_coral_wall_fan
dead_bubble_coral
dead_bubble_coral_block
dead_bubble_coral_fan
dead_bubble_coral_wall_fan
dead_bush
dead_fire_coral
dead_fire_coral_block
dead_fire_coral_fan
dead_fire_coral_wall_fan
dead_horn_coral
dead_horn_coral_block
dead_horn_coral_fan
dead_horn_coral_wall_fan
dead_tube_coral
dead_tube_coral_block
dead_tube_coral_fan
dead_tube_coral_wall_fan
detector_rail
diamond_block
diamond_ore
diorite
dirt
dispenser
dragon_egg
dragon_head
dragon_wall_head
dried_kelp_block
dropper
emerald_block
emerald_ore
enchanting_table
end_gateway
end_portal
end_portal_frame
end_rod
end_stone
end_stone_bricks
ender_chest
farmland
fern
fire
fire_coral
fire_coral_block
fire_coral_fan
fire_coral_wall_fan
flower_pot
frosted_ice
furnace
glass
glass_pane
glowstone
gold_block
gold_ore
granite
grass
grass_block
grass_path
gravel
gray_banner
gray_bed
gray_carpet
gray_concrete
gray_concrete_powder
gray_glazed_terracotta
gray_shulker_box
gray_stained_glass
gray_stained_glass_pane
gray_terracotta
gray_wall_banner
gray_wool
green_banner
green_bed
green_carpet
green_concrete
green_concrete_powder
green_glazed_terracotta
green_shulker_box
green_stained_glass
green_stained_glass_pane
green_terracotta
green_wall_banner
green_wool
hay_block
heavy_weighted_pressure_plate
hopper
horn_coral
horn_coral_block
horn_coral_fan
horn_coral_wall_fan
ice
infested_chiseled_stone_bricks
infested_cobblestone
infested_cracked_stone_bricks
infested_mossy_stone_bricks
infested_stone
infested_stone_bricks
iron_bars
iron_block
iron_door
iron_ore
iron_trapdoor
jack_o_lantern
jukebox
jungle_button
jungle_door
jungle_fence
jungle_fence_gate
jungle_leaves
jungle_log
jungle_planks
jungle_pressure_plate
jungle_sapling
jungle_slab
jungle_stairs
jungle_trapdoor
jungle_wood
kelp
kelp_plant
ladder
lapis_block
lapis_ore
large_fern
lava
lever
light_blue_banner
light_blue_bed
light_blue_carpet
light_blue_concrete
light_blue_concrete_powder
light_blue_glazed_terracotta
light_blue_shulker_box
light_blue_stained_glass
light_blue_stained_glass_pane
light_blue_terracotta
light_blue_wall_banner
light_blue_wool
light_gray_banner
light_gray_bed
light_gray_carpet
light_gray_concrete
light_gray_concrete_powder
light_gray_glazed_terracotta
light_gray_shulker_box
light_gray_stained_glass
light_gray_stained_glass_pane
light_gray_terracotta
light_gray_wall_banner
light_gray_wool
light_weighted_pressure_plate
lilac
lily_pad
lime_banner
lime_bed
lime_carpet
lime_concrete
lime_concrete_powder
lime_glazed_terracotta
lime_shulker_box
lime_stained_glass
lime_stained_glass_pane
lime_terracotta
lime_wall_banner
lime_wool
magenta_banner
magenta_bed
magenta_carpet
magenta_concrete
magenta_concrete_powder
magenta_glazed_terracotta
magenta_shulker_box
magenta_stained_glass
magenta_stained_glass_pane
magenta_terracotta
magenta_wall_banner
magenta_wool
magma_block
melon
melon_stem
mossy_cobblestone
mossy_cobblestone_wall
mossy_stone_bricks
moving_piston
mushroom_stem
mycelium
nether_brick_fence
nether_brick_slab
nether_brick_stairs
nether_bricks
nether_portal
nether_quartz_ore
nether_wart
nether_wart_block
netherrack
note_block
oak_button
oak_door
oak_fence
oak_fence_gate
oak_leaves
oak_log
oak_planks
oak_pressure_plate
oak_sapling
oak_slab
oak_stairs
oak_trapdoor
oak_wood
observer
obsidian
orange_banner
orange_bed
orange_carpet
orange_concrete
orange_concrete_powder
orange_glazed_terracotta
orange_shulker_box
orange_stained_glass
orange_stained_glass_pane
orange_terracotta
orange_tulip
orange_wall_banner
orange_wool
oxeye_daisy
packed_ice
peony
petrified_oak_slab
pink_banner
pink_bed
pink_carpet
pink_concrete
pink_concrete_powder
pink_glazed_terracotta
pink_shulker_box
pink_stained_glass
pink_stained_glass_pane
pink_terracotta
pink_tulip
pink_wall_banner
pink_wool
piston
piston_head
player_head
player_wall_head
podzol
polished_andesite
polished_diorite
polished_granite
poppy
potatoes
potted_acacia_sapling
potted_allium
potted_azure_bluet
potted_birch_sapling
potted_blue_orchid
potted_brown_mushroom
potted_cactus
potted_dandelion
potted_dark_oak_sapling
potted_dead_bush
potted_fern
potted_jungle_sapling
potted_oak_sapling
potted_orange_tulip
potted_oxeye_daisy
potted_pink_tulip
potted_poppy
potted_red_mushroom
potted_red_tulip
potted_spruce_sapling
potted_white_tulip
powered_rail
prismarine
prismarine_brick_slab
prismarine_brick_stairs
prismarine_bricks
prismarine_slab
prismarine_stairs
pumpkin
pumpkin_stem
purple_banner
purple_bed
purple_carpet
purple_concrete
purple_concrete_powder
purple_glazed_terracotta
purple_shulker_box
purple_stained_glass
purple_stained_glass_pane
purple_terracotta
purple_wall_banner
purple_wool
purpur_block
purpur_pillar
purpur_slab
purpur_stairs
quartz_block
quartz_pillar
quartz_slab
quartz_stairs
rail
red_banner
red_bed
red_carpet
red_concrete
red_concrete_powder
red_glazed_terracotta
red_mushroom
red_mushroom_block
red_nether_bricks
red_sand
red_sandstone
red_sandstone_slab
red_sandstone_stairs
red_shulker_box
red_stained_glass
red_stained_glass_pane
red_terracotta
red_tulip
red_wall_banner
red_wool
redstone_block
redstone_lamp
redstone_ore
redstone_torch
redstone_wall_torch
redstone_wire
repeater
repeating_command_block
rose_bush
sand
sandstone
sandstone_slab
sandstone_stairs
sea_lantern
sea_pickle
seagrass
shulker_box
sign
skeleton_skull
skeleton_wall_skull
slime_block
smooth_quartz
smooth_red_sandstone
smooth_sandstone
smooth_stone
snow
snow_block
soul_sand
spawner
sponge
spruce_button
spruce_door
spruce_fence
spruce_fence_gate
spruce_leaves
spruce_log
spruce_planks
spruce_pressure_plate
spruce_sapling
spruce_slab
spruce_stairs
spruce_trapdoor
spruce_wood
sticky_piston
stone
stone_brick_slab
stone_brick_stairs
stone_bricks
stone_button
stone_pressure_plate
stone_slab
stripped_acacia_log
stripped_acacia_wood
stripped_birch_log
stripped_birch_wood
stripped_dark_oak_log
stripped_dark_oak_wood
stripped_jungle_log
stripped_jungle_wood
stripped_oak_log
stripped_oak_wood
stripped_spruce_log
stripped_spruce_wood
structure_block
structure_void
sugar_cane
sunflower
tall_grass
tall_seagrass
terracotta
tnt
torch
trapped_chest
tripwire
tripwire_hook
tube_coral
tube_coral_block
tube_coral_fan
tube_coral_wall_fan
turtle_egg
vine
void_air
wall_sign
wall_torch
water
wet_sponge
wheat
white_banner
white_bed
white_carpet
white_concrete
white_concrete_powder
white_glazed_terracotta
white_shulker_box
white_stained_glass
white_stained_glass_pane
white_terracotta
white_tulip
white_wall_banner
white_wool
wither_skeleton_skull
wither_skeleton_wall_skull
yellow_banner
yellow_bed
yellow_carpet
yellow_concrete
yellow_concrete_powder
yellow_glazed_terracotta
yellow_shulker_box
yellow_stained_glass
yellow_stained_glass_pane
yellow_terracotta
yellow_wall_banner
yellow_wool
zombie_head
zombie_wall_head
However, other mods might add custom blocks to Minecraft.
To find out the names of these blocks do the following:
to add Bauxite from Pixemon mod to Scenter.
Blocks with blank characters in their name
Sometimes there is a block with blank spaces in its name. To add it you have to encpasulate the complete name inside double quotes.
For example, add
to add the white opal ore from OpalsPlus mod to Scenter.
To add multiple blocks as a multi-block target:
adds white and red wool as a new single target. (The '#' marks the rest of the line as a comment which will be ignored by Scenter.)
To use a custom color for a specific target's particle trail:
sets the lava target's color to red (FF0000).
You might want to use the Online Color Picker to choose the color code.
This section describes how you could configure Scenter, version 3.1.0 (or later).
Please note that Scenter has two separate config files.
Display: (can be defined on client side only)
adds obsidian as a new target to Scenter.
If this single-block target is chosen during gameplay (choose it by pressing the 'O' key multiple times) then Scenter searches the environment for the nearest occurrence of blocks with exactly this name and marks the trail to it with floating particles.
For a list of block names please see below.
To find out the name of a specific block:
With Minecraft 1.7.x Mojang has replaced the numerical block IDs with (unique) block names.
The following spoiler contains a compiled list of all vanilla Minecraft block names.
acacia_door
acacia_fence
acacia_fence_gate
acacia_stairs
activator_rail
air
anvil
barrier
beacon
bed
bedrock
beetroots
birch_door
birch_fence
birch_fence_gate
birch_stairs
black_glazed_terracotta
black_shulker_box
blue_glazed_terracotta
blue_shulker_box
bone_block
bookshelf
brewing_stand
brick_block
brick_stairs
brown_glazed_terracotta
brown_mushroom
brown_mushroom_block
brown_shulker_box
cactus
cake
carpet
carrots
cauldron
chain_command_block
chest
chorus_flower
chorus_plant
clay
coal_block
coal_ore
cobblestone
cobblestone_wall
cocoa
command_block
concrete
concrete_powder
crafting_table
cyan_glazed_terracotta
cyan_shulker_box
dark_oak_door
dark_oak_fence
dark_oak_fence_gate
dark_oak_stairs
daylight_detector
daylight_detector_inverted
deadbush
detector_rail
diamond_block
diamond_ore
dirt
dispenser
double_plant
double_stone_slab
double_stone_slab2
double_wooden_slab
dragon_egg
dropper
emerald_block
emerald_ore
enchanting_table
end_bricks
end_gateway
end_portal
end_portal_frame
end_rod
end_stone
ender_chest
farmland
fence
fence_gate
fire
flower_pot
flowing_lava
flowing_water
frosted_ice
furnace
glass
glass_pane
glowstone
gold_block
gold_ore
golden_rail
grass
grass_path
gravel
gray_glazed_terracotta
gray_shulker_box
green_glazed_terracotta
green_shulker_box
hardened_clay
hay_block
heavy_weighted_pressure_plate
hopper
ice
iron_bars
iron_block
iron_door
iron_ore
iron_trapdoor
jukebox
jungle_door
jungle_fence
jungle_fence_gate
jungle_stairs
ladder
lapis_block
lapis_ore
lava
leaves
leaves2
lever
light_blue_glazed_terracotta
light_blue_shulker_box
light_weighted_pressure_plate
lime_glazed_terracotta
lime_shulker_box
lit_furnace
lit_pumpkin
lit_redstone_lamp
lit_redstone_ore
log
log2
magenta_glazed_terracotta
magenta_shulker_box
magma
melon_block
melon_stem
mob_spawner
monster_egg
mossy_cobblestone
mycelium
nether_brick
nether_brick_fence
nether_brick_stairs
nether_wart
nether_wart_block
netherrack
noteblock
oak_stairs
observer
obsidian
orange_glazed_terracotta
orange_shulker_box
packed_ice
pink_glazed_terracotta
pink_shulker_box
piston
piston_extension
piston_head
planks
portal
potatoes
powered_comparator
powered_repeater
prismarine
pumpkin
pumpkin_stem
purple_glazed_terracotta
purple_shulker_box
purpur_block
purpur_double_slab
purpur_pillar
purpur_slab
purpur_stairs
quartz_block
quartz_ore
quartz_stairs
rail
red_flower
red_glazed_terracotta
red_mushroom
red_mushroom_block
red_nether_brick
red_sandstone
red_sandstone_stairs
red_shulker_box
redstone_block
redstone_lamp
redstone_ore
redstone_torch
redstone_wire
reeds
repeating_command_block
sand
sandstone
sandstone_stairs
sapling
sea_lantern
silver_glazed_terracotta
silver_shulker_box
skull
slime
snow
snow_layer
soul_sand
sponge
spruce_door
spruce_fence
spruce_fence_gate
spruce_stairs
stained_glass
stained_glass_pane
stained_hardened_clay
standing_banner
standing_sign
sticky_piston
stone
stone_brick_stairs
stone_button
stone_pressure_plate
stone_slab
stone_slab2
stone_stairs
stonebrick
structure_block
structure_void
tallgrass
tnt
torch
trapdoor
trapped_chest
tripwire
tripwire_hook
unlit_redstone_torch
unpowered_comparator
unpowered_repeater
vine
wall_banner
wall_sign
water
waterlily
web
wheat
white_glazed_terracotta
white_shulker_box
wooden_button
wooden_door
wooden_pressure_plate
wooden_slab
wool
yellow_flower
yellow_glazed_terracotta
yellow_shulker_box
However, other mods might add custom blocks to Minecraft.
To find out the names of these blocks do the following:
to add Bauxite from Pixemon mod to Scenter.
Blocks with blank characters in their name
Sometimes there is a block with blank spaces in its name. To add it you have to encpasulate the complete name inside double quotes.
For example, add
to add the white opal ore from OpalsPlus mod to Scenter.
To add multiple blocks as a multi-block target:
adds a new target for stationary lava and flowing lava. If such a multi-block target is activated during gameplay, then Scenter searches the environment for any of those blocks and marks the trail to the nearest one found.
To add a block subtype as a single-block target:
adds red wool as a new target. (The '#' marks the rest of the line as a comment which will be ignored by Scenter.)
To add multiple block subtypes as a multi-block target:
adds a target for red wool, green wool, and blue wool.
To use a custom color for a specific target's particle trail:
sets the lava target's color to red (FF0000).
You might want to use the Online Color Picker to choose the color code.
adds Obsidian (having block ID 49) as a new target to Scenter.
The comment ("# Obsidian") will be ignored by Scenter.
If this single-block target is chosen during gameplay (choose it by pressing the 'O' key multiple times) then Scenter searches the environment for the nearest occurrence of blocks with exactly this ID and marks the trail to it with floating particles.
For a list of block IDs please see the Data values page on minecraftwiki.net.
To add multiple blocks as a multi-block target:
adds a new target for stationary (10) and floating Lava (11).
If such a multi-block target is activated during gameplay then Scenter searches the environment for any of those IDs and marks the trail to the nearest one found.
To add a block subtype as a single-block target:
adds red wool as a new target.
To add multiple block subtypes as a multi-block target:
adds a target for red wool, green wool, and blue wool.
To use a custom color for a specific target's particle trail:
sets the Lava target's color to red (FF0000).
You might want to use the Online Color Picker to choose the color code.
I give you the permission to include Scenter into your modpack as long as you respect the following rules:
Videos:
I just tested it and it works great.
I didn't find any bugs or errors at all.
Thanks!
In fact it works for multiplayer!
Just install it on the client side like I have described it above.
Kind of like a Finder Compass, but more interesting.
I do think that configurable extra ore types would be nice, though. And, if possible, a GUI to pick your selected type of block. Could be handy after you add about fifty new ores to the game, then to this.(which is very possible when you have Metallurgy 2 installed)
"Minecraft is like an orgasm - even science can't describe it"
[quote=Cryptonat][quote=Snitch]Basically you're stuck in hell till you find a portal out. There are alternatives to pig, by the way, as you probably know. :> There are no alternatives to Bacon. Ever.
Indeed. Makes sense!
With release 1.0.1 you can add blocks from other mods now. You just have to know their ID values.
I have added a little "how to" to the base article.
I am sorry that I can't make an installation video.
Most people run Windows, but I run MacOS X.
And since they are really different I think it makes no sense.
Maybe somebody else can do an installation video an post it here???
However there is a bunch of videos that show how to install forge (e.g. ).
But anyway, I checked my installation instructions above and realized that there was an error.
I pointed you to the wrong Forge version, I am sorry!
Please try it again with Forge Version 6.5.0.489 (if you use Minecraft 1.4.6 and Scenter 1.0.1).
- Mick
Indeed. Make a server part so server owners can disable the mod. Or just disable it in general.
It demonstrates the work of Scenter 1.0.0 from first person view. Although it seems the author did not know that he could switch between the ore types by pressing 'O' repeatedly.
And he calls it "too overpowered".
I like the idea that you can actually "smell" distinct ores.
I just don't know how to colorize the floating particles right now.
I'll see if I can add this to one of the next feature releases.
Thank you for this!
You can add it in the config file if you want, but i would just use a xray texture pack and it can find lava lakes easily
Really cool mod I was looking everywhere for a xray that worked with forge, and i couldnt find one, and this was a great replacement, maybe you could add a gui instead of toggling through each ore, so you can select one. This would help especially if you have like 30 different ores from a mod that you added, it would be a pain to scroll through them all.
Crash... Ok so i had Scenter working, and i could find ores, but I added the ores from Tekkit Lite, and when i got to the end of the list where it was suppose to to go the first ore, i pressed O again and it crashes. It works find without the Mod ores added in though. Im not sure why but it can scent the mod ores out its just when i get to the last ore and press O again...
Crash Log:
---- Minecraft Crash Report ----
// Don't do that.
Time: 17/01/13 6:38 PM
Description: Unexpected error
java.lang.ArrayIndexOutOfBoundsException: 5
at thermalexpansion.core.block.ItemBlockOre.d(ItemBlockOre.java:27)
at thermalexpansion.core.block.ItemBlockOre.l(ItemBlockOre.java:21)
at ur.r(SourceFile:334)
at scenter.ScenterTickHandler.onTickInGame(ScenterTickHandler.java:80)
at scenter.ScenterTickHandler.tickEnd(ScenterTickHandler.java:30)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:372)
at net.minecraft.client.Minecraft.J(Minecraft.java:884)
at net.minecraft.client.Minecraft.run(Minecraft.java:771)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thermalexpansion.core.block.ItemBlockOre.d(ItemBlockOre.java:27)
at thermalexpansion.core.block.ItemBlockOre.l(ItemBlockOre.java:21)
at ur.r(SourceFile:334)
at scenter.ScenterTickHandler.onTickInGame(ScenterTickHandler.java:80)
at scenter.ScenterTickHandler.tickEnd(ScenterTickHandler.java:30)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:138)
-- Affected level --
Details:
Level name: MpServer
All players: 2 total; [ays['killer380'/28198, l='MpServer', x=-50.70, y=64.62, z=791.97], bah['Kenxey'/1632, l='MpServer', x=-17.91, y=20.00, z=861.56]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 3048380 game time, 3213244 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 148 total; [px['item.tile.stonebrick'/105710, l='MpServer', x=-15.88, y=12.13, z=820.88], qd['Enderman'/69350, l='MpServer', x=-15.69, y=23.00, z=846.13], qr['Zombie'/116713, l='MpServer', x=-72.50, y=39.00, z=720.50], qn['Skeleton'/111668, l='MpServer', x=1.50, y=66.00, z=847.50], qd['Enderman'/69351, l='MpServer', x=-14.84, y=23.00, z=845.25], bah['Kenxey'/1632, l='MpServer', x=-17.91, y=20.00, z=861.56], qn['Skeleton'/111651, l='MpServer', x=-9.50, y=45.00, z=735.50], qn['Skeleton'/116188, l='MpServer', x=-119.50, y=19.00, z=868.50], bah['eaglesight'/4894, l='MpServer', x=135.31, y=59.02, z=347.47], qr['Zombie'/106838, l='MpServer', x=-32.41, y=19.00, z=864.03], qn['Skeleton'/105357, l='MpServer', x=-27.34, y=19.00, z=848.81], ow['Bat'/115907, l='MpServer', x=-96.58, y=31.33, z=785.90], qc['Creeper'/113843, l='MpServer', x=-55.50, y=17.00, z=851.50], qc['Creeper'/115375, l='MpServer', x=-122.50, y=14.00, z=727.50], qc['Creeper'/115373, l='MpServer', x=-125.50, y=14.00, z=732.50], qc['Creeper'/116782, l='MpServer', x=-72.88, y=74.00, z=722.47], ph['Squid'/116201, l='MpServer', x=-106.50, y=59.34, z=788.56], qc['Creeper'/116781, l='MpServer', x=-74.50, y=74.00, z=719.50], ph['Squid'/116202, l='MpServer', x=-112.34, y=57.31, z=788.34], ph['Squid'/116203, l='MpServer', x=-110.94, y=59.34, z=791.03], ph['Squid'/116204, l='MpServer', x=-107.06, y=60.03, z=791.25], pe['Sheep'/60228, l='MpServer', x=-112.91, y=66.00, z=837.09], pe['Sheep'/43503, l='MpServer', x=17.91, y=67.00, z=722.13], qc['Creeper'/115355, l='MpServer', x=-20.41, y=70.00, z=737.00], pe['Sheep'/60225, l='MpServer', x=-127.94, y=64.00, z=748.94], pe['Sheep'/60226, l='MpServer', x=-118.44, y=64.00, z=754.53], pe['Sheep'/60227, l='MpServer', x=-128.03, y=67.00, z=832.13], qn['Skeleton'/115330, l='MpServer', x=-126.50, y=46.00, z=872.50], qr['Zombie'/115333, l='MpServer', x=-74.50, y=72.00, z=867.50], qn['Skeleton'/112848, l='MpServer', x=-107.50, y=39.00, z=839.50], ow['Bat'/117034, l='MpServer', x=-89.57, y=47.00, z=858.25], ow['Bat'/116420, l='MpServer', x=-95.25, y=42.90, z=739.94], ays['killer380'/28198, l='MpServer', x=-0.13, y=72.62, z=621.81], qc['Creeper'/114357, l='MpServer', x=-107.50, y=32.00, z=846.50], ow['Bat'/117031, l='MpServer', x=-88.44, y=47.00, z=855.75], bah['mc_warrior_22'/1449, l='MpServer', x=20.31, y=25.00, z=374.66], bah['AustinPearson14'/1575, l='MpServer', x=11.25, y=25.00, z=372.97], ow['Bat'/116417, l='MpServer', x=-94.98, y=42.10, z=727.56], qr['Zombie'/115341, l='MpServer', x=-118.50, y=63.00, z=772.50], bah['halolord251'/976, l='MpServer', x=8.78, y=25.41, z=370.84], qc['Creeper'/110225, l='MpServer', x=-64.50, y=32.00, z=853.50], pe['Sheep'/43512, l='MpServer', x=13.06, y=67.00, z=721.88], ow['Bat'/116419, l='MpServer', x=-95.25, y=42.00, z=732.88], ow['Bat'/117080, l='MpServer', x=-78.84, y=53.10, z=845.69], ow['Bat'/105640, l='MpServer', x=-29.75, y=22.10, z=843.75], qr['Zombie'/103479, l='MpServer', x=-31.06, y=19.00, z=849.63], qc['Creeper'/108676, l='MpServer', x=-87.50, y=37.00, z=714.50], mg['Painting'/247, l='MpServer', x=121.00, y=67.00, z=248.06], qr['Zombie'/114904, l='MpServer', x=-5.50, y=68.00, z=778.50], qc['Creeper'/116642, l='MpServer', x=-96.50, y=31.00, z=842.50], bah['mc_warrior_22'/1449, l='MpServer', x=3.82, y=27.25, z=369.31], qn['Skeleton'/108959, l='MpServer', x=-56.84, y=15.00, z=810.69], pe['Sheep'/60223, l='MpServer', x=-119.53, y=70.00, z=739.22], ays['killer380'/28198, l='MpServer', x=-50.70, y=64.62, z=791.97], pe['Sheep'/43952, l='MpServer', x=-48.97, y=71.00, z=729.03], mg['Painting'/249, l='MpServer', x=115.06, y=68.50, z=250.50], ow['Bat'/112470, l='MpServer', x=-100.25, y=38.10, z=829.75], mg['Painting'/248, l='MpServer', x=115.06, y=68.50, z=252.50], qn['Skeleton'/111381, l='MpServer', x=-61.34, y=17.00, z=806.53], qn['Skeleton'/115708, l='MpServer', x=-35.50, y=73.00, z=720.50], qn['Skeleton'/111382, l='MpServer', x=-61.44, y=17.00, z=805.50], qn['Skeleton'/115707, l='MpServer', x=-39.50, y=73.00, z=723.50], pe['Sheep'/46441, l='MpServer', x=28.06, y=64.00, z=784.22], pe['Sheep'/46440, l='MpServer', x=28.47, y=64.00, z=785.97], qc['Creeper'/115409, l='MpServer', x=-53.50, y=18.00, z=842.50], qc['Creeper'/115408, l='MpServer', x=-55.50, y=18.00, z=838.50], qc['Creeper'/115410, l='MpServer', x=-53.50, y=18.00, z=840.50], qr['Zombie'/116369, l='MpServer', x=-97.38, y=42.00, z=739.99], ow['Bat'/117110, l='MpServer', x=-128.60, y=21.24, z=723.72], ow['Bat'/114131, l='MpServer', x=-48.06, y=30.10, z=852.50], bah['jdude75'/36760, l='MpServer', x=118.75, y=64.00, z=256.53], qn['Skeleton'/111682, l='MpServer', x=11.50, y=64.00, z=869.50], qc['Creeper'/107891, l='MpServer', x=-110.50, y=25.00, z=721.50], qr['Zombie'/116627, l='MpServer', x=-82.50, y=68.00, z=749.50], bah['eaglesight'/4894, l='MpServer', x=135.31, y=59.02, z=347.47], bah['Kenxey'/1632, l='MpServer', x=-17.91, y=20.00, z=861.56], qc['Creeper'/116867, l='MpServer', x=-93.50, y=42.00, z=722.50], bah['Sbertlin'/41799, l='MpServer', x=118.31, y=64.00, z=254.41], qr['Zombie'/116043, l='MpServer', x=-8.50, y=52.00, z=786.50], qr['Zombie'/116042, l='MpServer', x=-7.50, y=52.00, z=787.50], qc['Creeper'/113014, l='MpServer', x=10.50, y=64.00, z=870.50], qr['Zombie'/116041, l='MpServer', x=-8.50, y=52.00, z=788.50], qr['Zombie'/104757, l='MpServer', x=-34.50, y=73.00, z=845.69], qn['Skeleton'/116046, l='MpServer', x=4.50, y=32.00, z=725.50], qn['Skeleton'/116045, l='MpServer', x=-8.50, y=52.00, z=787.50], bah['XxLEATHELFOXxX'/41622, l='MpServer', x=117.31, y=67.00, z=250.09], qn['Skeleton'/110373, l='MpServer', x=-19.69, y=66.00, z=822.91], bah['adzei'/41226, l='MpServer', x=112.69, y=71.13, z=259.00], qn['Skeleton'/110372, l='MpServer', x=-17.84, y=62.00, z=799.47], qp['Spider'/116323, l='MpServer', x=-38.50, y=72.00, z=714.50], qr['Zombie'/98978, l='MpServer', x=-27.25, y=71.00, z=791.47], pe['Sheep'/46738, l='MpServer', x=-45.53, y=71.00, z=830.38], pe['Sheep'/44806, l='MpServer', x=29.38, y=64.00, z=783.97], qn['Skeleton'/117168, l='MpServer', x=-115.50, y=37.00, z=811.50], qc['Creeper'/111351, l='MpServer', x=-69.50, y=67.00, z=837.50], pe['Sheep'/53258, l='MpServer', x=-19.34, y=70.00, z=872.56], pe['Sheep'/44803, l='MpServer', x=28.34, y=64.00, z=782.50], qn['Skeleton'/114495, l='MpServer', x=-41.87, y=21.00, z=836.53], bah['AustinPearson14'/1575, l='MpServer', x=1.03, y=54.15, z=371.44], bah['halolord251'/976, l='MpServer', x=-0.66, y=57.00, z=371.69], bah['jdude75'/36760, l='MpServer', x=152.00, y=68.00, z=221.06], qn['Skeleton'/114223, l='MpServer', x=-81.50, y=41.00, z=713.50], qc['Creeper'/115004, l='MpServer', x=-11.50, y=69.00, z=841.50], qn['Skeleton'/107202, l='MpServer', x=-107.56, y=66.00, z=756.06], qr['Zombie'/115002, l='MpServer', x=-8.50, y=69.00, z=833.50], mg['Painting'/248, l='MpServer', x=115.06, y=68.50, z=252.50], ays['killer380'/28198, l='MpServer', x=-6.85, y=70.62, z=621.26], qn['Skeleton'/117167, l='MpServer', x=-114.50, y=37.00, z=812.50], mg['Painting'/247, l='MpServer', x=121.00, y=67.00, z=248.06], mg['Painting'/249, l='MpServer', x=115.06, y=68.50, z=250.50], pe['Sheep'/60873, l='MpServer', x=-128.66, y=69.00, z=839.47], bah['spiritcrusher77'/5334, l='MpServer', x=-93.72, y=64.00, z=724.25], qr['Zombie'/115324, l='MpServer', x=-89.23, y=68.00, z=804.13], ph['Squid'/116932, l='MpServer', x=-88.75, y=60.31, z=846.29], ph['Squid'/116933, l='MpServer', x=-83.00, y=59.15, z=846.46], qn['Skeleton'/114247, l='MpServer', x=-9.50, y=68.00, z=785.50], ph['Squid'/116934, l='MpServer', x=-88.50, y=59.25, z=846.41], ph['Squid'/116935, l='MpServer', x=-84.47, y=60.00, z=851.20], ph['Squid'/113773, l='MpServer', x=-109.31, y=57.33, z=795.31], ph['Squid'/113774, l='MpServer', x=-109.53, y=59.33, z=796.44], qc['Creeper'/114771, l='MpServer', x=-82.50, y=43.00, z=834.50], ph['Squid'/113775, l='MpServer', x=-101.50, y=61.39, z=804.50], pe['Sheep'/44124, l='MpServer', x=-24.75, y=71.00, z=743.19], pe['Sheep'/44123, l='MpServer', x=-37.84, y=70.00, z=736.22], pe['Sheep'/44122, l='MpServer', x=-50.72, y=71.00, z=735.50], qr['Zombie'/112331, l='MpServer', x=-55.09, y=71.00, z=807.88], qn['Skeleton'/104805, l='MpServer', x=-32.62, y=42.61, z=790.45], qr['Zombie'/114508, l='MpServer', x=-68.50, y=17.00, z=712.50], pe['Sheep'/58700, l='MpServer', x=-62.50, y=71.00, z=845.50], pe['Sheep'/58701, l='MpServer', x=-50.22, y=70.00, z=839.56], pe['Sheep'/58702, l='MpServer', x=-61.31, y=71.00, z=847.81], pe['Sheep'/46545, l='MpServer', x=-68.94, y=66.00, z=825.56], pe['Sheep'/46544, l='MpServer', x=-48.38, y=70.00, z=828.47], pe['Sheep'/5506, l='MpServer', x=-92.34, y=71.00, z=756.66], pe['Sheep'/5507, l='MpServer', x=-96.88, y=66.00, z=750.06], pe['Sheep'/5504, l='MpServer', x=-96.56, y=74.00, z=753.66], pe['Sheep'/27272, l='MpServer', x=-50.69, y=70.00, z=827.97], pe['Sheep'/5505, l='MpServer', x=-90.81, y=71.00, z=755.84], pe['Sheep'/59212, l='MpServer', x=-64.09, y=71.00, z=845.81], pk['Wolf'/59213, l='MpServer', x=-72.78, y=72.00, z=871.00], pk['Wolf'/59214, l='MpServer', x=-72.72, y=72.00, z=869.50], qc['Creeper'/116237, l='MpServer', x=-112.38, y=43.00, z=836.00], oz['Cow'/59208, l='MpServer', x=-73.94, y=63.00, z=822.88], oz['Cow'/59209, l='MpServer', x=-68.78, y=66.00, z=823.78], qr['Zombie'/116239, l='MpServer', x=-113.50, y=46.00, z=836.50], oz['Cow'/59210, l='MpServer', x=-72.47, y=67.00, z=815.31], qc['Creeper'/116238, l='MpServer', x=-116.22, y=45.00, z=835.34], oz['Cow'/59211, l='MpServer', x=-69.78, y=65.00, z=831.63]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(WorldClient.java:440)
at net.minecraft.client.Minecraft.b(Minecraft.java:2401)
at net.minecraft.client.Minecraft.run(Minecraft.java:794)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 250238552 bytes (238 MB) / 647450624 bytes (617 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1024m
AABB Pool Size: 3934 (220304 bytes; 0 MB) allocated, 1684 (94304 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 63 mods loaded, 63 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ImmibisCore [Immibis Core] (immibis-core-52.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.6-3.2.0.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_InvTweaks [Inventory Tweaks] (InventoryTweaks_v1.49_(1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.75.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PowerCrystalsCore [PowerCrystals Core] (PowerCrystalsCore_1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFReloaded [MineFactory Reloaded] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFReloaded|CompatPamsHarvestCraft [MFR Compat: HarvestCraft] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded_2.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NetherOres [Nether Ores] (NetherOres_2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OmniTools [OmniTools] (OmniTools-2.2.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Scenter [Scenter] (scenter-1.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a42.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|NEI [NEI] (ThermalExpansion-NEI-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Tubestuff [Tubestuff] (tubestuff-52.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: Intel® HD Graphics 4000 GL version 3.3.0 - Build 8.15.10.2712, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: SCP 12.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1817 (101752 bytes; 0 MB) allocated, 882 (49392 bytes; 0 MB) used
Config File:
# Configuration file
# Generated on 12/01/13 3:40 PM
####################
# blocks
####################
blocks {S:standard-ores=14,15,16,21,56,73,89,129,247,2001,2001/1,2001/2,2001/3,2001/4,2001/5}