The Redstone PE HQ: Tutorials, Blueprints, and Inventions! (changing this text faster than a gif!)
#41
Posted 13 December 2012 - 10:49 PM
#42
Posted 13 December 2012 - 11:32 PM
#43
Posted 14 December 2012 - 01:57 AM
Noir_Box, on 13 December 2012 - 09:45 PM, said:
TurtleDroid_Prime, on 13 December 2012 - 10:49 PM, said:
#44
Posted 14 December 2012 - 02:14 PM
FUS RO DAH MUDAFOCKA
#45
Posted 14 December 2012 - 03:45 PM
massively helpful for the trapdoor drawbridge being modular
#47
Posted 14 December 2012 - 05:05 PM
#50
Posted 14 December 2012 - 09:05 PM
#52
Posted 14 December 2012 - 10:23 PM
#53
Posted 14 December 2012 - 11:01 PM
TBH, all of our circuits are BUD, if we treat the water/lava as Redstone .
#54
Posted 14 December 2012 - 11:32 PM
#57
Posted 15 December 2012 - 05:26 PM
jensenrli, on 15 December 2012 - 04:23 PM, said:
I'm currently gonna work on upward pulses, since pulses of current is what activates trapdoors, and trapdoors can activate other currents.
#58
Posted 16 December 2012 - 11:43 AM
#59
Posted 16 December 2012 - 01:40 PM
TurtleDroid_Prime, on 16 December 2012 - 11:43 AM, said:
btw: that block sounds awesome










