[WIP-ALPHA]ForgeEssentials: Permissions, Protection, Logging & more for Forge-based Servers
#301
Posted 23 January 2013 - 05:48 PM
#302
Posted 23 January 2013 - 08:18 PM
pparkinson5147, on 23 January 2013 - 05:48 PM, said:
maybe you don't have permission.
Ops have permission to everything, so making yourself an op will give you permission to all the WorldControl commands again.
#303
Posted 23 January 2013 - 10:08 PM
again the server info is:
Mc 1.4.6
Tekkit lite
#304
Posted 23 January 2013 - 11:48 PM
FlawlessVictor, on 23 January 2013 - 10:08 PM, said:
again the server info is:
Mc 1.4.6
Tekkit lite
#305
Posted 24 January 2013 - 01:23 AM
#306
Posted 24 January 2013 - 01:57 AM
1029chris, on 24 January 2013 - 01:23 AM, said:
#307
Posted 24 January 2013 - 06:10 AM
AbrarSyed, on 23 January 2013 - 08:18 PM, said:
Ops have permission to everything, so making yourself an op will give you permission to all the WorldControl commands again.
#308
Posted 24 January 2013 - 09:49 AM
#309
Posted 24 January 2013 - 08:45 PM
(Claim unclaimed chunks while walking, progressive costs via economy for claiming chunks, ability to blacklist biome types from claiming [e.g. exclude Ocean, River, Lake biomes from claiming.)
i.e.
Team1 has a max chunk claim count of X
Team2 has a max chunk claim count of Y
Admin or game mechanic sets Team1 max chunk claim count to Z.
I am working on a mod http://www.minecraft...o-the-king-mod/ (Tribute to the King) and being able to adjust a team's max claimable chunks is necessary (as well as chunk level claiming.) I am idling while I wait for the Econ + World Protect + Permissions to finish up. In the mean time I am working on trying to learn how to do efficient Mysql connectivity in Java since the scoreboard for the mod will be driven via php (modelling it after HLStatsx style reporting.).
#310
Posted 24 January 2013 - 08:55 PM
Thanks!
#311
Posted 24 January 2013 - 09:05 PM
idgarad, on 24 January 2013 - 08:45 PM, said:
(Claim unclaimed chunks while walking, progressive costs via economy for claiming chunks, ability to blacklist biome types from claiming [e.g. exclude Ocean, River, Lake biomes from claiming.)
i.e.
Team1 has a max chunk claim count of X
Team2 has a max chunk claim count of Y
Admin or game mechanic sets Team1 max chunk claim count to Z.
I am working on a mod http://www.minecraft...o-the-king-mod/ (Tribute to the King) and being able to adjust a team's max claimable chunks is necessary (as well as chunk level claiming.) I am idling while I wait for the Econ + World Protect + Permissions to finish up. In the mean time I am working on trying to learn how to do efficient Mysql connectivity in Java since the scoreboard for the mod will be driven via php (modelling it after HLStatsx style reporting.).
Mathius211, on 24 January 2013 - 08:55 PM, said:
Thanks!
#312
Posted 25 January 2013 - 02:58 AM
i have the lil Problem
My Server is complete Freezing
When in Try /worldborder fill
i have set a border: 2000 Blocks, Round ...
anyone an idea to fix ?
My Server has enought Hardware
4x3.4 GHZ, 5 GB Ram ...
My Project
http://www.Cr4zy.eu
#314
Posted 25 January 2013 - 04:38 AM
New thread here:
http://www.minecraft...r-forge-server/

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