The server is open! Check the tab below for additions to rules, lore, ect.
Server Updates:
Spoiler:
4/12/13
Added information on assassinations under the War tab
Added a tab on warps
Added information on Grace Periods under the War tab
Added two rules under Server Rule tab
4/13/13
Registered the Imperial House of Japan
Added Norse and Orc settlements as well as added slight detail to each city
/spawn command removed for mortals
4/14/13
Dynamic Map link added under tab Maps
4/17/13
World Events tab added to help players remember important discoveries and events
4/19/13
Algonquin nation has been established
Created a world event system that picks a random world event and location twice a day
Added Economics tab with currency items, values, and commands
Global chat command is now /g and can only be used every 15 seconds to reduce spam
Builder group added under the staff tab
Orcs wiped out from the server
Perks added for increasing settlement size under civilization and then nation tab
Added rules and information under tab warps
Added a rule about building under the server rules
Added a punishment tab to show players this server's punishment system
4/20/13
Additional rule added under the creating a nation tab
4/24/13
Added a rule about new characters under server rules
Registered the Caliphate Empire
4/24/13
Server work has caused everyone to lose their inventory, please read the signs at spawn and follow their instructions.
Added Kyoto and Fukushima to the list of cities of the Imperial House of Japan
4/25/13
The nation of Khador has been registered
4/26/13
New Rule added under server rules tab
Added a tab about commands players should know
4/27/13
Revised the war tab under the civilization tab
4/28/13
Apache tribe has been registered
Kyoto has been registered as a county
The Norse Confederacy has been dissolved
5/1/13
Nobility group added to show players who is a leader of a registered nation by a blue name tag
5/3/13
Updated the server to 1.5.2!
World Events:
Spoiler:
4/17/13
Gold mine found in Mayan lands
Quartz mine rumored to be in an unknown land
Quartz mine found in the Alps
Remnants of Atlantis are discovered near Knossos
4/20/13
Meteor-shower occurred in North Africa
Cave collapse in Japan
Meteor-shower occurred in Indonesia
4/21/13
Gold deposit found in Mongolia
Gold and Iron Deposit appeared in America
A pack of dire wolves has been found in India
Carthage becomes a part of the Caliphate Empire
4/22/13
A volcano has appeared in Spain
4/23/13
Arangol Maethor becomes Hiran of the United Western Nations
Famine has occurred in Brazil
The UK is hit with an earthquake
4/24/13
Diseased cattle spotted in Iceland
A swarm of Spiders have been spotted in West Russia
4/25/13
An earthquake has rocked Australia
Flooding has trashed the Mayan city of Tikal
Egypt has joined the Caliphate Empire
4/26/13
A trade caravan has been spotted in North Africa
A gold deposit has been found in West Africa
4/27/13
Diseased barbarians settle in Sicily
An earthquake hits North Africa
4/28/13
An iron mine has been spotted in the Middle East
4/30/13
Lightning storm in the Middle East
Punishment:
Spoiler:
The punishments for most crimes are dealt with by admins in the following way:
1st. Warning
2nd. Second warning
3rd. Tempban
4th. Ban
Player Commands:
Spoiler:
The link below is to a google document that breaks down the type of commands that players have access to. Some commands may not work, such as /favor, because they are still being coded.
Introduction:
The world of our prehistoric ancestors was a vastly different place from our own. When an incredibly small portion of the world's population could read or write and a minority of the population ever had the opportunity to see past their birth towns. People weren't sure where they came from or why they lived the way they did but they just did. Although humanity had inhabited the earth already for 100,000 years (at least) and life for the naked apes had become so much easier since the founding of agriculture and towns knowledge was still very much constricted unlike today. Around this time the earliest of governing systems and philosophies were conceived. The majority of human life was fixed around major rivers and coastal areas, states are formed and language is developed. Cities pop up from what were previously villages, territorial struggles commence and monuments are built. From this comes the rise and fall of nations.
The 12 Olympians
Thus the twelve great gods and goddesses, the Olympians, became supreme. They were called the Olympians because Olympus was their home. What Olympus was, however, is not easy to say. There is no doubt that at first it was held to be a mountain top, Greece's highest mountain, Mt. Olympus in Thessaly, in the northeast of Greece. But some ancient Greeks thought of Mt. Olympus as more than a real mountain. They imagined it as some mysterious region far above all the mountains of the earth. Wherever it was, the entrance to it was a great gate of clouds kept by the Seasons. Within were the gods' dwellings, where they lived and slept and feasted on ambrosia and nectar and listened to Apollo's lyre. It was an abode of perfect blessedness. No wind, Homer says, ever-shakes the troubled peace of Olympus; no rain ever falls there or snow; but the cloudless firmament stretches around it on all sides and the white glory of Sunshine is diffused upon its walls. As with any typical family, there were some disagreements. Often Zeus had to throw a thunderbolt to break up family arguments.
These "Twelve Olympians" made up the divine family, but they had a deadly enemy ready to play again.
Storms raged in the sky as the Heavens were torn asunder by Zeus' mighty lightning bolt. Monstrous tidal waves tore through the land, summoned by Poseidon. Armies of the undead and a sickly black flame, controlled by Hades slowly crept over the world. The God's were at war, not with each other, but with the Titan's, once again. The Titans seemed ready this time to destroy their children and rule the cosmos again. Gaia had unleashed them from the pits of Tartarus with the help of her new children. The Gods seemed all to ready for this nightmare to happen. They called upon mighty heroes and demigods to help them in this fight for the fate of mankind laid with their victory or defeat.
Terrible battles ensued between the Immortals, neither side gaining or losing an inch, they were deadlocked. Ares would charge forward, only to be thrown back by a thundering wave brought forth by Oceanus. Zeus would hurl his lightning bolt into the hordes of Titans, only to be pushed back by the sickle of Uranus wielded by Cronus. Demeter seemed upset by the course of the war and the toll it was taking on nature. She didn’t wish for this war, but it was to come whether she wanted it or not. She knew humanity would suffer, but she would do her best to protect them. The humans fought just as hard against some of Gaia’s new children. The green brutes were made to fight the humans with the strength and stamina of a few humans. The two sides lost so many and yet neither one wanted to give ground. Choices had to be made. Who will you help to win the fight? The Titans or the Gods? Only the fates know.
Role-Play:
Spoiler:
One of the keystones of the server is role play. While degrees of involvement of role play is up to each individual nation a standard is to be set. If a nation, building or player is out of place and counters intuitive to the theme of the server it can be and will be removed. Bringing something modern into the world on purpose like computers, UFOs or televisions. Vaguely alluding to something modern is not punishable but make sure you're not breaking theme. Role-playing of nations should be period appropriate, role-playing as post antiquity nations will not be allowed for the moment, this will change eventually. The good news is that you can role-play earlier alternatives to post-antiquity nations and when the period changes you can grow into the new age, and of course multiple nations cannot claim the same name.
Mythology:
Spoiler:
People in the classical period were not the most well informed. Mythologizing of natural phenomenon, distant lands and heroes of the past was common place. The creation of cults and religions centered around certain mythological figures is encouraged.
Greek mythology contains creation stories that are very different from either the familiar story of Adam and Eve or the Big Bang. In Greek myths about the early world, themes of parental treachery alternate with tales of filial betrayal. You'll also find love and loyalty. There are all the essentials of good plot lines. Birth and cosmic creation are linked. Mountains and other physical parts of the world are born through procreation. Granted, it is procreation between things that we don't think of as procreating, but this is an ancient version and part of the ancient mythological worldview.
To gain total control of the universe Zeus fought a series of wars with the Titans, the Giants, and Typhon. In the war with the Titans, Zeus along with his five brothers and sisters (Poseidon, Hades, Hestia, Hera, and Demeter) conquered the Titans with the help of the Hundred-handed monsters and a wise son of a Titan, Prometheus. Pan, the satyr, took glory in the idea that his weapon, a shrill shout, with a sudden, unreasoning terror, or "panic," helped in overcoming the Titans. Zeus bound the Titans in chains and hurled them into Tartarus of the Underworld.
The gods and goddesses continued in a war with the Giants. Although the gods seemed to have the advantage, they learned from an oracle that they could never defeat the Giants without the aid of the mortal, Heracles, who shot many of the strongest of the Giants. Zeus and Heracles fought together. Zeus struck Giants with his thunderbolts and Heracles finished them off with his arrows. Zeus then hurled the Giants into Tartarus as well.
Zeus fought Typhon with lightning until even the Titans imprisoned in the depths of Tartarus trembled. At last the god prevailed. He crushed Typhon's smoking body with a mountain, Mt. Ætna.
Lore
Spoiler:
Gods vs Titans
Spoiler:
Long ago, there was a period known as The Great War. This war consisted of two types of beings. The Gods, also known as the Olympians, and those known as the Titans. The Titans sought to rule the world and the enslave all mankind. The Gods would not allow this and so began The Great War. The Titans were strong in the beginning but though they had numbers and size on their side, they were slowly being defeated. Many upon many of battles were fought during this war. Only a select few have been documented.
The Battle of the Sea
As one may know, each God controls a different element or nature of life. The Titans did not control these but came in many elemental forms such as flesh, molten lava, or earth. The Titans knew if they could take the sea, mankind would be without water which would lead to thirst, starvation, and, madness. They would soon bow down to their giant masters. They launched their attack but soon forgot who they were tangling with. Poseidon ruled the sea and would not give it up easily. He had been working on a new creature for Aphrodite. He called it a “horse” which is what they are known as today. He used this new creature to aid mankind, for they would not give up the sea so easily either. Together they ran into battle and crushed the Titans pathetic assault. Many human lives were lost that day and too many cities and towns were destroyed. For you see, Poseidon had to unleash the fury of the sea to stop the Titans. They were easily crushing the humans and their horses. He raised the sea to try and drown the Titans. But Titans are strong and stand tall. The cities were flooded and many humans drowned. Men, women, and children alike were all killed that day. But, this tragedy was not in vain. Poseidon knew the risk but there was no other way to stop the Titans. After the battle, the sea was lowered and the land was once again revealed. Human remains were washed away and only ruins were left standing. Poseidon swore he would avenge all who were lost that day and told Hades to grant all the lost souls eternal peace in Elysium. He swore that once this war was over, he would make every village, city, camp, etc. that worshipped him, a bounty of fish and water. This would last for a year and nothing but peace and happiness would be within the land.
The Battle of Gaia (The 100 Year Battle)
This is one of the most historical battles ever documented. The world we are on, the way it’s shaped, the way it was formed, was all because of this battle. The Gods had the upper hand and were ready to destroy the titans once and for all. The twelve gods and the army of Titans met on each side of a plain. At the sound of a horn, the battle began. This was the longest battle ever recorded for it lasted 100 years. Mankind was not prepared for such an event and was nearly destroyed. Zeus loved mankind and was tired of seeing them suffer. Each god was sent to collect as many humans as they could and bring them to reside in Mount Olympus. It was said that only about 100,000 humans survived and made it to Mount Olympus. Once safe, the Gods knew they could unleash their ultimate powers. This shredded the land leaving it a barren landscape. Titan after Titan fell but still the Gods were outmatched. They could keep fighting but not forever. Eventually the Titans would take the advantage of the Gods’ fatiguing and would slaughter them. Seeing this, Zeus decided to abandon the hopes of crushing the Titans. Seeing the Zeus losing faith, Poseidon reached to his brother and suggested instead of slaughtering them all, trap them. It was a bold move and had great risk. Many Gods were wounded but miraculously, none of them died. The Gods had done the unthinkable. They opened Gaia and one after another threw the Titans down. Once every Titan found was enslaved, they were cast in chains and sent to work. The Gods were pleased with their work and celebrated. But this celebration did not last long for Gaia had been ravished. Mankind was on the brink of extinction. The gods knew they had to do something and together, they stood around Gaia, arm in arm. They chanted “Μaζί, ενώνουμε τις δυνάμεις μaς γιa νa σaς εξοικονομήσει Γaίa. Γιa νa σaς μετaρρυθμίσει κaι νa σaς κάνει κaι πάλι την Μητέρa Πaντοδύνaμος” Which translates to: “Together, we unite our powers to save you Gaia. To reform you and make you once again the Almighty Mother”. All of mankind was grateful and again strong cities were built and the gods once again worshipped. The Gods sent every lost soul (except the Titans’) souls to Elysium to show their mercy and beg for forgiveness. To this day, no one knows the fate of the escaped Titans but knows they are out there and that the Gods will protect Man and never let something like this happen ever again.
Made by shalukey approved by Romnas
Skins:
Spoiler:
Wear an appropriate skin. This is fairly obvious. Since pants did not exist in this era, no pants, wear togas, dresses, robes and etc. Your character must look human and unless you're in the upper crust of your particular nation you should not be dressed like you are rich. There is a big issue with skins so here is a group of images meant to convey to you what your skin should resemble.
Names:
Spoiler:
It is difficult to decide upon what is a properly themed name so in this field there isn't much instruction. Just make sure your name is a name and not a pseudonym and you don't have the exact name of a prominent historical figure. If you want to be Greek get a Greek name, if you want to be Persian get a Persian name, if you plan on being Abyssinian your name probably won't be John. Also remember that names in this period were not constructed first name, last name, you often had a multi layered name saying something about your lineage and land. You can't pick the name of a god or being of higher power. . Just make sure your name is a name fit for a fantasy/real world roleplay. Please no racist names, no sexist names etc. Try to be creative with it or pick one from history.
Civilizations:
Spoiler:
There are many kinds of civilization that can exist. There can be neutral city states, nomadic warrior tribes, feudal kingdoms, republics and anything else you can imagine.
Nations:
Spoiler:
There are four basic levels in which nations are ranked in, the placeholder titles being; city, county, kingdom and empire. The title of you nation comes from your rank, culture and governing system and are mostly up to the creators of a nation to decide upon. Do you want to be knowns as a republic or a kingdom? that all depends on whether you want your head of state to attribute his rank to the votes of his people or a god(s) given right. While the leader of the republic answers to his people and has as much power as the give them a king/queen will answer to god and has as much power as he/she wills themselves. This is only one example and there are many other governing systems players can choose from.
Cities: Cities can be unregistered and do not required borders. A group of five players or higher who live in the same area can be considered a city. A mayor as head of state is optional.
County: A county is a group of ten players or higher who live in the same general area and have a capital city. A count as head of state is optional. A county must be registered and given land borders to be recognized as such. (Registered counties receive a bedrock vault to store the national treasury)
Kingdom:A kingdom requires multiple counties and must be registered, each county must have land borders as well as the kingdom as a whole. The kingdom must have a capital city in which the king resides.
(The King gets a daily trickle of Favor which he can spread to the people or keep for himself)
Empire:An empire requires multiple kingdoms and must be registered, each kingdom must have a capital city in which the king resides and the empire must have a capital city in which the emperor resides.
(Free warps to every city under the empire's control and warps from the city to the captiol if the Leader so desires)
Ranks:Can be gained or lost so nations must remain stable in order to hold their rank. There are many ways in which large nations can drop down ranks or even die altogether.
War:
Spoiler:
Wars may only be initiated by registered nations and the defending side must also be a registered nation. unregistered Allies of the registered nations may fight, but they then break their grace period during the war. This means that their fledgling nations can easily be taken over.
Wars are fought by declaring invasions on different areas/cities. Participants of the defending nation should report to that city that is being invaded. All attackers must stay outside the walls or a reasonable perimeter of the settlement. Have an admin watch the battle as it is fought.
Invasions end when there is only one side alive and they have captured the city.
Wars end when both sides agree to it or one side surrenders or becomes inactive. Also, it is possible for an entire nation to be completely destroyed when all territories they own are lost.
Players who are killed during war need new characters and they must be submitted to the MC Forums, unless they are just going to take the role of a citizen in the city they were killed under whoever won the battle for that city, be it friend or foe.
Assassination: If a player has a valid reason to assassinate another player, he or she may. If it is not role-played correctly, contact an admin who will review the case. Their word is final and faulty assassinations can result in temporary banning for the killer. Do remember one side during an assassination was never told it was going to happen. You do need to tell a staff member who you are killing, why and when to see if this is approved. This is not an act of war unless the person is SEEN. This means you have to see them killing the person not just having it appear in chat and blaming. (If you report an assassination through seeing it in the chat log, we will brush it off and move on.) If it is not roleplayed out at all, screencap it and send it to one of the admins.)
Conquest:If a nation conquers another nation then it can gain it as territory. For example if a county conquers another county then the victorious county can become a kingdom taking the previous county's land. If the conquered territory is depopulated or launches a successful rebellion then the rank gained is lost.
Grace Period: This is a permanent peace between unregistered nations and everyone else. This allows the players to find more members before building and worrying about war. Once registered though, this period is immediately over, but that doesn't mean assassinations can't happen. There is no raiding when under the grace period.
Rebellion: A newly conquered nation cannot rebel from their parent nation until it has been under its control for at least a month (Minecraft time). A war will then take place to determine whether or not the rebelling nation gains its independence.
Succession: A nation can succeed from it's mother nation if it calls for succession. The mother nation can agree to let this nation succeed and allow it to gain independence. The choice is up to the mother nation as to whether or not it wants to allow the territory to break off. All the nation wanting to succeed can do is call for succession if the right to independence is constantly denied as a sub-state and or colony of the mother nation you might want to risk it in a rebellion.
Invasion: An invasion is when an invading nation attempts to steal a certain territory from another nation. If the invading nation wins then it can take that territory as its own.
Counter-Wars: If war has been declared upon you and you win the war then you can continue with the war by invading the losing nation for a certain territory or conquering it in it's entirety. This way an invading nation picking on a bigger nation might get swallowed up.
Favor:
Spoiler:
This section is under construction
The chart below shows the items and their value. The currency unit is just Favor as these values are common worldwide. http://i.imgur.com/bmNngBI.png?1
Commands:
Spoiler:
/Favor
This command allows the player to see how much Favor he or she has from the amount in their inventory and vaulted chests.
/balancetop
This command allows players to view who has the most Favor on the server.
How to turn a chest into a vault:
Spoiler:
Place a sign above a chest and type it just like this:
[Vault]
(Your Role-Play Name)
Once you close out of it, [Vault] should bolden and your In-Game-Name should appear on the third line.
Here is an example: http://i.imgur.com/MBUzUrn.png?1
On this map there are a few secrets to find. A portal to another realm, a chest of lore, and the homes of the Gods and Titans. A hidden kingdom of lore thought to be destroyed! A place where the new children of Gaia live. A place of doom that houses one of the greatest gifts you could find! A book that will lead you to know the secret of the war of the Gods and Titans! There are more, but that is for you to find out !.
This part is to be decided by you upon entering Gaia. You shall commence the worldplay that will judge the fate of the earth. Will your nation rise to glory? Will your nation be loved by the Gods or be hated by them. How will your decide destiny? Only fate will tell!
Listed below are each nation that has been registered and their cities. Each nation is represented at spawn with an advertising book in the respective chests.
The Roman Empire
Rome- Capitol
The Algonquin
Algonquin- Capitol
St. Lawrence- Port City
The Imperial House of Japan
Tokyo- Capitol& county
Sapporo- Mining Town
Hiroshima- Logging Town
The Caliphate Empire
Umm Sa'id- Capitol
Carthage- Colony
Babylon-Port City
Egypt- City
Khador
Korsk-Capitol
Rynyr-town
The Apache
Canowicakte- Capitol
Liberaria- Trading Colony
Nation leaders and governments reserve the right to do as they wish when it comes to their nation, for obvious RP purposes, as long as they follow the server rules. Any issues regarding moving of player property who belong to that nation should be brought to an Admin for discussion. If players do not like what their leader is doing, they have every right to get what is theirs and move out of the nation. We are NOT allowing leaders to take claim over another person's belongings even if it can be done in real life.
Warps:
Spoiler:
Upon entering the server, new players may warp to the city of their choice. After this, the only warp signs on the server will be placed on boats. Each boat must be cleared by an admin as seaworthy before a warp sign will be placed on it. Each ship may only have one warp sign and both nations' leaders must agree to having a warp to one of their cities.
Each new city must be registered for that specific nation before an admin will create a warp to that city that can then be accessed from spawn. If it a truly amazing boat that is "big" enough to it may have more warps. There will be no more /spawn.
When at war with another nation, be sure to destroy any enemy boats at your ports.
There is to be NO WARPING to a nation where no one is online from that nation
Players are NOT allowed to use warps on ships that do not belong to their nation
Server Applications:
Spoiler:
What is your In-game name?:
What is your role-play name?:
How old are you?:
What timezone do you live in?:
Do you have a microphone?:
Do you have an appropriately themed skin?:
What do you know about classical antiquity?:
Do you already have a nation you'll be joining?: What is your roleplay experience?: Give some background on your character:
Rules for the Server:
Spoiler:
[1] No advertising your nation in chat
[2] No hacking or modding except Rei's minimap and optifine.
[3] Do not argue with Admins!
[4] Terra-forming must be sensible.
[5] You must follow the server's roleplay theme
[6] No OOC without parentheses, bigotry, racism, sexism, homophobia, etc.
[7] Rivers may be widened by players for boat travel
[8] Do not advertise other servers
[9] Do not impersonate staff
[10] Do not report non crimes
[11] Never begin construction on a large city. Allow your town to grow naturally as it acquires members. This way you do not leave behind empty ruins. We will not copy and paste your stuff.
[12] Do not build massive monuments for no particular reason, it ruins the landscape.
[13] Do not build large walls unless approved by the Gods, build decently sized walls and be logical, and build in aesthetically appealing ways. Walls should touch up to the water, and do not cut off the water. Never build entirely square walls, follow the terrain.
[14] Problem with the server? Contact the server staff or post on the forums.
[15] Try to trade with other settlements/ within your kingdom.
[16] Try to obey the laws of physics (even if minecraft lets you disregard them).
[17] No combat logging (This will result in tempban if it happens twice.)
[18] Keep trees in their biomes otherwise they will be removed. Admins can be asked for discrepancies
[19] Build in the style of the nation that you create
[20] Players who wish to create a new character must resubmit on the MC Forums.
[21] Nation Leaders MUST submit a census to an admin weekly, or risk losing their nation's registration
[22] If you see a staff member breaking the rules laid down for them, screen shot it and send it to romnas on skype or as a private message, don't confront them.(Skype is Wailan krebs) [24] Diamond armor, swords, and tools can only be given to you by the GODS! [25]DON'T META GAME... YOU WILL LOSE YOUR CHARACTER AND HAVE TO START OVER.
Staff:
Spoiler:
Owners: Ab0m1nat1on- Zeus Romnas- Hades (Actual Owner of the Server.)
Builders:
These people will be chosen by the gods to assist them with builds. This is not a permanent group, so that is why no names are posted here.
Staff Rules
Spoiler:
Server Staff Rules
1) Staff must follow each rule laid down for the server. Any Staff regardless of rank are not exempt from any of the Server or staff rules whatsoever except the owners in certain cases.
2) All admins must work together in upholding the server rules.
3) Whoever the highest ranking staff member on the server is, that person is in charge and responsible for what goes on in the server.
4) The staff are the only ones who is allowed to kick or discipline any people breaking the Server Rules. The highest ranked staff can ask another admin to do this job for them.
5) Never ignore any staff or players if they ask you a question/comment. Always answer them polity and to the best of your knowledge.
6) If the staff wishes to change something that is happening. List it for all admins to see and in a short document.
7) No staff member is allowed to change anything on the map outsid for their own personal reasons or by their free will unless he/she can explain why and get everyone’s approval except Romnas, Ab0m1nat1on, Remlik1, Mrjard69 and Sheerawesomeness.
8) Staff are not allowed to abuse the staff options for the server, e.g. excessive slapping, or change any of the server settings.
9) If someone is breaking the server rules, two verbal warnings are given before any kicking can take place.
10) No Staff shall kick/ban any other staff member from the server, even if they are just ‘joking’ around.
11) Any persistent problems between admins or if any of the staff are abusing staff powers, it must be reported to the Chief of Staff at once, who will deal with the matter and give out any punishment if required. If the problem cannot be resolved or is to do with the Chief of Staff, then it gets reported to either of the owners who will deal with the matter.
12) Respect people and the decisions they make.
13) If you don't get on the server, decide to play other games while you are needed on the server, you will receive a penalty. If this penalty reaches 2/3 you will be kicked off staff. School, college is acceptable but if you do not have the time to help, don't be staff. I find that people get bored I know, but if you don't make time for something such as staff, then there's no point in being staff.
14) No abusing your power. You can be banned.
15) Respect the CHAIN of COMMAND!
16) Don't use world edit to make your house... SURVIVE LIKE EVERYONE ELSE.
17) If something major happens CONTACT someone from the staff!
18) Just because you are a staff member, do not use HACKS
19) MAKE SURE TO HAVE FUN and make the server enjoyable for all.
20) All racial/homophobia slurs may be judged depending on the staff for a auto temp ban
Gods and their Counterparts around the world
Spoiler:
To avoid any confusion and conflict with the God's over beliefs, the 6 God's will be known not only by their Greek names, but also by their names throughout different myths. Here is the list, and as other nations are created and added, they will be added to the document. In the event that the created nation does not have set Gods, the people of the nation will be tasked with creating God's to worship that fit the categories that already exist and informing the Admins so that they can be added to the chart.
Server IP (White-list):Server IP: 209.105.236.249:25565 (200 slots)
It is up to you to help bring glory to your civilization! Help expand the cities, build amazing structures! Roleplay the experience! Fear the Gods and worship them and gain rewards!
Do you have an appropriately themed skin?: Toga, Human male
What do you know about classical antiquity?: Gods, Mythology. Strange Deities, Strange monsters.
Do you already have a nation you'll be joining?: Not currently but as for a background story instead.
Background story - Pernus is a Short man standing just over 5' 6", He has a slim but toned body. He was born to a lower class family in the ancient Greek city of Abydos.
His parents were killed when Xerxes invaded the area to build his pontoon bridges to the mainland.
From the age of six he fought tooth and nail to stay one step ahead of the authority's Theft was an every day occurrence. At the age of 15 he scored big. He discovered an old cave that contained a chest. Inside was a Diamond the size of his fist.
He used this giant diamond too fund a new career for himself. He became a master trader selling and buying across the lands.
His last trade journey was to Sparta. While returning his ship was lost at sea. A cruel act from the gods for his debauchery maybe. He has been left with the cloths on his back and a golden filigree headdress.
Now 23 Years old he plans to reforge himself into a true trade master.
However , disabling of OOC or global chat and /me really shocked me, now I have nobody to talk to while in Niger . meh, really . I vote for the return of global for mortals .
well i dont need a new map because we do appear there. the nly thing thats wrong is that we dont stand in the nation list: we are the mongolians. and our borders are still red and city still blue. our capital is called Karakorum and we live near north of the himalaya's
thank you for willing to help us
greetings from the mongolians
What is you In-game name?: J_force1999
What is your role-play name?: Mangyan Wenjin
How old are you?: 13
What timezone do you live in?: GTM+1
Do you have a microphone?: no
Do you have an appropriately themed skin?: yes
What do you know about classical antiquity?: its a period of history when the romans and the greecs lived
Do you already have a nation you'll be joining?: the Mongolians
I've started a small village in North Japan. I'm looking for players to move here. And for more players to generally move to this area of the world. At the moment it is focused alot in Europe.
I was hoping a new culture like place can be started over here.
There is a town in China however that is quite empty.
What is you In-game name?:
What is your role-play name?: Floris_Knight
How old are you?:16
What timezone do you live in?: GTM +1
Do you have a microphone?:yes
Do you have an appropriately themed skin?:yes
What do you know about classical antiquity?: its the time of the romans and greeks
Do you already have a nation you'll be joining?:no
The list of established nations is a very good addition, I just hope that the world map is kept up to date as new nations are established and borders change.