This is the page for my first official mod, AbyssalCraft.
Version 1.4.5 released! First boss, with an altar used to summon it! New Armor sets, new items, new blocks and a version checker! Running on forge build 188.8.131.521! The 1.6.4 port runs on forge build 184.108.40.2060!
Have you ever though of how the different realms in minecraft appear? Like, for example, the Overworld is the "normal world", the Nether is referred to as "hell", the Aether (different mod, but it has a pretty good concept) is the opposite to the Nether, meaning it's the definition of heaven, and the End... well, subspace? Anyways, one place that isn't seen in Minecraft is the world of the dead, the underworld, the abyss, and that's where this mod kicks in, as it opens the gates of the world beyond death, a place roamed with the fallen creatures, who seek only to kill the living (or just loot your corpse and get some new weapons to kill you with).
What my mod does is that it adds (along with the new dimension) a new overworld biome (called "The Darklands"), infested with undead creatures at night, and appears deserted at day, with some fancy buildings and whatnot spread around this purple/indigo plains landscape. Not to mention the new zombie breed that infects the regular ones, making them even stronger, and the 9 feet tall undead behemoths that lurk around amongst the others.
In block ways, you will find 2 new types of stone (more to come with more dimensions being added), one that appears in The Darklands, and one that you will find within the Abyssal Wastelands. Along with that, you will find new materials to use for building, different types of stone bricks that is, and 4 new ores (where one can only be obtained by crafting it, and isn't referenced as an ore in general), one type showing up in The Darklands (known as Abyssalnite, a strong purple metallic element), and one that has a different appearance depending on what world you're in (known as Coralium, which can be found in the overworld as gems under the ocean, and as a denser ore chunk once inside the abyss, a very strange element, in my opinion). Now you might think that all of these rocks are the only new blocks in this mod, but you're completely wrong there! The Darklands also offers a new type of tree, meaning a new type of wood (currently fire resistant, might be changed in the near future), and along with all of this is of course explosives! AbyssalCraft introduces the Oblivion Deathbomb, a heavy nuclear charge with an antimatter accelerator, making it capable of destroying obsidian, but also renders it as a very resource demanding bomb, not mention that the ODB core also functions as a heavy explosive, creating quite some mayhem when used (the Oblivion Deathbomb requires a pretty decent computer to be primed, else it might crash your game, and I've planned on making a special explosion algorithm for it to make it use less memory to demonstrate it's destructive mayhem)
Next part, mobs! as mentioned before, AbyssalCraft introduces new mobs to the game, among them are the Abyssal Zombie (a zombie breed corrupted by coralium plagues, making them spread it by killing normal zombies), the Depths Ghouls (tall beefy zombie creatures, has a chance of scaring you with their appearance), then there's the Spectral Dragon (currently a pretty buggy dragon breed that appears in the Abyssal Wasteland, buggy because they dodge almos any projectile shot at them). There are some notable WIP mobs, as they never spawn anywhere, those are the following:
Abyssalnite golem, Dreaded Abyssalnite golem and the Dreadguard. They will be spawning in the next dimension, The Dreadlands, which will be released in version 1.5.
This mod also features some new bosses, current ones are "Asorah, The Fallen" (a undead dragon, feeding off of the Spectral Dragons, can be summoned using a special altar) and "J'zahar, The Gatekeeper" (actually the final boss, but I decide to release him early in development and watch him grow stronger). There is a 2nd boss that will appear in The Dreadlands, called "Cha'garoth, The Dreadbeast".
As you should know by now, there's a new dimension and a new overworld biome added in this mod, and I'm gonna go through them quickly.
The Darklands is a pretty dark place (hence the name), with Abyssalnite under the ground, and Darklands Oaks and buildings made from Darkstone Bricks scattered around it.
The Abyssal Wasteland (1st dimension) is a pretty dark place aswell, a world made from a greenish stone known as Abyssal Stone, which also appears as bricks within the Abyssal Strongholds found within the realm, not to mention the 100 block high obsidian pillars, decorated with glowstone.
I have in mind of adding another 2 dimensions, with the 2nd one coming out in the next version, and the third a couple of version later.
Now the items. This mod adds in a ton of items, rendering from ore chunks to dimensional portal openers shaped as keys. Some of the items that you will notice are chunks of Abyssalnite and Coralium, Coralium gems, Darkstone tools, Abyssalnite/Coralium tools/armor, the special Coralium Infused Abyssalnite set, the overpowered Coralium Plated Armor (has a huge amount of defence, and has a "death aura", killing nearby mobs/animals/players). There's also iron plates that can be used to amplify normal food, and to make MRE (Meal ready to eat), and of course, the Oblivion Catalyst, main component in the first Gateway Key (used to crate portals to the abyss) and in the Oblivion Deathbomb.
This should cover most of the mod, the rest is up to you to discover!
Oh yeah, as the topic reads, this is a forge mod, which means you need minecraft forge to run it.
That should conclude all the features so far, I have alot more I'm gonna add, and I don't mind suggestions
Check out the wiki for more info on the mod features! (it's currently not finished yet)
I'm planning on having curse as my provider for downloads, but I will keep the old mediafire links aswell.
V. 1.4.5 (1.6.4) (SSP/SMP)
V. 1.4.5 (1.6.2) (SSP/SMP)
Screenshots of the mod content
How you install the mod:
I will be providing a text tutorial on installing the mod, but I'm lazy, and someone actually made an installation video
If you like my mod, and want it to evolve even more, feel free to donate so I can get new tools to use in developing. Any given amount is appreciated
Donation button is currently broken, so you'll have to donate on my curse page, Click here and click on the "donate" button in order to donate.
REDISTRIBUTION RULES (IMPORTANT)
Check out my youtube channel for information regarding updates and other stuff
That should be it so far, if you have any problems, write the errors in a spoiler in the comments.
I will be updating the page regulary, and old pictures will be replaced with new ones when I have time for that.
Mind hitting that green arrow there?
Edited by Shinoow, 26 November 2013 - 02:34 PM.